﻿<?xml version="1.0" encoding="utf-8"?><Type Name="IPlaybackControllerService" FullName="Banshee.PlaybackController.IPlaybackControllerService"><TypeSignature Language="C#" Value="public interface IPlaybackControllerService : Banshee.ServiceStack.IDBusExportable" /><TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IPlaybackControllerService implements class Banshee.ServiceStack.IDBusExportable, class Banshee.ServiceStack.IService" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Interfaces><Interface><InterfaceName>Banshee.ServiceStack.IDBusExportable</InterfaceName></Interface></Interfaces><Attributes><Attribute><AttributeName>DBus.Interface("org.bansheeproject.Banshee.PlaybackController")</AttributeName></Attribute></Attributes><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName="First"><MemberSignature Language="C#" Value="public void First ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void First() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Next"><MemberSignature Language="C#" Value="public void Next (bool restart);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Next(bool restart) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="restart" Type="System.Boolean" /></Parameters><Docs><param name="restart">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Previous"><MemberSignature Language="C#" Value="public void Previous (bool restart);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Previous(bool restart) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="restart" Type="System.Boolean" /></Parameters><Docs><param name="restart">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="RepeatMode"><MemberSignature Language="C#" Value="public Banshee.PlaybackController.PlaybackRepeatMode RepeatMode { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.PlaybackController.PlaybackRepeatMode RepeatMode" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.PlaybackController.PlaybackRepeatMode</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="RestartOrPrevious"><MemberSignature Language="C#" Value="public void RestartOrPrevious (bool restart);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void RestartOrPrevious(bool restart) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="restart" Type="System.Boolean" /></Parameters><Docs><param name="restart">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="ShuffleMode"><MemberSignature Language="C#" Value="public string ShuffleMode { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance string ShuffleMode" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Stopped"><MemberSignature Language="C#" Value="public event Banshee.PlaybackController.PlaybackControllerStoppedHandler Stopped;" /><MemberSignature Language="ILAsm" Value=".event class Banshee.PlaybackController.PlaybackControllerStoppedHandler Stopped" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.PlaybackController.PlaybackControllerStoppedHandler</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="StopWhenFinished"><MemberSignature Language="C#" Value="public bool StopWhenFinished { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance bool StopWhenFinished" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member></Members></Type>