naev 0.12.6
Gatherable Struct Reference

Represents stuff that can be gathered. More...

#include <gatherable.h>

Collaboration diagram for Gatherable:

Data Fields

const Commoditytype
vec2 pos
vec2 vel
double timer
double lifeleng
int quantity
int sx
int sy
int player_only

Detailed Description

Represents stuff that can be gathered.

Definition at line 14 of file gatherable.h.

Field Documentation

◆ lifeleng

double Gatherable::lifeleng

nb of seconds before de-spawn.

Definition at line 19 of file gatherable.h.

◆ player_only

int Gatherable::player_only

Can only be gathered by player.

Definition at line 23 of file gatherable.h.

◆ pos

vec2 Gatherable::pos

Position.

Definition at line 16 of file gatherable.h.

◆ quantity

int Gatherable::quantity

Quantity of material.

Definition at line 20 of file gatherable.h.

◆ sx

int Gatherable::sx

X sprite to use.

Definition at line 21 of file gatherable.h.

◆ sy

int Gatherable::sy

Y sprite to use.

Definition at line 22 of file gatherable.h.

◆ timer

double Gatherable::timer

Timer to de-spawn the gatherable.

Definition at line 18 of file gatherable.h.

◆ type

const Commodity* Gatherable::type

Type of commodity.

Definition at line 15 of file gatherable.h.

◆ vel

vec2 Gatherable::vel

Velocity.

Definition at line 17 of file gatherable.h.


The documentation for this struct was generated from the following file: