April 28, 2000
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Model Name:		Bones
Skin name: Mom
Installation Directory:	baseq3\mom.pk3
Model Author(s):	Id software (Paul Steed)
Skin Author(s):		Toby 'Zash' Allen
Animation(s):		Paul Steed
Contact:		toby@insidemacgames.com; http://www.insidemacgames.com/

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Skin description:
The skinm based on acient Egyptian mummies

Other info:		Mac Rulz! Also you might see me nickname set as 'Zash (IMG)'

Additional Credits to:	<id Software>

Author(s) notes:
First skin ever at my young age. Easy to create using now 32-bit rendering. The shaders too a long time for to comprihend. I modified Id's skin to create certain, recognizable areas, but it's mostly my work, but since I did modify Id's work, i'll give them credit for being the masters behind such great stuff.

I probably will make more skins, in fact I do have quite a few people that already asked me for my creations, so please I would love to hear from you. You can also check Inside Mac Games' forums to see my latest stuff, I'll also keep sending to the crazy people here ;).

Otherwsie, I hope you enjoy it, sorry for not Bot support, I  might start that in my next skin.

Special thanks to:
 - I would like to thank Bloodhound from Polycount for Paking my skin.
- Paul Stedd for his great work.
- and omany other authors for giving me feedback.
- [BD]AKU & [BD]B&W for being my little testers and helpers..
- and finaly Prime for traumatizing me.
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* Play Information *

Skins:			Not Yet :)
Bot support:		Not Yet :)
New Sounds:		Not Yet :)
CTF Skins:		Not Yet :

* Construction *
Tools(s) used: Adobe Photoshop, BBedit, Quake 3 Arena.

* How to use this model *
<INSTALLATION INFO>
Unzip _skinzash.pk3 into the baseq3 folder.
In order to use this skin as a player model, it will be necessary for you to take the skin_zash.pk3, rename it to zash.pk3 and expand it into you're baseq3 folrder, like so:
macHD/games/quake3/baseq3/zash.pk3

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* Copyright / Permissions *
QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software, Inc.

This model may be freely distributed in any form, UNALTERED.  Which means, you can't remove/change the readme file, other files, or add your own stuff to it and pass it along.
Copyright  to their respective owners.