2001-03-19

Model Name: Super ShotGun
Author's: MTE and SkizoT - Model and exporting by MTE, Skin by SkizoT

Model description: The shotgun from Quake 2

Story: When Grunt was taken into the arena, He brought with him his strogg killing machine. 
This was stripped of him as he was sent to battle, but the arena masters eventually got sick 
of their current shotgun because of it's lack of punch. They sorted through their confiiscated 
weapons and came acros Grunt's gear, they took the Shotgun, remodeled it and mass produced it 
into what you have here.


Thanks to: Janus, for having somebody to show up. =P

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-=Play Information=-

New Sounds: No, it is Illegal to re-distribute sounds from Q2 =(

polycount: 259 faces.

-=Construction=-

Editor used: 3D Studio Max R3.1, Npherno's Compiler,


Build time: Not too long


-=How to use this model=-

Place the wep3-ssg.pk3 and in your quake3/baseq3 folder, and start q3. All Shotguns
will now be Q2 Super Shotguns. In the impossible case you would like to see the old Shotgun, simply
move the wep3-ssg.pk3 out of the baseq3 folder.


-=Copyright / Permissions=-
QUAKE III Arena(R) are registered trademarks of id Software, Inc.
This model may be freely distributed, provided all contents remain UNALTERED.

You can contact MTE at marvin_the_earthling@hotmail.com and SkizoT at skizot@softhome.net