//Become correct skin
IfSpawned
  GetContent
  ChangeArmor

// ZZ> This function makes an item fall to the floor when spawned
IfHitGround				// Make a sound
  tmpargument = 0			  //
  PlaySound				  //
IfGrabbed				// Tell them what they've won...
  SetTargetToWhoeverIsHolding		  //
  IfTargetIsAPlayer			  //
    GetContent
    SendMessageNear			  //
IfDropped
  SetTargetToWhoeverIsHolding		  //
  IfTargetIsAPlayer			  //
    GetContent
    tmpargument = tmpargument + 4			  //
    SendMessageNear			  //
End					// All done
