================================================================
Title                   : Nicole's Perseverance
Filename                : q1ctf3.bsp
Map Author              : Anthony (*This) Distler
Email Address           : adistler@ace.CS.OhioU.Edu
Description             : A symmetrical, large area ctf map.
                          The goal of this map was to create a
                          large as area as possible without
                          going over 1 meg in file size.  The
                          filesize is only 1055k which is only
                          a tad over a meg and the map offers
                          some fairly large areas to play in.

                          I used the same texture set that was
                          used in Expert CTF I.  Some of the
                          textures I modified for that level
                          still inspire me to creative works.
                          
                          More than likely, I will convert this
                          map to Q2-ctf at a later date.

TonyCTF/StarCTF homepage: http://captured.com/starctf/
CTFBot+ homepage        : http://captured.com/ctfbot/

Thanks for testing      : Corrision, Slasher, Liquid, Spectre,
                          Holesinswiss, Carney, CrazyLegs,
                          Wheels
Thanks for trying to
help with that ammo box
problem                 : Myrkul, Dolomite

Thanks for not trying to
help with that ammo box
problem                 : Zoid

================================================================

* Play Information *

Single Player           : Look around if you want
Cooperative             : No
Deathmatch              : Yes, a few starts
3Wave CTF               : Yes, a few starts 

* Construction *

Base                    : New level from scratch, texture set
                          from Expert CTF I.
Editor used             : WorldCraft, Wordpad for some entity
                          editing, Photoshop for the textures.
Known Bugs              : None that I know of.  There were some
                          strange things happening with some of
                          the ammo and health boxes.  I
                          eventually just removed the problem
                          boxes.  Who's to know if the strange
                          things continue with other boxes.

================================================================

Matrix2d& Matrix2d::operator*=(const Matrix2d& b)
{
	Matrix2d temp(*this);
	double sum;
	for (int i=0;i&lt3;i++)
	{
		sum=0.0;
		for (int k=0;k&lt3;sum+=temp.m[i][k]*b.m[k][j],k++)
			;
		m[i][j]=sum;
	}
	return(*this);
}

================================================================

* COPYRIGHT NOTICES and PERMISSION *

This level is copyright 1998 by Anthony J. Distler.  Permission to use, 
copy and distribute unedited copies of this file -- [q1ctf3.bsp] -- 
is hereby granted, provided that no fee is charged for the use or 
availability of this file (other than the normal connection costs for 
on-line services, if applicable). The above copyright notice and this 
permission notice must be left intact in all copies of this file.

Commercial distribution of this file, in whole or in part, requires 
prior agreement with the author. Commercial distribution includes 
any means by which the user is required to pay either for the support 
(e.g. book, newsletter or CD-ROM) or for the file itself.  Unauthorized 
commercial distribution is prohibited.

If you wish to commercially distribute this file, note the following:

(1)  This file contains intellectual property (including, but not 
     limited to, textures and other artwork) owned solely by Id 
     Software (www.idsoftware.com), and is subject to any and all 
     copyrights held by them.  The author does not have authority 
     or permission, either expressed or implied, to grant usage of 
     Id's copyright, and, by granting permission to use this level 
     in a single commercial release, does not claim or waive their 
     rights thereby.

(2)  Permission is granted by the author for the one-time commercial
     distribution of this file if all of the following conditions are
     met:

     (a)  The author is notified by email prior to the file's inclusion 
          on any commercial release;
     (b)  The author is provided with one (1) "contributor's copy" of
          the finished product upon it's release.  Said "contributor's 
          copy" is to be sent to the author using the shipping address 
          specified by the author in his/her reply to the publisher's 
          initial email notification, and is to be provided at no cost 
          to the author;
     (c)  This file (including this copyright notice) is not to be 
          modified in any way, and shall be distributed as the author 
          intended;
     (d)  The author retains all relevant and proper copyrights to this 
          work both prior to and subsequent to the commercial release of 
          this file.

     (3)  By requesting a shipping address from the author, the publisher
          signifies acceptance of, and agrees to abide by, these conditions.
          By returning a valid shipping address to the publisher, the author
          thereby grants the publisher one-time usage of the author's 
          copyrighted work for commercial purposes.

     Thank you for your interest in this work.

================================================================
