<Type Name="Pipeline" FullName="Banshee.AudioProfiles.Pipeline">
  <TypeSignature Language="C#" Value="public class Pipeline : System.Collections.Generic.IEnumerable&lt;Banshee.AudioProfiles.PipelineVariable&gt;" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>0.90.1.25404</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.Collections.Generic.IEnumerable&lt;Banshee.AudioProfiles.PipelineVariable&gt;</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes>
    <Attribute>
      <AttributeName>System.Reflection.DefaultMember("Item")</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="AddProcess">
      <MemberSignature Language="C#" Value="public void AddProcess (Banshee.AudioProfiles.Pipeline.Process process);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="process" Type="Banshee.AudioProfiles.Pipeline+Process" />
      </Parameters>
      <Docs>
        <param name="process">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AddProcess">
      <MemberSignature Language="C#" Value="public void AddProcess (string id, string process);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="id" Type="System.String" />
        <Parameter Name="process" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="id">To be added.</param>
        <param name="process">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AddSExprFunction">
      <MemberSignature Language="C#" Value="public static void AddSExprFunction (string name, Hyena.SExpEngine.SExpFunctionHandler handler);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="name" Type="System.String" />
        <Parameter Name="handler" Type="Hyena.SExpEngine.SExpFunctionHandler" />
      </Parameters>
      <Docs>
        <param name="name">To be added.</param>
        <param name="handler">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="AddVariable">
      <MemberSignature Language="C#" Value="public void AddVariable (Banshee.AudioProfiles.PipelineVariable variable);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="variable" Type="Banshee.AudioProfiles.PipelineVariable" />
      </Parameters>
      <Docs>
        <param name="variable">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CompileProcess">
      <MemberSignature Language="C#" Value="public string CompileProcess (Banshee.AudioProfiles.Pipeline.Process process);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="process" Type="Banshee.AudioProfiles.Pipeline+Process" />
      </Parameters>
      <Docs>
        <param name="process">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CompileProcess">
      <MemberSignature Language="C#" Value="public string CompileProcess (string process, string id);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="process" Type="System.String" />
        <Parameter Name="id" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="process">To be added.</param>
        <param name="id">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Configuration">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.IEnumerable&lt;System.Collections.Generic.KeyValuePair&lt;string,string&gt;&gt; Configuration { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.Generic.IEnumerable&lt;System.Collections.Generic.KeyValuePair&lt;System.String,System.String&gt;&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetDefaultProcess">
      <MemberSignature Language="C#" Value="public string GetDefaultProcess ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetEnumerator">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.IEnumerator&lt;Banshee.AudioProfiles.PipelineVariable&gt; GetEnumerator ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.Generic.IEnumerator&lt;Banshee.AudioProfiles.PipelineVariable&gt;</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetPendingProcessesById">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.IList&lt;Banshee.AudioProfiles.Pipeline.Process&gt; GetPendingProcessesById (string id);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.Generic.IList&lt;Banshee.AudioProfiles.Pipeline+Process&gt;</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="id" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="id">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetProcessById">
      <MemberSignature Language="C#" Value="public string GetProcessById (string id);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="id" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="id">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetProcessByIdOrDefault">
      <MemberSignature Language="C#" Value="public string GetProcessByIdOrDefault (string id);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="id" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="id">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Item">
      <MemberSignature Language="C#" Value="public string this { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ProcessCount">
      <MemberSignature Language="C#" Value="public int ProcessCount { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Processes">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.IDictionary&lt;string,string&gt; Processes { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.Generic.IDictionary&lt;System.String,System.String&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RemoveProcess">
      <MemberSignature Language="C#" Value="public void RemoveProcess (string id);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="id" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="id">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RemoveVariable">
      <MemberSignature Language="C#" Value="public void RemoveVariable (Banshee.AudioProfiles.PipelineVariable variable);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="variable" Type="Banshee.AudioProfiles.PipelineVariable" />
      </Parameters>
      <Docs>
        <param name="variable">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="System.Collections.IEnumerable.GetEnumerator">
      <MemberSignature Language="C#" Value="System.Collections.IEnumerator IEnumerable.GetEnumerator ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.IEnumerator</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="VariableCount">
      <MemberSignature Language="C#" Value="public int VariableCount { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Variables">
      <MemberSignature Language="C#" Value="public System.Collections.Generic.IList&lt;Banshee.AudioProfiles.PipelineVariable&gt; Variables { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.Generic.IList&lt;Banshee.AudioProfiles.PipelineVariable&gt;</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
