Source: kled.h

# Source: kled.h |
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    /* This file is part of the KDE libraries
        Copyright (C) 1998 Jörg Habenicht (j.habenicht@europemail.com)

        This library is free software; you can redistribute it and/or
        modify it under the terms of the GNU Library General Public
        License as published by the Free Software Foundation; either
        version 2 of the License, or (at your option) any later version.

        This library is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
        Library General Public License for more details.

        You should have received a copy of the GNU Library General Public License
        along with this library; see the file COPYING.LIB.  If not, write to
        the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
        Boston, MA 02111-1307, USA.
    */
    /*************************************************************************
     * $Id: kled.h,v 1.22 2002/05/21 15:58:49 porten Exp $
     *************************************************************************/

    #ifndef _KLED_H_
    #define _KLED_H_

    #include

    class QColor;
    /**
     * Displays a round  or rectangular light emitting diode.
     *
     * It is configurable to five colors, the two on/off states and three
     * styles (or "looks");
     *
     * It may display itself in a performant flat view, a round view with
     * light spot or a round view sunken in the screen.
     *
     * @short An LED widget.
     * @author Joerg Habenicht, Richard J. Moore (rich@kde.org) 1998, 1999
     */
    class KLed : public QWidget
    {
        Q_OBJECT
        Q_ENUMS( State Shape Look )
        Q_PROPERTY( State state READ state WRITE setState )
        Q_PROPERTY( Shape shape READ shape WRITE setShape )
        Q_PROPERTY( Look look READ look WRITE setLook )
        Q_PROPERTY( QColor color READ color WRITE setColor )
        Q_PROPERTY( int darkFactor READ darkFactor WRITE setDarkFactor )

    public:

      /**
       * Status of the light is on/off.
       * @short LED on/off.
       */
      enum State { Off, On };

      /**
       * Shades of the lamp.
       * @short LED shape
       */
      enum Shape { Rectangular, Circular };

      /**
       * Displays a flat, round or sunken LED.
       *
       * Displaying the LED flat is less time and color consuming,
       * but not so nice to see.
       *
       * The sunken LED itself is (certainly) smaller than the round LED
       * because of the 3 shading circles and is
       * most time consuming. Makes sense for LED > 15x15 pixels.
       *
       * @sect Timings:
       * ( AMD K5/133, Diamond Stealth 64 PCI Graphics, widgetsize 29x29 )
       *  @li flat Approximately 0.7 msec per paint
       *  @li round Approximately 2.9 msec per paint
       *  @li sunken Approximately 3.3 msec per paint
       *
       * The widget will be updated on the next repaining event.
       *
       * @short LED look.
       */
      enum Look  { Flat, Raised, Sunken };

      /**
       * Constructs a green, round LED widget which will initially
       * be turned on.
       */
      KLed(QWidget *parent=0, const char *name=0);
      /**
       * Constructor with the ledcolor, the parent widget, and the name.
       *
       * The State will be defaulted On and the Look round.
       *
       * @param ledcolor Initial color of the LED.
       * @param parent   Will be handed over to QWidget.
       * @param name     Will be handed over to QWidget.
       * @short Constructor
       */
      KLed(const QColor &col=Qt::green, QWidget *parent=0, const char *name=0);

      /**
       * Constructor with the ledcolor, ledstate, ledlook,
       * the parent widget, and the name.
       *
       * Differs from above only in the parameters, which configure all settings.
       *
       * @param ledcolor Initial color of the LED.
       * @param state    Sets the State.
       * @param look     Sets the Look.
       * @param parent   Will be handed over to QWidget.
       * @param name     Will be handed over to QWidget.
       * @short Constructor
       */
      KLed(const QColor& col, KLed::State st, KLed::Look look, KLed::Shape shape,
           QWidget *parent=0, const char *name=0);

      /**
       * Destructor
       * @short Destructor
       */
      ~KLed();

      /**
       * Returns the current state of the widget (on/off).
       *
       * @see State
       * @short Returns LED state.
       */
      State state() const;

      Shape shape() const;

      /**
       * Returns the color of the widget
       *
       * @see Color
       * @short Returns LED color.
       */
      QColor color() const;

      /**
       * Returns the look of the widget.
       *
       * @see Look
       * @short Returns LED look.
       */
      Look look() const;

      /**
       * Returns the factor to darken the LED.
       *
       * @see setDarkFactor()
       * @short Returns dark factor
       */
      int darkFactor() const;

      /**
       * Sets the state of the widget to On or Off.
       *
       * The widget will be painted immediately.
       * @see on() off() toggle() toggleState()
       *
       * @param state The LED state: on or off.
       * @short Set LED state.
       */
      void setState( State state );

      /**
       * Set the shape of the LED to @p s.
       */
      void setShape(Shape s);
      /**
       * Toggle the state of the LED from Off to On and vice versa.
       *
       * The widget will be repainted when returning to the main
       * event loop.
       * @short Toggles LED on->off / off->on.
       * @deprecated, use #toggle() instead.
       */
      void toggleState();

      /**
       * Set the color of the widget.
       * The Color is shown with the KLed::On state.
       * The KLed::Off state is shown with QColor.dark() method
       *
       * The widget calls the update() method, so it will
       * be updated when entering the main event loop.
       *
       * @see Color
       *
       * @param color New color of the LED.
       * @short Sets the LED color.
       */
      void setColor(const QColor& color);

      /**
       * Sets the factor to darken the LED in OFF state.
       * Same as @ref QColor::dark().
       * "darkfactor should be greater than 100, else the LED gets lighter
       * in OFF state.
       * Defaults to 300.
       *
       * @see QColor
       *
       * @param darkfactor sets the factor to darken the LED.
       * @short sets the factor to darken the LED.
       */
      void setDarkFactor(int darkfactor);

      /**
       * Sets the color of the widget.
       * The Color is shown with the KLed::On state.
       * darkcolor is explicidly used for the off state of the LED.
       * Normally you don't have to use this method, the setColor(const QColor& color) is sufficient for the task.
       *
       * The widget calls the update() method, so it will
       * be updated when entering the main event loop.
       *
       * @see Color setColor()
       *
       * @param color New color of the LED used for on state.
       * @param darkcolor Dark color of the LED used for off state.
       * @short Sets the light and dark LED color.
       *
      void setColor(const QColor& color, const QColor& darkcolor);
      */

      /**
       * Sets the look of the widget.
       *
       * The look may be flat, round or sunken.
       * The widget calls the update() method, so it will
       * be updated when entering the main event loop.
       *
       * @see Look
       *
       * @param look New look of the LED.
       * @short Sets LED look.
       */
      void setLook( Look look );

      virtual QSize sizeHint() const;
      virtual QSize minimumSizeHint() const;

    public slots:

      /**
       * Toggles the state of the led from Off to On or vice versa.
       *
       * The widget repaints itself immediately.
       */
      void toggle();

      /**
       * Sets the state of the widget to On.
       *
       * The widget will be painted immediately.
       * @see off() toggle() toggleState() setState()
       */
      void on();

      /**
       * Sets the state of the widget to Off.
       *
       * The widget will be painted immediately.
       * @see on() toggle() toggleState() setState()
       */
      void off();

    protected:
      /**
       * Paints a circular, flat LED.
       */
      virtual void paintFlat();
      /**
       * Paints a circular, raised LED.
       */
      virtual void paintRound();
      /**
       * Paints a circular, sunken LED.
       */
      virtual void paintSunken();
      /**
       * Paints a rectangular, flat LED.
       */
      virtual void paintRect();
      /**
       * Paints a rectangular LED, either raised or
       * sunken, depending on its argument.
       */
      virtual void paintRectFrame(bool raised);
      /**
       * @reimplemented
       */
      void paintEvent( QPaintEvent * );

    private:
      State led_state;
      QColor led_color;
      Look  led_look;
      Shape led_shape;

    protected:
      virtual void virtual_hook( int id, void* data );
    private:
      class KLedPrivate;
      KLedPrivate *d;
    };

    #endif

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