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* Urban Terror Level * 
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Title			: Ricochet (revision 2)
Filename		: ut_ricochet.bsp
Author			: Brent "WetWired" Waller
Date			: 25/04/2001
E-mail address		: wetwired@locknet.net.au
Homepage URL		: http://www.urbanterror.net - http://consortium.qgl.org


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* Level Description *
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Single Player		: .aas included (Bot navigation file)
Deathmatch		: Yes
Teamplay		: Yes
Capture and Hold	: Yes
Infiltration		: Yes
Search and Destroy	: No
Suggested player load	: 4 to 32

New Textures		: Yes
New Sounds		: Yes
New Models		: Yes


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* Construction *
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Map Base		: None
Prefabs used		: Only my own
Mapobjects used		: Trashcan by Meaty
			: Fire Extinguisher by Meaty
			: "Wet Lamp" modelled by Meaty, Skinned by BladeKiller
			: SWAT Van modelled by Earthquake, Skinned by Vassago
			: Ford F-Series Pickup Truck modelled by Meaty skinned
			  by Freak Storm and BladeKiller
			: Small Fern by Nathan Silvers (nsilvers@home.com)
			: multiplant.pk3 - .md3, texture, and shader files by 
			  Todd Gantzler Copyright (c) 2000
			  http://i.am/professorQ3
Editor used		: Q3Radiant build 202b
Other utilities used	: Photoshop 4 & 6, Paint Shop Pro 5, Fireworks, Q3Map,
			  Urban Terror BSP
Known Bugs		: None
Compile machine		: Duron 700Mhz, Geforce2 MX, 256Mb Ram
Compile time		: BSP: 32 Seconds
			: VIS: 311 Seconds (5 Minutes, 11 Seconds)
			: RAD: 1880 Seconds (31 Minutes, 20 Seconds)
Total Compile Time	: 38 Minutes, 2 Seconds


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* OTHER LEVELS BY THE AUTHOR *
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Action Quake 2
: Inside the Matrix (matrix.zip) - co-authored with TIGEReye
: The Pub With No Beer (nobeer.zip)
: The Pub With Beer (beer.zip)
: Tequila Sunrise (tequila.zip)
: What is the Matrix? (matrix2.zip)
: The Lumber Yard (lumber.zip)
: On The Border (border.zip)

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* CREDITS *
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Derty:	 	who created the awesome F150 Truck and the Fairmount 82 ESP,
		only to have em replaced by Map Models :(
Painberry:	For fixing the shader for the fountain water
		(the water used to go UP instead of falling down!!)
Bar-B-Q:	For the lovely sounds :D
Freak Storm: 	For the sexy textures!! oooh baby
Fearme:		Also for textures
Gerbil!:	For telling me how to move a brush and vertices in Q3radiant! ha!
WU:		For convincing me to map for UT and then dissappearing off the
		face of the earth!
NRGizer:	For making some shaders and helping out along the way

Everyone else I've forgotten, please don't be upset, you're just not that
important enough to remember :D
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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine.