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* 3d Game Model * 
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Title			: Thiokal Spryte
Filename		: spryte.md3 - ussr_spryte.md3 - scottbase_spryte.md3
Authors			: Joseph Mauke "|NV|S" & Matt Vainio "Sweetnutz" 
Date			: November 14th 2002
E-mail address		: admin@s8s.info
Homepage URL		: http://www.s8s.info


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* Models Description *
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These 3 models were made for 3 differnt maps, but are all essentially the same 
model of a Thiokal Spryte snowcat.  Spryte.md3 is the high poly Civilian
version, usser_spryte and Scottbase_spryte are the low poly military versions. 
These were all designed with Urban terror beta3 Coldwar theme in mind.

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Mesh           		: Joseph Mauke "|NV|S"
UVMAP        		: Joseph Mauke "|NV|S"
ussr SKin              	: Matt Vainio "Sweetnutz"
scottbase skin		: Matt Vainio "Sweetnutz"
thiokal skin		: Joseph Mauke "|NV|S"


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* Construction *
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Software		: Milkshape for the Mesh and md3 converter, 3dsmax and 
                          Chilliskinner for the UVMAP, Photoshop 7.0 for the skin

Hours invested          : about 4 hours for the Mesh, 1 hour on the UVMAP
                          about an hour on my skin, not sure about sweetnutz
                          skinz, he probably made them in his sleep he's so good

Thiokal Spryte.md3

Vertices		: 2981
Faces/polys   		: 3557


ussr&scottbase_spryte.md3

Vertices                : 1875
Faces/polys             : 2120

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* OTHER Models BY THE AUTHOR *
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: There are so many now I cant keep track, but be on the lookout for other items
  From Section 8 Studios  http://www.s8s.info

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* how to add to your q3 maps *
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Unzip the Folder Thiokal and all its contents into your Baseq3/models/mapobjects
folder, then in radiant, just right click misc/model then select the folder and 
the model you want to use.

Note:  the 2 military low poly models dont have tracks showing on the bottom, 
       make sure that you bury them, or use the high poly model...if you dare. 

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* CREDITS *
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thanks to Sweetnutz for the scottbase and Ussr skins, Dr Pepper, All my people
at Section 8 Studios for makin me look so damn good, even though im the MAP NAZI 
Oswald & the 6th floor, SID, The urban terror community for putting up with me,
Dragonne and his wife Queenbee, Severnal for pimpin my stuff in his map, WU, 
Leprachaun for help on other models, even if he is slower than a pregnant 
turtle.  Mete for Milkshape, probably the best $20 Ive ever spent. Chilliskinner
which is now the the only thing I use to make my UVMAPS...dude CHilli rocks.
All of the guys at #urbanmappers, and #q3map including Randy. Last but not least
Id like to mention the people that have backed me since my Quake1 days, thanks
for Getting me hooked on these Fps games. Anthony & Lorenzo I miss our Lan 
partys, and playing ROTT over our lame assed modems :)

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* COPYRIGHT / PERMISSIONS *
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Authors Do whatever the hell you want with these models except sell them.
These models and skins MAY NOT be sold, or in any other way turn into profit
for any other person than the authors.  These models MAY be distributed on any
media as long as this media is distributed freely without anyone having to pay
for it. These models were designed for the Quake 3 Total Conversion "Urban Terror"
If you want to use them for another Mod, Total Conversion, Game or Game Engine 
let us know, and send us screenshots, we didnt make this for money, we made it
because we love to game just as much as you do
