Q3 Pong Arena! Copyright 2003 Team Reaction. All Rights Reserved.

Q3 Pong Arena is a simple, yet highly addictive Teamplay Mod for Id Software's Quake 3 Arena.

Pitting two teams(red/blue) against each other, the focus is to get the ball(s) into the enemy goal.

The physics have been adjusted in this version(2.0) to allow for each ball to display a completely individual and unique set of physical characteristics; based on Shape, Mass, Size, and Bounce. Some weapons will affect certain balls differently than they do others due to this, and some maps will require certain weapons be used in order to overcome the design layout in scoring. Q3Pong Arena has been a huge hit at LAN parties worldwide for the past couple of years, and we hope that everyone has as much playing it, as we did in making it.


Playing Q3 Pong Arena couldnt be easier:

Unzip Q3P_Arena20.zip to your Quake3 folder, then double-click one of the included .bat files, and you'll either be running a dedicated server(server.bat), or playing the client(player.bat) in a matter of seconds.



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2.0 Changes/Additions: 

1) New ball physics-- Trick, and angle shots are now possible.

2) Addition of Grapple-- Bound to button10 by default. The Grapple adds a whole new dimension to the gameplay.(there are some tricks to be learned here, but we'll let you figure those out for yourselves...:P)

3) Addition of G_Aqua-- This server setting, when enabled, fills the entire map with water.(I'd advise againt this mode    if the liquid refreshments have been flowing..=)  (see supplied server_cvars.txt for details)

4) Addition of g_gametype 3 (Red Rover Mode)-- This server setting, when enabled, causes players to switch teams if they are killed by    the ball.(see supplied server_cvars.txt for details)

5) 4 New maps designed with the Grapple in Mind.

6) 13 Balls total. Each with its own unique physical properties.

7) Addition of g_playerDmgScale-- This server setting can be adjusted to control the amount of damage players are able to do to each other. The Valid range for this setting is from 0 to 1 (in .1 increments). With "g_playerDmgScale 0"
set, only the balls can kill players. With "g_playerDmgScale .5" set, the damage to players from weapons is halved....ect.

8) Addition of 3 new Entities-- holdable_spring, holdable_uturn, and holdable_stopsign. (Refer to entities.txt for entity descriptions)



 
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Team Reaction/Q3Pong Arena Contibutors are:

Aaron "Lifer" Gilmore------ Team Lead, Lead Level Design
Chris "Mank" Stanley------- Co-Team Lead, Art, QA/PR.
Brian "BinaryC" Harris----- Lead Programmer
Nils "Sul" Wedel----------- Level Design, Modelling, Resident Shader God
Bryan "Vansen" MacDonald--- Level Design, 2D Artist, Sound
Jan "Stannum" van der Weg-- Modelling/Texturing Help
John "Llurk" Zagorsky------ Level Design
Michael "Veda" ? ------- Level Design, Texture Artist
Tristan "Jherax" Blease---- Level Design, Texture Artist
Terry "Bspit" Williams----- Level Design
Xypher--------------------- Sound
Jonathan "smthng" Kalmes--- Web Master





Contact Info:

We can be reached thru our Main website at: http://www.planetquake.com/teamreaction/

The official Q3Pong Arena Webpage at: http://www.planetquake.com/teamreaction/q3pong/index.shtml

You can also join our Q3Pong Community Forums by registering here: http://dynamic4.gamespy.com/~teamreaction/forums/index.php







Additional Help/Credit:

Adnan "BBC-Skew" Zafar----- Additional Programming Assistance
"Dash"--------------------- Skybox in Q3PJHER1.BSP
Todd Gantzler-------------- Plant Models in Q3PJHER1.BSP
Evil_Lair------------------ For his awesome public Evil Texture sets.
OCyberManO----------------- Skinning, Modelling, and Shader Support.
DeluXMan------------------- Lead Beta Tester, Additional Sounds
Pappy-R-------------------- For being such an awesome Admin at our PlanetQuake Host!

Beta Testers:

astroboy
Cha0s
com160
Exterminator
Killa[B]
MEet-CEes
Midian
Godmil
ConfusedUs-- From the Generations Arena Team..Congrats on the upcoming Wedding! =)
A-KO
MuteMode
the 13th Desciple

Team Reaction would like to thank everyone who was involved in making this Mod a reality. From our awesome host at PlanetQuake, our community, its players, and anyone else we might have failed to mention above. Without your support and dedication, it wouldnt have been possible!

And, of course, a very big thank you to the people at Id Software for making such a kickass game as Quake3 Arena™.



-Mank











