<Type Name="PlayerEvent" FullName="Banshee.MediaEngine.PlayerEvent">
  <TypeSignature Language="C#" Value="public enum PlayerEvent" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed PlayerEvent extends System.Enum" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Attributes>
    <Attribute>
      <AttributeName>System.Flags</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="Buffering">
      <MemberSignature Language="C#" Value="Buffering" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent Buffering = int32(16)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="EndOfStream">
      <MemberSignature Language="C#" Value="EndOfStream" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent EndOfStream = int32(8)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Error">
      <MemberSignature Language="C#" Value="Error" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent Error = int32(64)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Iterate">
      <MemberSignature Language="C#" Value="Iterate" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent Iterate = int32(1)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Metadata">
      <MemberSignature Language="C#" Value="Metadata" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent Metadata = int32(256)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="None">
      <MemberSignature Language="C#" Value="None" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent None = int32(0)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="PrepareVideoWindow">
      <MemberSignature Language="C#" Value="PrepareVideoWindow" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent PrepareVideoWindow = int32(2048)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="RequestNextTrack">
      <MemberSignature Language="C#" Value="RequestNextTrack" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent RequestNextTrack = int32(1024)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Seek">
      <MemberSignature Language="C#" Value="Seek" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent Seek = int32(32)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="StartOfStream">
      <MemberSignature Language="C#" Value="StartOfStream" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent StartOfStream = int32(4)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="StateChange">
      <MemberSignature Language="C#" Value="StateChange" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent StateChange = int32(2)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="TrackInfoUpdated">
      <MemberSignature Language="C#" Value="TrackInfoUpdated" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent TrackInfoUpdated = int32(512)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Volume">
      <MemberSignature Language="C#" Value="Volume" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype Banshee.MediaEngine.PlayerEvent Volume = int32(128)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
  </Members>
</Type>
