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                 MKOXIDE - Iron Oxide for Q3:A
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Title		: MKOXIDE - Iron Oxide for Q3:A
Author		: Martin "Killer" Kilcoyne
Version		: 15th October 2000
File Name	: mkoxide.pk3
E-Mail		: killer@planetquake.com
Web Site	: http://www.planetquake.com/killer

Description	: After a long period of mappers block I decided
		  to take the easy option and convert one of my 
		  Quake II maps to Quake III. This map is a 
		  personal favourite and I'm glad to say that I 
		  think it plays as well in Quake III as it did 
		  in Quake II.
		  
		  It is pretty much a direct conversion but with
		  optimised brushwork and better detailing and 
		  lighting. Item placement is also pretty much 
		  identical to the original but tweaked to suit 
		  the new item set.
		  
		  Hope you enjoy the map, feel free to drop me 
		  a line if you have any comments about it. 
		  Thanks for reading.

Credits		: The greatest thanks go out to Lunaran who 
		  provided me with a set of excellently 
		  converted Quake II waste textures. He also put
		  up with my requests for additional textures to
		  complete the map. I can't thank him enough, 
		  check out his site (and fantastic maps) at:
		  http://lunaran.fragland.net
		  
		  Thanks also to Iikka "Fingers" Kernen whose 
		  custom IKBASE sky texture and shader I used.
		  Check out his site (also with cool maps and 
		  textures) at:
		  http://www.planetquake.com/ikq
		  
		  Finally thanks to Lunaran, Than and Alcatraz 
		  and his team for testing the map and offering 
		  suggestions. Much appreciated :-)

Previous Work	: 12/02/00 - MKFINGERS - Itchy Trigger Fingers
		  20/10/99 - MKFUTILE2 - Resistance Is Futile II
		  18/09/99 - KTDM7 - Silicon Avatar
		  18/09/99 - KTDM5 - Enemy Mine
		  18/09/99 - KTDM3 - The Colosseum
		  18/09/99 - KTDM1 - Iron Oxide
		  24/12/98 - MKDEPOT - Depot of Decimation
		  06/11/98 - MKRUST - The Rust Bucket
		  07/10/98 - MKFUTILE - Resistance Is Futile
		  16/09/98 - MKMETAL - Metallic Resistance
		  27/08/98 - MKTRIPLE - The Triple Towers

		  Note KTDM1, 3, 5 and 7 are part of the 8 map
		  Quake II deathmatch map pack KT-imPAKt. Full
		  details on the KT-imPAKt Homepage:
		  http://www.planetquake.com/ktimpakt

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* Play Information *

Game		: Quake III
Bot Match	: Yes
Deathmatch	: 1on1, 2on2, 3on3, 2-6 FFA (8 spawns)
CTF		: No

* PK3 Information *

BSP		: maps/mkoxide.bsp
AAS		: maps/mkoxide.aas
Shader		: scripts/mkoxide.shader
Arena File	: scripts/mkoxide.arena
Levelshot	: levelshots/mkoxide.jpg
Textures	: textures/mkoxide/*

* Construction *

Base		: Rebuild of KTDM1 - Iron Oxide
Build Time	: About 2 months
Brush Count	: 1351 (of which 244 are entities)
Compile Machine	: Athon Thunderbird 900 with 128 Mb RAM
Compile Time	: 4 minutes 39 seconds
Editor Used	: Q3Radiant 202
Other Utils	: Q3Map, BSPC, WinZip
Known Bugs	: None.

* How to Use *

Simply extract the mkoxide.pk3 file and this text file into 
your Quake III "baseq3" directory. So for me this would be 
"C:\games\quake3\baseq3". Once installed the map will appear in 
the Single Player Skirmish menu.

* Copyright / Permissions *

You may NOT use this map as a base for other maps.

The textures and shaders used in this map remain the property of
their respective owners and were used with their permission.

You are NOT allowed to commercially exploit this level, i.e. put
it on a CD or any other electronic medium that is sold for money
without my explicit permission.

You MAY distribute this BSP through any electronic network
(internet, FIDO, local BBS etc.), provided you include this file
and leave the archive intact.

If any magazines want to put this map on a cover CD, then make
sure you ask me first, send me a copy and we'll be straight :-)

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