﻿<?xml version="1.0" encoding="utf-8"?><Type Name="PlayerEngineEventArgs" FullName="Banshee.MediaEngine.PlayerEngineEventArgs"><TypeSignature Language="C#" Value="public sealed class PlayerEngineEventArgs : EventArgs" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>0.90.1.25404</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.EventArgs</BaseTypeName></Base><Interfaces /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public PlayerEngineEventArgs ();" /><MemberType>Constructor</MemberType><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="BufferingPercent"><MemberSignature Language="C#" Value="public double BufferingPercent;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Event"><MemberSignature Language="C#" Value="public Banshee.MediaEngine.PlayerEngineEvent Event;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Message"><MemberSignature Language="C#" Value="public string Message;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member></Members></Type>