<Type Name="EqualizerManager+EqualizerSettingEventHandler" FullName="Banshee.Equalizer.EqualizerManager+EqualizerSettingEventHandler">
  <TypeSignature Language="C#" Value="public delegate void EqualizerManager.EqualizerSettingEventHandler(object o, EventArgs&lt;EqualizerSetting&gt; args);" />
  <TypeSignature Language="ILAsm" Value=".class nested public auto ansi sealed EqualizerManager/EqualizerSettingEventHandler extends System.MulticastDelegate" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Services</AssemblyName>
    <AssemblyVersion>2.4.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Delegate</BaseTypeName>
  </Base>
  <Parameters>
    <Parameter Name="o" Type="System.Object" />
    <Parameter Name="args" Type="Hyena.EventArgs&lt;Banshee.Equalizer.EqualizerSetting&gt;" />
  </Parameters>
  <ReturnValue>
    <ReturnType>System.Void</ReturnType>
  </ReturnValue>
  <Docs>
    <param name="o">To be added.</param>
    <param name="args">To be added.</param>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>
