Title:		Distant Sands
BSP name:	bgmp2.bsp
Author:		David "Jax_Gator" Cherry
Release date:	April 29, 2001
Email address:	jaxgator1@mediaone.net
Home page:	http://www.burial-grounds.com/swamp
Game:		Quake 3 Arena
File size:		6,382 KB

Description:	A medium deathmatch level (6-10 players).

Thanks to:		Robert Duffy for GtkRadiant
		id for the Quake series
		Rorshach for the majority of textures used in this map
		El Finko for the banners and jumppad textures
		sock for the mars skybox
		Lunaran for the sand and dirt textures
		Kat for the rock texture
		Oak for the satellite dish model
		karloff for the teleporter model
		Mikael aka Maverick for the Quake Pod model
		^^Ch@os^^ for beta server testing services

		BETA/PLAY TESTING:
		Mikey (you are Da Man!)
		^^Ch@os^^
		RuCk
		bgclRackat
		bgclOpiX EviL
		Commander Keen
		Phucen`ey
		Player
		Jack*Officer
		captain
		quint
		El Finko
		Storm Shadow
		
		
Previous work :	jaxdm1 - (un-released re-make of Q1 House of Chnton)
		jaxdm2 - Re-Gib Colesium
		jaxdm3 - House of Shannara
		jaxdm4 - Burial Grounds
		jaxdm5 - Deimos
		jaxdm6 - Kiss of Death
		jaxdm7 - Stranglehold - FFA
		jaxdm8 - Iron and Stone
		jaxdm9 - Invalid Transmission
		jaxtourney1 - Stranglehold
		jaxtourney2 - The Tangled Webs We Weave
                                                                            
================================================================

* MAP Information *

New textures:	All textures except for lights, banners, rock, dirt, sand, skybox
		& jumppads courtesy Rorshach:
		http://www.planetquake.com/polycount/cottages/rorshach/index2.shtml
		Banner and jumppad textures courtesy El Finko:
		http://www.planetquake.com/soc
		Mars skybox textures  & shader courtesy sock:
		http://www.planetquake.com/simland
		Sand and cracked dirt textures courtesy Lunaran:
		http://lunaran.fragland.net/
		Rock texture courtesy Ken 'Kat' Beyer:
		http://www.quake3bits.co.uk

New sounds:	None

New models:	Satellite dish courtesy Oak: http://www.planetquake.com/OakShiro
		Teleporter courtesy karloff: bmunser@dmberlin.de
		Quake Pod courtesy Maverick: maverik@brevet.nu

================================================================

* Construction *

Base:		From scratch
Const. time:	About 12 weeks off and on
Compile machine:	AMD 1.33 MHz, 512mb RAM
Compile time:	BSP - 31 seconds
		VIS - 28 minutes 8 seconds
		LIGHT - 57 minutes, 13 second (fullvis -light -extra)
Editor used:	GtkRadiant v1.1.1
Other programs:	Q3 Map Explorer v1.3
Known Bugs:	None known.  Email me if you find any.

================================================================

* Distribution / Copyright / Permissions *

Quake III Arena is a registered trademark of id Software, Inc.
Any commercial use without permission is prohibited.
Authors MAY NOT decompile the BSP as a base to build additional levels.