
# the first map will be the one rotated to if the server is idle
# entries are "mapname [minplayers] [maxplayers] [caplimit] [timelimit]"

cpmctf1	00 12
cpmctf2 00 12
q3ctf1  00 8
q3ctf2  00 12
q3ctf3  00 12
q3ctf4  99 99
