Source: kdrawutil.h

# Source: kdrawutil.h |
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    /* This file is part of the KDE libraries
       Copyright (C) 1999 Daniel M. Duley

       This library is free software; you can redistribute it and/or
       modify it under the terms of the GNU Library General Public
       License version 2 as published by the Free Software Foundation.

       This library is distributed in the hope that it will be useful,
       but WITHOUT ANY WARRANTY; without even the implied warranty of
       MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       Library General Public License for more details.

       You should have received a copy of the GNU Library General Public License
       along with this library; see the file COPYING.LIB.  If not, write to
       the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
       Boston, MA 02111-1307, USA.
    */
    #ifndef __KDRAWUTIL_H
    #define __KDRAWUTIL_H

    #include
    #include
    #include
    #include

    /*
     * Various drawing routines. Also see Qt's qdrawutil.h for some more routines
     * contained in Qt.
     *
     * (C) Daniel M. Duley
     */

    /**
     * Draw a Next-style button (solid black shadow with light and midlight
     * highlight).
     */
    void kDrawNextButton(QPainter *p, const QRect &r, const QColorGroup &g,
                         bool sunken=false, const QBrush *fill=0);

    void kDrawNextButton(QPainter *p, int x, int y, int w, int h,
                         const QColorGroup &g, bool sunken=false,
                         const QBrush *fill=0);

    /**
     * Draw a Be-like style button.
     */
    void kDrawBeButton(QPainter *p, QRect &r, const QColorGroup &g,
                       bool sunken=false, const QBrush *fill=0);

    void kDrawBeButton(QPainter *p, int x, int y, int w, int h,
                       const QColorGroup &g, bool sunken=false,
                       const QBrush *fill=0);

    /**
     * Draw a rounded oval button. This does not fill the button, see
     * @ref kRoundMask() and @ref kRoundMaskRegion() for setting masks for fills.
     */
    void kDrawRoundButton(QPainter *p, const QRect &r, const QColorGroup &g,
                          bool sunken=false);

    void kDrawRoundButton(QPainter *p, int x, int y, int w, int h,
                          const QColorGroup &g, bool sunken=false);

    /**
     * Set the region to the pixels contained in a round button of the given
     * size. You can use this to set clipping regions.
     */
    void kRoundMaskRegion(QRegion &r, int x, int y, int w, int h);

    /**
     * Paint the bitmap with the pixels contained in a round button of the given
     * size. This is mostly useful inside @ref QStyle routines.
     */
    void kDrawRoundMask(QPainter *p, int x, int y, int w, int h, bool clear=false);

    /**
     * Paint the supplied bitmaps onto the @ref QPainter using the colorgroup for
     * the foreground colors. Note: The bitmaps will be self-masked automatically
     * if not masked prior to calling this routine.
     *
     */
    void kColorBitmaps(QPainter *p, const QColorGroup &g, int x, int y,
                       QBitmap *lightColor=0, QBitmap *midColor=0,
                       QBitmap *midlightColor=0, QBitmap *darkColor=0,
                       QBitmap *blackColor=0, QBitmap *whiteColor=0);

    void kColorBitmaps(QPainter *p, const QColorGroup &g, int x, int y, int w,
                       int h, bool isXBitmaps=true, const uchar *lightColor = 0,
                       const uchar *midColor=0, const uchar *midlightColor=0,
                       const uchar *darkColor=0, const uchar *blackColor=0,
                       const uchar *whiteColor=0);

    #endif

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