Military Forces Quake3 (Alpha Release) Manual
Introduction | Installation | Playing Tutorial | Game Details | Map Details | Model Details | FAQ | Credits

Introduction What is Military Forces? Military Forces Quake3 (MFQ3 for short) is Quake3 like you've never seen it before. This TC (Total Conversion) gives you a completely new game out of Quake3. Quake3 is a 1st-person shoot-em-up. Military Forces is a 3rd-person flight simulator. Yup, that's right - a flight sim. Actually, MFQ3 is a lot more - you'll eventually be able to fly aircraft and helicopters, drive tanks and all sorts of other vehicles and even run about as a little guy or gal around the large battlefields in the game. Military Forces is a 3rd-person battle simulator. However, MFQ3 is better than the usual flight-sim. It combines the realism and freedom of flying, with the awesome Quake3 engine, providing a fantastic multi-player environment and simple, fun gameplay. Whereas a normal simulator would require you to learn a whole set of keys and commands just to get started, Military Forces makes flying a plane as simple, smooth and as fun as possible. This doesn't mean it's going to be easy - the enemies, whether human or computer-controlled, will be just as able as you are. You will need to practice to master the controls of MFQ3. Military Forces will offer something that has never been seen in any other game of it's type - gamesets. The concept is simple - When you play a game, you can choose which gameset you want to use. A different gameset will give you a whole new set of vehicles to play with, all with their own characteristics. At the time of writing, MFQ3 supports the modern and the World War 2 gameset, each containing a number of specifc vehicles. There will be many more different gamesets in the future, with their own specific models and maps. This will make it possible to have 'mini-mods' in MFQ3. Military Forces is a completely new game, but is built on the experience of two mods before it; Airquake by Iikka Keränen, and Airquake2 by the QUAARD team (led by Bjoern Drabeck), for Quake and Quake2 respectively. To find out more about who is working on MFQ3, have a look at the credits page.

Introduction | Installation | Playing Tutorial | Game Details | Map Details | Model Details | FAQ | Credits
Version: Working draft 1
Date: 21 July 2001
Page: Introduction (1 of 7)
Website: http://www.planetquake.com/mfq3/