﻿<?xml version="1.0" encoding="utf-8"?><Type Name="PlayerEngineStateArgs" FullName="Banshee.MediaEngine.PlayerEngineStateArgs"><TypeSignature Language="C#" Value="public sealed class PlayerEngineStateArgs : EventArgs" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>0.90.1.25404</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.EventArgs</BaseTypeName></Base><Interfaces /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public PlayerEngineStateArgs ();" /><MemberType>Constructor</MemberType><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="State"><MemberSignature Language="C#" Value="public Banshee.MediaEngine.PlayerEngineState State;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerEngineState</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member></Members></Type>