<Type Name="IPlaybackController" FullName="Banshee.PlaybackController.IPlaybackController">
  <TypeSignature Language="C#" Value="public interface IPlaybackController : Banshee.PlaybackController.IBasicPlaybackController" />
  <TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IPlaybackController implements class Banshee.PlaybackController.IBasicPlaybackController" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>0.90.1.25404</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Interfaces>
    <Interface>
      <InterfaceName>Banshee.PlaybackController.IBasicPlaybackController</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="RepeatMode">
      <MemberSignature Language="C#" Value="public Banshee.PlaybackController.PlaybackRepeatMode RepeatMode { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.PlaybackController.PlaybackRepeatMode RepeatMode" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.PlaybackController.PlaybackRepeatMode</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShuffleMode">
      <MemberSignature Language="C#" Value="public string ShuffleMode { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string ShuffleMode" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="StopWhenFinished">
      <MemberSignature Language="C#" Value="public bool StopWhenFinished { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool StopWhenFinished" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
