July 28 2000
================================================================
Model Name              : Spawn
installation directory  : \baseq3
Author, Skin Author     : Alcor
Email Address           : jlbr@moncourrier.com
HomePage		: http://www.planetquake.com/polycount/cottages/alcor/

Model description       : 

This is Spawn for Quake3Arena, a modification of the Spawn model for UT.

Other info  :      	

After I finished Spawn for UT, I tought that it wouldn't be too much trouble to convert the mdoel to the Q3A format.  So I sliced the models into 3 peices, changed the animations, and wrote my first shader! I haven't been able to reproduce the UT Procedural textures effect (fire, gas) with the shader. But, at least, the animated cloak, chains and the glowing eyes work.

================================================================
* Play Information *
New Sounds           : Nope
CTF Skins            : Yes
VWEP Support         : Yes
* Construction *
Poly Count              : Model 942
Vert Count              : Model 840
Skin Count              : 3 bodies, 2 faces, 3 cloaks, 1 chain.
Editors used            : StudioMax3, CharacterStudio, Photoshop5.5, q3data, UnrealED, NotePad, and a lot of luck.
			  	
known Bugs              : 


* How to use this model *
Extract md3-spawn.pk3 and bot-spawn.pk3 into your baseq3 folder.

* Copyright / Permissions *QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software, Inc.
Megabyte is copyrighted to Mainframe Entertainment.
This model isn't built in a lucrative goal, you must ask me the permission before using any parts of this model for another model...
