#
# Make file for the BDF to SNF font compiler
#
      USRCS = fontutil.c
      UOBJS = fontutil.o
      SRCS1 = bdftosnf.c
      OBJS1 = bdftosnf.o $(UOBJS)
      SRCS2 = showsnf.c
      OBJS2 = showsnf.o
   INCLUDES = -I. -I$(TOP) -I$(SERVERSRC)/include -I$(SERVERSRC)/ddx/snf
   PROGRAMS = bdftosnf showsnf

ComplexProgramTarget_1(bdftosnf,,)
ComplexProgramTarget_2(showsnf,$(UOBJS),)

NormalLintTarget($(SRCS1) $(USRCS))
