<Type Name="StreamPositionLabel" FullName="Banshee.Widgets.StreamPositionLabel">
  <TypeSignature Language="C#" Value="public class StreamPositionLabel : Gtk.Alignment" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit StreamPositionLabel extends Gtk.Alignment" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Widgets</AssemblyName>
    <AssemblyVersion>0.90.1.25405</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Gtk.Alignment</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public StreamPositionLabel (Banshee.Widgets.SeekSlider seekRange);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Banshee.Widgets.SeekSlider seekRange) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="seekRange" Type="Banshee.Widgets.SeekSlider" />
      </Parameters>
      <Docs>
        <param name="seekRange">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected StreamPositionLabel (IntPtr raw);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <param name="raw">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="BufferingProgress">
      <MemberSignature Language="C#" Value="public double BufferingProgress { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance float64 BufferingProgress" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="FormatString">
      <MemberSignature Language="C#" Value="public string FormatString { set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string FormatString" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsBuffering">
      <MemberSignature Language="C#" Value="public bool IsBuffering { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool IsBuffering" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsContacting">
      <MemberSignature Language="C#" Value="public bool IsContacting { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool IsContacting" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsIdle">
      <MemberSignature Language="C#" Value="public bool IsIdle { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool IsIdle" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsLive">
      <MemberSignature Language="C#" Value="public bool IsLive { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool IsLive" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsLoading">
      <MemberSignature Language="C#" Value="public bool IsLoading { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool IsLoading" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnExposeEvent">
      <MemberSignature Language="C#" Value="protected override bool OnExposeEvent (Gdk.EventExpose evnt);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance bool OnExposeEvent(class Gdk.EventExpose evnt) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="evnt" Type="Gdk.EventExpose" />
      </Parameters>
      <Docs>
        <param name="evnt">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnRealized">
      <MemberSignature Language="C#" Value="protected override void OnRealized ();" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnRealized() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnSizeRequested">
      <MemberSignature Language="C#" Value="protected override void OnSizeRequested (ref Gtk.Requisition requisition);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnSizeRequested(valuetype Gtk.Requisition requisition) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="requisition" Type="Gtk.Requisition&amp;" RefType="ref" />
      </Parameters>
      <Docs>
        <param name="requisition">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnStyleSet">
      <MemberSignature Language="C#" Value="protected override void OnStyleSet (Gtk.Style old_style);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnStyleSet(class Gtk.Style old_style) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="old_style" Type="Gtk.Style" />
      </Parameters>
      <Docs>
        <param name="old_style">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="StreamState">
      <MemberSignature Language="C#" Value="public Banshee.Widgets.StreamLabelState StreamState { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.Widgets.StreamLabelState StreamState" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.Widgets.StreamLabelState</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
