Mapname                : Grindill 2.0

Filename               : qxdm4_v2.bsp

Release Date           : November 6, 2003

Weapons                : RL, SG, LG, RG, GL

Supported Gametypes    : Free For All, Team Deathmatch

Suggested Players      : 2-8 for FFA, 2v2 for TDM

Author                 : Ryan "Quaker-X" Rutherford

Email                  : quakerx@planetquake.com

Website		       : www.planetquake.com/quakerx

Other Levels By Me     : Lots o' Frags (qxdm1)
                         Broken Silence (qxdm2)
			 Gothic Rage (qxtourney1)
                         Dead Cells (qxtourney2)
			 Speed Metal Q3 (qxctf1_q3)
			 Speed Metal TA (qxctf1_ta)
			 Station 52 (qxdm3)
			 Grindill (qxdm4)

Compile Machine        : Athlon 1.54 Ghz 512 RAM

Compile Time           : 2 hours

Build Time             : 3 weeks

Tools Used             : GtkRadiant
			 Q3Map2
			 Q3Map2 Toolz
			 Photoshop
			
Thanks       	       : Where do I start? Let's see...
			 
			 My Family, Brian Burleson (Marlboro) and everyone else at the CGC.
			 Levelord, Reid, Gary, Rungy for the waterfall texture, and everyone else at Ritual. You guys rock.
			 To the CGC Competition judges. Awesome feedback, huge thanks there.
			 GTKRadiant Team
			 Rorshach for the textures.
			 ydnar for Q3Map2.
			 Hr.O for Q3Map2 Toolz.
			 id Software for Quake3.
			 
Some Words             : Grindill was the winner of the 2003 Computer Game Conference Level Design Competition. This is an updated version that was made after suggestions from the CGC judges and other people. The version also includes ideas that I wanted to include in the winning submission but could not because of time restraints.
			 Little bit about the level. A 2-8 person FFA or Team DM map set in an industrial like base built inside a mountain. High res shadows and other neat tricks give the map a new look. Gameplay includes a few new ideas, like the presence of tubes used to speed and spice up the gameplay.

	
Installation           : Extract the contents of this zip file to x:\your_quake3_path\baseq3\
                         Start Quake III Arena and select the map from the multiplayer menu 
			 or type \map qxdm4_v2 in the console.
			
				   
Legal notes            : Copyright (c) 2003 Ryan Rutherford (aka Quaker-X)
                         All rights reserved.

                         Quake III Arena is a registered trademark of 
                         id Software, Inc.

                         This level may be electronically distributed only at 
                         NO CHARGE to the recipient in its current state, MUST 
                         include this .txt file, and may NOT be modified IN 
                         ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
                         DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.