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*ALLIANCE 3.2 Upgrade for Quake III Arena*
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Date - December 8, 2001

http://www.planetquake.com/alliance
hugodemon@planetquake.com
mrwhite@planetquake.com

This version requires Alliance 3.0 Quake 3 v1.30

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INSTALLATION

INSTALLER - Run the installer program.  When promted, browse to the location of your Quake 3 folder (c:\Program Files\Quake III Arena\ is the default)

ZIP - Unzip to your Quake 3 folder.  (c:\Program Files\Quake III Arena\ is the default)
Make sure you maintain the directory structure of the zip file.

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PLAYING ALLIANCE

WINDOWS (installer) - Double click the Alliance icon from either your desk top or your start / programs menu under the Alliance group.  From there you will be able to use the server browser or start your own game.

WINDOWS (zip) - Double click the Alliance.exe in your Quake 3 folder.  From there you will be able to use the server browser or start your own game.

Windows users may also use programs such as Gamespy or the All Seeing Eye to find Alliance servers.  There is a gamespy tab provided.

LINUX - Browse to your /alliance/linux folder.  Select the alliance.sh.  From there you will be able to use the server browser or start your own game.

MAC - Run Quake 3, select the mods menu and Click Alliance.  From there you will be able to use the server browser or start your own game.

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RUNNING A DEDICATED SERVER

WINDOWS (installer) - Double click the Alliance Server Launcher icon from either your desktop or from the Start / Programs menu under the Alliance group. You'll then be promted for game type, game mode and finally a starting map. 

WINDOWS (zip) - Double click the Alliance_d.exe in your Quake 3 folder. You'll then be promted for game type, game mode and finally a starting map.

LINUX - Browse to your /alliance/linux folder.  There you'll find 15 different .sh files to launch various types of Alliance servers.

MAC - Run Quake 3, select the mods menu, Click Alliance and select StartServer.  Then setup your server options, select the dedicated checkbox and start the server.

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NEW IN 3.1

- Fixed in-game overflows bug.
	This freed up a lot of bandwidth in the process.

- Forced a minimum of :45 seconds for g_warmup.
	Smaller values were causing overflow problems at map-start.
	We still recommend all servers run with g_dowarmup 0.
	This does not affect matchmode countdown.

- Fixed dropping items bug when cheat protection is enabled.

- Fixed health and armor values in team camera.

- Fixed radar image for actf35.

- Added com_hunkmegs promt to Server Launcher and Alliance shortcut.

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NEW IN 3.1

- FFA server, then ref change to a team game; players spawn on 'Free Team' instead of red or blue. 
fixed 

- Runefx2, resist shader broken. 
fixed 

- Broken auto hud switching between insta and other game modes. 
fixed 

- HTF scoring bug. 
fixed 

- Flag returns in fog on actf41 even if you don't die. 
fixed 

- Actf39 2D radar pic / bases switched. 
fixed 

- 2x flag/rune bug. 
fixed 

- Many issues involved with loading of models and bots. 
fixed 

- Lagometer covers scores on HUD. 
fixed 

- Pickup icons/name missing. 
fixed 


- Pause message not always displaying when game paused. 
fixed 


- Shredder sound not playing when carrying flag. 
fixed 

- Added OSP Anti cheat protection. 


- Added g_allowvote 2, enables all voting except for game mode. 


- Added Q3 models back into team games. 


- Added cg_forcemodels 2 & 3. 
1=Selected (fixed from always being default model.) 
2=Quake 3 models only. 
3=Alliance models only. 


- Improved client memory usage for sounds. 


- Added 'Listen Server' option to Server Launcher util. 


- Added 2 new head models / bots, Fett and Solid. 


- Made '2D radar' and 'Team Camera Off' by default. 

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For more help, go to:
http://www.planetquake.com/alliance/index_help.html

For a list of current features, go to:
http://www.planetquake.com/alliance/index_features.html

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All Material
Copyright - 2001 - Alliance Games.  All Rights Reserved.