CAMPUS BY MIKE "DICKDASTARDLY" STEVEN
=====================================

A radical group of students have been stockpiling weapons on their university campus. A rise in beer prices at their local student union bar prompts them to seize control....


GAMETYPES
=========
FFA, TDM, TS, FTL, C&H, CTF, and BOMB are all supported, as are bots.


CREDITS:
========
Map design, creation & texturing: Dick Dastardly (www.mikesteven.co.uk)
Playtesting: Qster

Models & Prefabs
================
-Bushes, flowers, sofa and tall thin trees: Dick Dastardly
-Oak and GR trees: Grim Reaper
-Pickup Truck: Wetwired
-Video Games: Fourdee
-Other stuff: Lt1

Textures
========
-My own photos (www.mikesteven.pwp.blueyonder.co.uk)
-SID (www.planetquake.com/siliconice)
-Surface Tension (http://digital-eel.com/surface)
-Linga's Level Editing (www.levelediting.de/index.php3?site=texturestudio.inc)
-Afflict.net (www.afflict.net)
-Ydnar (www.shaderlab.com)
=Cisum (Check out his cool map ut_laneway)

Skybox
======
By Ydnar (www.shaderlab.com), slightly modified by Dick Dastardly (to change the sun's position)

Tools
=====
The map was created using GTK Radiant 1.4.0 and compiled with Ydnar's kickass Q3map2. I used Photoshop 7 for texture editing.

Missing credits?
================
If you're the original author of any of the assets used in this level and you aren't mentioned here, please drop me a mail to mikejsteven@hotmail.com and I'll add your name to future versions of this document.


OTHER STUFF
===========
I highly recommend you check out the following:
-The Foresight Institute (www.foresight.org)
-The Extropy Institute (www.extropy.org)
-The Sixth Floor (http://www.planetquake.com/6thfloor)
-Urban Terroristz (http://www.terroristz.net)
