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Accessory's Name	: S
Installation directory  : quake3/baseq3/
Author                  : Leviathen
Email Address           : leviathen@droog.demon.co.uk

Accessory's description	: New skin and bot for the Quake 3 Anarki model.


Other info              : Just an experiment with shaders to see how far I could go before the framerate sucked.  I also wanted to learn how these wee thingies worked.
			  Check em out @ http://www.planetquake.com/leviathen

Additional Credits to   : id Software, me, myself and I

Thanks to               : ??  Wassat?
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* Construction *
Base                    : Scratch (cept for IDs id skin chin (part of the h_s alpha file tho mdified a bit) and the bottom of the feet and hands from IDs default razor skin (as part of the alpha file for the s.tga file).
Editor used             : NPherno's GLviewer, Corel Photo paint, Adobe PhotoSlut
Known Bugs              : Nah
Build/Animation time    : The skin, no time, a little bit of armour re-draw and my razor base skin for the alpha file.  The shaders took fuggin ages to get right, I think I pretty much got it in the end. :)  This one will absolutely EAT your framerate, it was never intended as a serious skin, just a chance to play with the q3 scripting engine.  Use it if you like but be warned, it will lag like a b*stard! 


* How to use this accessory *
Unzip n place both .pk3 files in the <drive>:\quake3\baseq3 directory - then just boot the game

* Copyright / Permissions *

QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.

Puhleeeeze don't rip me stuff.  I don't mind a bit of careful modding but please be polite enough to ask first.  This skin's not really reserved for anyone, feel free to use it or not as you desire.  Hope you have as much fun with it as I did making it.



