<Type Name="NullPlayerEngine" FullName="Banshee.MediaEngine.NullPlayerEngine">
  <TypeSignature Language="C#" Value="public class NullPlayerEngine : Banshee.MediaEngine.PlayerEngine" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit NullPlayerEngine extends Banshee.MediaEngine.PlayerEngine" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>0.90.1.25404</AssemblyVersion>
    <AssemblyVersion>1.3.1.0</AssemblyVersion>
    <AssemblyVersion>1.4.0.0</AssemblyVersion>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Banshee.MediaEngine.PlayerEngine</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public NullPlayerEngine ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.3.1.0</AssemblyVersion>
        <AssemblyVersion>1.4.0.0</AssemblyVersion>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ActivateCurrentMenu">
      <MemberSignature Language="C#" Value="public override void ActivateCurrentMenu ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void ActivateCurrentMenu() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CanSeek">
      <MemberSignature Language="C#" Value="public override bool CanSeek { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool CanSeek" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ExplicitDecoderCapabilities">
      <MemberSignature Language="C#" Value="public override System.Collections.IEnumerable ExplicitDecoderCapabilities { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.IEnumerable ExplicitDecoderCapabilities" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Collections.IEnumerable</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetSubtitleDescription">
      <MemberSignature Language="C#" Value="public override string GetSubtitleDescription (int index);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance string GetSubtitleDescription(int32 index) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="index">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GoToNextChapter">
      <MemberSignature Language="C#" Value="public override void GoToNextChapter ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void GoToNextChapter() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GoToPreviousChapter">
      <MemberSignature Language="C#" Value="public override void GoToPreviousChapter ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void GoToPreviousChapter() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Id">
      <MemberSignature Language="C#" Value="public override string Id { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string Id" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="InDvdMenu">
      <MemberSignature Language="C#" Value="public override bool InDvdMenu { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool InDvdMenu" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Length">
      <MemberSignature Language="C#" Value="public override uint Length { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Length" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Name">
      <MemberSignature Language="C#" Value="public override string Name { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string Name" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NavigateToDownMenu">
      <MemberSignature Language="C#" Value="public override void NavigateToDownMenu ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void NavigateToDownMenu() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NavigateToLeftMenu">
      <MemberSignature Language="C#" Value="public override void NavigateToLeftMenu ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void NavigateToLeftMenu() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NavigateToMenu">
      <MemberSignature Language="C#" Value="public override void NavigateToMenu ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void NavigateToMenu() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NavigateToRightMenu">
      <MemberSignature Language="C#" Value="public override void NavigateToRightMenu ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void NavigateToRightMenu() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NavigateToUpMenu">
      <MemberSignature Language="C#" Value="public override void NavigateToUpMenu ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void NavigateToUpMenu() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NotifyMouseButtonPressed">
      <MemberSignature Language="C#" Value="public override void NotifyMouseButtonPressed (int button, double x, double y);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void NotifyMouseButtonPressed(int32 button, float64 x, float64 y) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="button" Type="System.Int32" />
        <Parameter Name="x" Type="System.Double" />
        <Parameter Name="y" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="button">To be added.</param>
        <param name="x">To be added.</param>
        <param name="y">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NotifyMouseButtonReleased">
      <MemberSignature Language="C#" Value="public override void NotifyMouseButtonReleased (int button, double x, double y);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void NotifyMouseButtonReleased(int32 button, float64 x, float64 y) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="button" Type="System.Int32" />
        <Parameter Name="x" Type="System.Double" />
        <Parameter Name="y" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="button">To be added.</param>
        <param name="x">To be added.</param>
        <param name="y">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NotifyMouseMove">
      <MemberSignature Language="C#" Value="public override void NotifyMouseMove (double x, double y);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void NotifyMouseMove(float64 x, float64 y) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="x" Type="System.Double" />
        <Parameter Name="y" Type="System.Double" />
      </Parameters>
      <Docs>
        <param name="x">To be added.</param>
        <param name="y">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OpenUri">
      <MemberSignature Language="C#" Value="protected override void OpenUri (Hyena.SafeUri uri, bool maybeVideo);" />
      <MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OpenUri(class Hyena.SafeUri uri, bool maybeVideo) cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="uri" Type="Hyena.SafeUri" />
        <Parameter Name="maybeVideo" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="uri">To be added.</param>
        <param name="maybeVideo">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Pause">
      <MemberSignature Language="C#" Value="public override void Pause ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void Pause() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Play">
      <MemberSignature Language="C#" Value="public override void Play ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance void Play() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Position">
      <MemberSignature Language="C#" Value="public override uint Position { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Position" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SourceCapabilities">
      <MemberSignature Language="C#" Value="public override System.Collections.IEnumerable SourceCapabilities { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.IEnumerable SourceCapabilities" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Collections.IEnumerable</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SubtitleCount">
      <MemberSignature Language="C#" Value="public override int SubtitleCount { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 SubtitleCount" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SubtitleIndex">
      <MemberSignature Language="C#" Value="public override int SubtitleIndex { set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 SubtitleIndex" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SubtitleUri">
      <MemberSignature Language="C#" Value="public override Hyena.SafeUri SubtitleUri { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Hyena.SafeUri SubtitleUri" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Hyena.SafeUri</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SupportsEqualizer">
      <MemberSignature Language="C#" Value="public override bool SupportsEqualizer { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool SupportsEqualizer" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="VideoDisplayContextType">
      <MemberSignature Language="C#" Value="public override Banshee.MediaEngine.VideoDisplayContextType VideoDisplayContextType { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.MediaEngine.VideoDisplayContextType VideoDisplayContextType" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.VideoDisplayContextType</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Volume">
      <MemberSignature Language="C#" Value="public override ushort Volume { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance unsigned int16 Volume" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.4.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.UInt16</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
