November 24, 2001

UPDATE: Due to Point Release 1.29, the author had to update this 
weapon to make it compatible as of June 20, 2001.

Updated: Can see Flames!!
	 New "pilot" light
         Included Ammo Decals by Robert Nall - "Rumor", 
         Thank You!!

================================================================
Accessory's Name	: Q3a Flamethrower
Installation directory  : quake3/baseq3/
Author                  : Paul Hassett
Email Address           : PNHassett@aol.com


Description: 
Flamethrower for the Standard Quake 3 Arena game, no Mo
d required. The flamethrower replaces the lightning gun in the 
standard Quake 3 Arena game. Flamethrower has all new sounds, 
skins, shaders, mesh, and throws flames, not lightning......no 
LODS, sorry. I have a 333mhz, 16MB Video. It runs fine on my 
system.

I made the handle on the flamethrower wood. Why? Because I wanted 
to. Does anything in Quake3 make sense?
  
                                                       
Acknowledgments:
Must thank Invasion Beta Mod community for this effert. Their 
flamethrower in their Mod inspired me to make this model. I 
emulated it to such an extent that pieces of the Invasion Beta 
Mod Flamethrower skin are incorporated into "my" flamethrower 
skin. I do have their permission as always........plus we traded 
stuff, so it seems fair.

Thank you ManuTOO, AKA: Emmanuel Rivoire

Go to "www.planetquake.com/invasion" for a great Mod.

And of course, thanks to everybody that responded to my pimp'n post 
at pimps n' previews at polycount.com and "Spinning Quad becomes 
Animated Gif" ongoing bloated thread. 

Must thank NilreMK for his tutorials, 
http://merlin.zsnes.com/tutorials/

Must thank Harlequin for his skin tutorials as well, 
http://www.planetquake.com/polycount/cottages/qbranch/home.htm

================================================================
Constructed Skin Meshes in 3D Max 2.5, NPherno GLMD3Viewer to 
make pictures of the Skin Meshes to draw on in, PhotoShop 5.0 to 
make skins, and Milkshape 1.42 for everything else. 

Shaders are included in the flamethrower. Standard JPEG's from 
the Quake 3 Arena ID game are incorporated into the weapon.

Known Bugs: Please tell me if you find them.



================================================================
Installation:
Unzip wep-flamethrower.pk3 into the baseQ3 directory

Uninstallation:
Remove wep-flamethrower.pk3 from the baseQ3 directory


* Copyright / Permissions *
Doom(R), QUAKE(R) and QUAKE III Arena(R) are registered trademarks 
of id Software, Inc.

Please, if you use this weapon for a mod or any distributable file 
(including as a base), let me know first.