
# the first map will be the one rotated to if the server is idle
# entries are "mapname [minplayers] [maxplayers] [fraglimit] [timelimit]"

# since CPMA can run the TMP maps *without* anyone needing the pk3 for them,
# those are used here in preference to the normal id ones
# (the ! at the start of a map name means the map uses a custom .map)

cpm21
cpm4a
cpm18r
cpm26
cpm27
!cpm13b
!q3dm12cpm
!q3dm14tmp
cpm14
cpm20
cpm9

cpm6	0	4
cpm11	0	4
cpm16	0	4
cpm19	0	4
cpm25	0	4
cpm28	0	4
cpm29	0	4

cpm4	-1
cpm13	-1
cpm18	-1

pro-q3tourney2	-1
pro-q3tourney4	-1
pro-q3tourney7	-1
pro-q3dm13	-1
pro-q3dm6	-1
q3dm9	-1
q3dm11	-1
q3dm15	-1
