release date: 1st of Feb 2004.
Quake3Arena DM/Tourney level.

====================================================
title:            Waterworld
file:             waterworldv3.pk3
author:           ROODOG 
email address:    QUAKE3_ARENA@hotmail.com
URL:              http://www.arach.net.au/~roodog/quake3maps.htm
description:      Medium DM map, good for about 6 for an all out
                  fragfest.Air frags aplenty!
               
play information
deathmatch:       Medium/Large DM 6 human or 9 bots
Tourney:          Yes but ffa is what i was thinking.
team deathmatch:  no
CTF:              no
Bot File (aas):   yes
other:            no
new sounds:       yes
custom textures:  yes
new music:        no

how to play:      place waterworldv3.pk3 in your /baseq3/ folder
                  start quake3arena and pick from maps or
                  hit ~
                  type \map waterworldv3
                  once the map loads use q3 menu to add bots
                  just hit esc and your q3 menu will show up.
====================================================
info:This is version3 of waterworld and comes with custom sounds
and textures and a trip to the graveyard is in order lol.
I have made many maps but only 3 that i have truly thought
worthy of sharing with others.This version runs best on my athlonxp2100+/
512mb/128mb nvidia with about 6 bots but if you got a better rig go for
more.The mirror is demanding but i think it adds to gameplay and shit
it looks cool as well lol!The bots will use all jump pads and ramps but
they will not show you the secret path to bfg so you must explore or
random teleport or take 1 off a bot.The bots will greet you with the
bfg in the graveyard most of the time so beware.Bots are not the
greatest in water in q3 but i assure you they will frag you in
the water 2 and at least they don't just swim in circles as they
know how to get back on land.Your main battles will be in the air
and on land and even though the map is full of water you are not
stuck down the deeps by no means.This version has an added cross in
the graveyard and many battles will revolve around it.It is also much
easier to find the graveyard but the bfg is still on a different path.
Also a good graphics card is essential as the mirror will require it so
if your card is not up to scratch or your pc is getting old go try version2
and with luck you should be fraggin' with not 2 much of a problem.
I hope you enjoy my map as i can't stop playing it but if it's not your
cup of tea i'm big enough to take it.

====================================================
construction

base:           none
editor:         Gtk Radiant 1.40
other progs:    Quake3 toolkit
All ToolKit programming was done by Jerry 'Eraser' Laman 
Random Team Generator by Remco 'SithLord' Mooijweer. 
Additional Programming by Rick 'r3tina' Laman 
Quake Toolkit was made using Borland Delphi 4/5. 
know bugs:      none known
build time:     3 weeks of massive sittings and compiles
but hey it was fun!

====================================================
thanks to Freak 4 the games and tests in version 1
thanks to ecky thump aka slade for the games to
test the flow and for suggestions and opinions in
version 2.Thanks to id and Mr. Elusive for the bots
and info on aas files as offline play can be almost
as fun as online if the bots navigate the map well.
version 3 was tested over many hours with bots 
and i'm pleased to say they navigate waterworldv3
very well ensuring fun to be had 4 all!Thanks once
more to Eraser and crew as Quake3 toolkit rocks!
Thank-you 4 dl my map and i hope you enjoy.cya
in the arena.

====================================================
Distribution / Copyright / Permissions 
Please respect the work i put into my map
and don't modify in any way.
Quake III Arena is a registered trademark of 
id Software, Inc.

This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
