First release BETA1 on Quake3World forums and on my site (www.planetquake.com/lordsquart)
released 22/08/2001

to do (Know bugs) :

*Curve and fog bug (fix in next version)
*Some bad lighting (like lava)
*Bad align in some textures
*Curve shadows
*No hint placed
*No cluster portals placed
*No ambient sounds :)

Final Beta2 released 25/09/2001

Changes :

*Optimized VIS portals but need more optimization
*Added Cluster Portals for bots but need more optimization
*Adjust to gameplay all over the map ...
*More light inside for more visibility
*Added some details and models ...
*No more FOG ... i have restyled the fog pit with a lava pit with some add-ons
*Added the Punishment map-model :)
*more more and more ...

To do (know bugs) for Final version:

*More Vis optimization mean more VIS optimization too
*More adjust to the lights for better visibility
*Final Version features 2 standard modes (DM, Tourney(PRO)) and a stupid mode i created 
for the map just for fun (called Maximum Power) :)
*more small changes ...

LordSquart / LordSquart@Planetquake.com / www.planetquake.com/lordsquart

