<Type Name="Pipeline+Process" FullName="Banshee.AudioProfiles.Pipeline+Process">
  <TypeSignature Language="C#" Value="public struct Pipeline.Process : IComparable&lt;Banshee.AudioProfiles.Pipeline.Process&gt;" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>0.90.1.25404</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IComparable&lt;Banshee.AudioProfiles.Pipeline+Process&gt;</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Process (string id, int order, string pipeline);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="id" Type="System.String" />
        <Parameter Name="order" Type="System.Int32" />
        <Parameter Name="pipeline" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="id">To be added.</param>
        <param name="order">To be added.</param>
        <param name="pipeline">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CompareTo">
      <MemberSignature Language="C#" Value="public int CompareTo (Banshee.AudioProfiles.Pipeline.Process process);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="process" Type="Banshee.AudioProfiles.Pipeline+Process" />
      </Parameters>
      <Docs>
        <param name="process">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ID">
      <MemberSignature Language="C#" Value="public string ID { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Order">
      <MemberSignature Language="C#" Value="public int Order { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Pipeline">
      <MemberSignature Language="C#" Value="public string Pipeline { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Zero">
      <MemberSignature Language="C#" Value="public static readonly Banshee.AudioProfiles.Pipeline.Process Zero;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.AudioProfiles.Pipeline+Process</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
