1. INTRODUCTION
2. MAPS
aa2.1. UMP1 MAP PACK
aaaa2.1.1. UMP1CTF1
aaaa2.1.2. UMP1CTF2
aaaa2.1.3. UMP1CTF3
aaaa2.1.4. UMP1CTF4
aaaa2.1.5. UMP1CTF5
aaaa2.1.6. UMP1CTF6
aaaa2.1.7. UMP1CTF7
aaaa2.1.8. UMP1CTF8
3. NAMING CONVENTIONS
aa3.1. UMP1 NAMING CONVENTIONS
4. FEEDBACK
aa4.1. SERVER ADMINISTRATORS
aa4.2. MAPPERS
aa4.3. PLAYERS
aa4.4. BUG REPORTS
5. CREDITS
6. MAP OVERVIEWS
aa aa | 2.1.1. UMP1CTF7
Created by: XceptNone
Long Name:
Old Short Name: ---
Style: Egyptian Style
Dimmensions: ---
Players: ---
README <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<UMP1CTF7/XNONE3CTF1: Egyptian Enigma Readme>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> author: XceptNone (Eric Wong) date: October 27th, 2001 email address: xnone@totalkonfuzion.com website (clan page): www.totalkonfuzion.com Description: My first public release for Q3A. This is an Egyptian themed Q3 CTF map. It was a finalist in the Threewave CP3 Map contest however it just failed to make the cut :( Play Information Bot File (aas): yes new sounds: no new graphics: Sock's Egyptian textures, and a few new ones made by me based on Sock's work new music: no supported gametypes: Q3 CTF, all TA gametypes, all 3W gametypes (CCTF and CTFS) how to play place the enclosed pk3 into /baseq3 (if downloaded separate, and not as part of UMP 1) start quake 3 arena base: none editor: GtkRadiant 1.1.1-TA known bugs: none, bots should work satisfactory build time: 1 month build/compile machine: Athlon Xp 1600+, 256mb pc2100 ram, GeForce 2 Ti Special thanks to... DariGaaz, Imodium and Bitchkiller of my clan TotalKonfuzion for their help and advice on the layout of this map Casey and Scancode of the Threewave CTF mod team. Your advice during the beta tests for CP3 has made me a better mapper! I hope I get to work with you guys again in the future :) Sock for the custom textures used in this map Con Artist for recreating the eagle banner mapobject (cool stuff :) ) Phooka for organizing the Unofficial Map Packs project, which I am a proud member of id Software for Quake 3 Arena Other works by author THE FINAL STAND RtCW MP map: Wolf MP map based on the final scene of Saving Private Ryan, with a few changes to suit the gameplay of RtCW. Currently in beta as of 4/20/2002. Can be found at: http://mapcentral.euro-wolfenstein.com/index.php?page=map&id=116 Distribution / Copyright / Permissions Copyright (c) 2002 XceptNone (Eric Wong) xnone@totalkonfuzion.com All rights reserved. Quake III Arena and Quake III Team Arena are registered trademarks of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.