//Q3Pong Arena Specific server variables:

'g_gametype 3' Red Rover Pong, if you get killed with the ball, you switch teams

'g_aqua 1' Aqua Pong, if this is set, then the whole map is filled with water

'g_useSmallBalls 1' Allows Small Balls, if this is set, then it allows balls smaller than 32 to spawn

'g_startPoints' the number of points to start with (remember, you lose points in QPong rather than gaining them)

'g_balls' the number of balls to spawn

'g_playerDmgScale' the multiplier for player vs player damage.  Set to .5 for half-damage, 0 for no damage (can only be killed by the ball or lava, etc)

'g_announcer' sets how often you hear the announcer
set it to 0 to disable all sounds
          1 enables all sounds except the death ones
          2 enables all sounds and plays death ones 25% of the time
          3 enables all sounds and plays death ones 50% of the time
          4 enables all sounds and plays death ones 75% of the time
          5 enables all sounds and plays a death announcement everytime someone gets killed by the ball

(default setting for 'g_announcer' is 3)


'g_grapple' 0 turns off the grapple, 1 enables the grapple. (set to 1 by default)

'g_scaleBall' scales the balls (.5 makes all the balls half-size, 2 makes them double size.  I wouldn't recommend changing this...)

'g_weapon' Single-Weapon mode, set to 0 to disable, 1 for gauntlet only, 2 for machinegun only, 3 for shotgun only, etc..

'g_speedy' SpeedPong, set to 1 to give everyone permanent haste

-BinaryC
