$OpenBSD: patch-third_party_blink_renderer_platform_fonts_font_unique_name_lookup_cc,v 1.1 2019/04/17 11:48:54 robert Exp $

Index: third_party/blink/renderer/platform/fonts/font_unique_name_lookup.cc
--- third_party/blink/renderer/platform/fonts/font_unique_name_lookup.cc.orig
+++ third_party/blink/renderer/platform/fonts/font_unique_name_lookup.cc
@@ -10,7 +10,7 @@
 #if defined(OS_ANDROID)
 #include "third_party/blink/public/platform/modules/font_unique_name_lookup/font_unique_name_lookup.mojom-blink.h"
 #include "third_party/blink/renderer/platform/fonts/android/font_unique_name_lookup_android.h"
-#elif defined(OS_LINUX)
+#elif defined(OS_LINUX) || defined(OS_BSD)
 #include "third_party/blink/renderer/platform/fonts/linux/font_unique_name_lookup_linux.h"
 #elif defined(OS_WIN)
 #include "third_party/blink/public/mojom/dwrite_font_proxy/dwrite_font_proxy.mojom-blink.h"
@@ -26,7 +26,7 @@ std::unique_ptr<FontUniqueNameLookup>
 FontUniqueNameLookup::GetPlatformUniqueNameLookup() {
 #if defined(OS_ANDROID)
   return std::make_unique<FontUniqueNameLookupAndroid>();
-#elif defined(OS_LINUX)
+#elif defined(OS_LINUX) || defined(OS_BSD)
   return std::make_unique<FontUniqueNameLookupLinux>();
 #elif defined(OS_WIN)
   return std::make_unique<FontUniqueNameLookupWin>();
