================================================================
charon3dm10 - inextremis
================================================================
Date         		: 11-02-2001
Filename     		: map-charon3dm10.pk3
Author       		: charon
Email Address		: charon@atlantacon.org
			: (best to visit my site and get my current email address)
Website			: http://www.interactivedeath.net/

Description		: Dark themed space mining base in tones of
			: gray/black and red. Multiple floors entangle
			: themselves across 3 atriums and the layout
			: can make for both a fast strategic game as
			: was as some really great shots. Designed as
			: a tourney map, it can still be played as a
			: ffa with a few people.

Additional Credits to   : id software, Normal, peeps at Burial-Grounds.com,
			: Kevin 'Rorshach' Johnstone (k.johnstone@discreetmonsters.com)
			: for the textures, Louie "KnightBK"
			: Doulias(http://www.og-world.com) for the lens flare texture,
			: and anyone I might have missed
================================================================

- Play Information -

Players			: 2 to 6
Bots			: Yes
Weapons			: Rocket Launcher, Railgun, Super Shotgun,
			: Grenade Launcher, Lightning Gun

-----------

Unzip the the zip file map-charon3dm10.zip into your quake3\baseq3 directory.
Start quake3 and either select it from your map list or press tilde to enter the console and type:
"/sv_pure 0"
press enter
"/map charon3dm10"

- Construction -

Base                    : None
Editor(s) used          : Q3Radiant
Known Bugs              : None
Build Time              : 2 weeks or so
Textures used		: Lots of HH3 textures produced by Kevin 'Rorshach' Johnson
Compile machine         : P3/500 overclocked to 559 with 384megs RAM
q3map compile Time      : TOTAL - roughly 52 minutes
			: BSP - 25 seconds
			: VIS - 1362 seconds
			: LIGHT - 1735 seconds
Brushes     		: 2880


- Copyright / Permissions -
You may not include or distribute this map in/with any sort of commercial product without 
permission from the author.  You may not mass distribute this level via any
non-electronic means, including but not limited to compact disks, and floppy disks
without permission from the author. This map contains textures produced by
Kevin 'Rorshach' Johnstone (k.johnstone@discreetmonsters.com), and a texture produced
by Louie "KnightBK" Doulias.