﻿<?xml version="1.0" encoding="utf-8"?><Type Name="EqualizerManager" FullName="Banshee.Equalizer.EqualizerManager"><TypeSignature Language="C#" Value="public class EqualizerManager : System.Collections.Generic.IEnumerable&lt;Banshee.Equalizer.EqualizerSetting&gt;" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit EqualizerManager extends System.Object implements class System.Collections.Generic.IEnumerable`1&lt;class Banshee.Equalizer.EqualizerSetting&gt;, class System.Collections.IEnumerable" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>0.90.1.25404</AssemblyVersion><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces><Interface><InterfaceName>System.Collections.Generic.IEnumerable&lt;Banshee.Equalizer.EqualizerSetting&gt;</InterfaceName></Interface></Interfaces><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public EqualizerManager ();" /><MemberType>Constructor</MemberType><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public EqualizerManager (string path);" /><MemberType>Constructor</MemberType><Parameters><Parameter Name="path" Type="System.String" /></Parameters><Docs><param name="path">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Add"><MemberSignature Language="C#" Value="public void Add (Banshee.Equalizer.EqualizerSetting eq);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Add(class Banshee.Equalizer.EqualizerSetting eq) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="eq" Type="Banshee.Equalizer.EqualizerSetting" /></Parameters><Docs><param name="eq">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Clear"><MemberSignature Language="C#" Value="public void Clear ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Clear() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Disable"><MemberSignature Language="C#" Value="public void Disable (Banshee.Equalizer.EqualizerSetting eq);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="eq" Type="Banshee.Equalizer.EqualizerSetting" /></Parameters><Docs><param name="eq">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Enable"><MemberSignature Language="C#" Value="public void Enable (Banshee.Equalizer.EqualizerSetting eq);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="eq" Type="Banshee.Equalizer.EqualizerSetting" /></Parameters><Docs><param name="eq">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="EnabledSchema"><MemberSignature Language="C#" Value="public static readonly Banshee.Configuration.SchemaEntry&lt;bool&gt; EnabledSchema;" /><MemberSignature Language="ILAsm" Value=".field public static initonly valuetype Banshee.Configuration.SchemaEntry`1&lt;bool&gt; EnabledSchema" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Configuration.SchemaEntry&lt;System.Boolean&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="EqualizerAdded"><MemberSignature Language="C#" Value="public event Banshee.Equalizer.EqualizerManager.EqualizerSettingEventHandler EqualizerAdded;" /><MemberSignature Language="ILAsm" Value=".event class Banshee.Equalizer.EqualizerManager/EqualizerSettingEventHandler EqualizerAdded" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Equalizer.EqualizerManager+EqualizerSettingEventHandler</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="EqualizerChanged"><MemberSignature Language="C#" Value="public event Banshee.Equalizer.EqualizerManager.EqualizerSettingEventHandler EqualizerChanged;" /><MemberSignature Language="ILAsm" Value=".event class Banshee.Equalizer.EqualizerManager/EqualizerSettingEventHandler EqualizerChanged" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Equalizer.EqualizerManager+EqualizerSettingEventHandler</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="EqualizerRemoved"><MemberSignature Language="C#" Value="public event Banshee.Equalizer.EqualizerManager.EqualizerSettingEventHandler EqualizerRemoved;" /><MemberSignature Language="ILAsm" Value=".event class Banshee.Equalizer.EqualizerManager/EqualizerSettingEventHandler EqualizerRemoved" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Equalizer.EqualizerManager+EqualizerSettingEventHandler</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Find"><MemberSignature Language="C#" Value="public Banshee.Equalizer.EqualizerSetting Find (string name);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Banshee.Equalizer.EqualizerSetting Find(string name) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Equalizer.EqualizerSetting</ReturnType></ReturnValue><Parameters><Parameter Name="name" Type="System.String" /></Parameters><Docs><param name="name">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="GetEnumerator"><MemberSignature Language="C#" Value="public System.Collections.Generic.IEnumerator&lt;Banshee.Equalizer.EqualizerSetting&gt; GetEnumerator ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance class System.Collections.Generic.IEnumerator`1&lt;class Banshee.Equalizer.EqualizerSetting&gt; GetEnumerator() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.IEnumerator&lt;Banshee.Equalizer.EqualizerSetting&gt;</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="Instance"><MemberSignature Language="C#" Value="public static Banshee.Equalizer.EqualizerManager Instance { get; }" /><MemberSignature Language="ILAsm" Value=".property class Banshee.Equalizer.EqualizerManager Instance" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Equalizer.EqualizerManager</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="IsActive"><MemberSignature Language="C#" Value="public bool IsActive { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsActive" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Load"><MemberSignature Language="C#" Value="public void Load ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Load() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Load"><MemberSignature Language="C#" Value="public void Load (string path);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="path" Type="System.String" /></Parameters><Docs><param name="path">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="OnEqualizerAdded"><MemberSignature Language="C#" Value="protected virtual void OnEqualizerAdded (Banshee.Equalizer.EqualizerSetting eq);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnEqualizerAdded(class Banshee.Equalizer.EqualizerSetting eq) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="eq" Type="Banshee.Equalizer.EqualizerSetting" /></Parameters><Docs><param name="eq">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnEqualizerChanged"><MemberSignature Language="C#" Value="protected virtual void OnEqualizerChanged (Banshee.Equalizer.EqualizerSetting eq);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnEqualizerChanged(class Banshee.Equalizer.EqualizerSetting eq) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="eq" Type="Banshee.Equalizer.EqualizerSetting" /></Parameters><Docs><param name="eq">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnEqualizerRemoved"><MemberSignature Language="C#" Value="protected virtual void OnEqualizerRemoved (Banshee.Equalizer.EqualizerSetting eq);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnEqualizerRemoved(class Banshee.Equalizer.EqualizerSetting eq) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="eq" Type="Banshee.Equalizer.EqualizerSetting" /></Parameters><Docs><param name="eq">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Path"><MemberSignature Language="C#" Value="public string Path { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string Path" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="PresetSchema"><MemberSignature Language="C#" Value="public static readonly Banshee.Configuration.SchemaEntry&lt;string&gt; PresetSchema;" /><MemberSignature Language="ILAsm" Value=".field public static initonly valuetype Banshee.Configuration.SchemaEntry`1&lt;string&gt; PresetSchema" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Configuration.SchemaEntry&lt;System.String&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Remove"><MemberSignature Language="C#" Value="public void Remove (Banshee.Equalizer.EqualizerSetting eq);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Remove(class Banshee.Equalizer.EqualizerSetting eq) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="eq" Type="Banshee.Equalizer.EqualizerSetting" /></Parameters><Docs><param name="eq">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Save"><MemberSignature Language="C#" Value="public void Save ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Save() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Save"><MemberSignature Language="C#" Value="public void Save (string path);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="path" Type="System.String" /></Parameters><Docs><param name="path">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Select"><MemberSignature Language="C#" Value="public void Select ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Select() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Select"><MemberSignature Language="C#" Value="public void Select (Banshee.Equalizer.EqualizerSetting eq);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Select(class Banshee.Equalizer.EqualizerSetting eq) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="eq" Type="Banshee.Equalizer.EqualizerSetting" /></Parameters><Docs><param name="eq">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Select"><MemberSignature Language="C#" Value="public void Select (string name);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Select(string name) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="name" Type="System.String" /></Parameters><Docs><param name="name">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="SelectedEqualizer"><MemberSignature Language="C#" Value="public Banshee.Equalizer.EqualizerSetting SelectedEqualizer { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class Banshee.Equalizer.EqualizerSetting SelectedEqualizer" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Equalizer.EqualizerSetting</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="System.Collections.IEnumerable.GetEnumerator"><MemberSignature Language="C#" Value="System.Collections.IEnumerator IEnumerable.GetEnumerator ();" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance class System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.IEnumerator</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member></Members></Type>