// Example Mapcycle.cfg file
//
// To use, copy to q3ut2 directoy and include: 
// set g_mapcycle "mapcycle.cfg"
// in your server.cfg file.
// Be sure the last line of your server.cfg calls the first map!  
// The mapcycle will take over after that.
//
// This file includes all "Official" maps in the 2.6 distribution.
// 
// Edit file to suit your tastes.
//
// This file is set up for TS, change gametype to:
// 0 - FFA
// 3 - TDM
// 4 - Team Survivor
// 5 - Follow the Leader
// 6 - Capture and Hold
// 7 - CTF
//
// By: Tapper

ut_alleys
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_twinlakesv2
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_turnpike
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_riyadh
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_reykjavik
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_mines
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_jackal
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_lava
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_metro
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_austria
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_casa
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}


ut_rommel
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_uptown
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_village
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_abbey
{
fraglimit 0
capturelimit 0
timelimit 20
g_gameType 4
}

ut_docks
{
fraglimit 0
capturelimit 0
timelimit 20
g_gameType 4
}

ut_ricochet
{
fraglimit 0
capturelimit 0
timelimit 20
g_gameType 4
}

ut_streets
{
fraglimit 0
capturelimit 0
timelimit 20
g_gameType 4
}

ut_revolution
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_sands
{
fraglimit 0   
capturelimit 0
timelimit 20
g_gameType 4
}

ut_swim
{
fraglimit 0
capturelimit 0
timelimit 20
g_gameType 4
g_mapcycle "mapcycle.cfg"
}


