Source: fmout.h

# Source: fmout.h |
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    /*  fmout.h	- class fmOut which handles the /dev/sequencer device
    			for FM synths
        This file is part of LibKMid 0.9.5
        Copyright (C) 1998,99,2000  Antonio Larrosa Jimenez
        LibKMid's homepage : http://www.arrakis.es/~rlarrosa/libkmid.html
        This library is free software; you can redistribute it and/or
        modify it under the terms of the GNU Library General Public
        License as published by the Free Software Foundation; either
        version 2 of the License, or (at your option) any later version.

        This library is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
        Library General Public License for more details.

        You should have received a copy of the GNU Library General Public License
        along with this library; see the file COPYING.LIB.  If not, write to
        the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
        Boston, MA 02111-1307, USA.

        Send comments and bug fixes to Antonio Larrosa

    ***************************************************************************/
    #ifndef _FMOUT_H
    #define _FMOUT_H

    #include
    #include

    /**
     * FM device output class . FMOut is used to send MIDI events to
     * FM devices, such as AdLib cards, or OPL3 synthesizers.
     *
     * FMOut inherits @ref MidiOut and supports the same simple API.
     *
     * The preferred way to use this class is by selecting a FM device
     * on the @ref MidiManager and using a @ref MidiManager object directly
     *
     * @short Sends MIDI events to FM devices
     * @version 0.9.5 17/01/2000
     * @author Antonio Larrosa Jimenez
     */
    class FMOut : public MidiOut
    {
      private:
        class FMOutPrivate;
        FMOutPrivate *di;

        int patchloaded[256];
        /**
         * Takes a value of 2 or 3, for FM or OPL3 support
         */
        int opl;
        int nvoices;

        VoiceManager *vm;

        void modifyPatch(char *buf, int key);
        void loadFMPatches  (void);

      public:
        /**
         * Constructor. See @ref MidiOut::MidiOut() for more information.
         */
        FMOut  ( int d=0, int total =12 );

        /**
         * Destructor.
         */
        ~FMOut ();

        /**
         * See @ref MidiOut::openDev()
         */
        virtual void openDev	( int sqfd );

        /**
         * See @ref MidiOut::closeDev()
         */
        virtual void closeDev	( void );

        /**
         * See @ref MidiOut::initDev()
         */
        virtual void initDev	( void );

        /**
         * See @ref MidiOut::noteOn()
         */
        virtual void noteOn		( uchar chn, uchar note, uchar vel );

        /**
         * See @ref MidiOut::noteOff()
         */
        virtual void noteOff		( uchar chn, uchar note, uchar vel );

        /**
         * See @ref MidiOut::keyPressure()
         */
        virtual void keyPressure	( uchar chn, uchar note, uchar vel );

        /**
         * See @ref MidiOut::chnPatchChange()
         */
        virtual void chnPatchChange	( uchar chn, uchar patch );

        /**
         * See @ref MidiOut::chnPressure()
         */
        virtual void chnPressure	( uchar chn, uchar vel );

        /**
         * See @ref MidiOut::chnPitchBender()
         */
        virtual void chnPitchBender	( uchar chn, uchar lsb,  uchar msb );

        /**
         * See @ref MidiOut::chnController()
         */
        virtual void chnController	( uchar chn, uchar ctl , uchar v );

        /**
         * It's an empty function, as FM devices don't support System Exclusive
         * messages
         */
        virtual void sysex		( uchar *data,ulong size);

        /**
         * See @ref MidiOut::setVolumePercentage()
         */
        virtual void setVolumePercentage    ( int i );

        /**
         * Returns @p p if the patch p has been loaded, or another patch (already loaded)
         * if @p p hasn't been loaded.
         */
        int patch(int p);

      private:
        static const char *FMPatchesDirectory;
        static int deleteFMPatchesDirectory;

      public:
        /**
         * Sets the directory where the FM patches are stored, that is, where the
         * std.o3, std.sb, drums.o3 and drums.sb files can be found.
         *
         * It will store a copy of the parameter, so you should delete the memory
         * used by the parameter you passed.
         */
        static void setFMPatchesDirectory(const char *dir);

    };

    #endif

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