naev 0.12.6
player_gui.h
1/*
2 * See Licensing and Copyright notice in naev.h
3 */
4#pragma once
5
6/* Clean up. */
7void player_guiCleanup( void );
8
9/* Manipulation. */
10int player_guiAdd( const char *name );
11void player_guiRm( const char *name );
12int player_guiCheck( const char *name );
13
14/* High level. */
15const char **player_guiList( void );
const char ** player_guiList(void)
Gets the list of GUIs.
Definition player_gui.c:103
void player_guiRm(const char *name)
Removes a player GUI.
Definition player_gui.c:78
int player_guiAdd(const char *name)
Adds a gui to the player.
Definition player_gui.c:39
int player_guiCheck(const char *name)
Check if player has a GUI.
Definition player_gui.c:88
void player_guiCleanup(void)
Cleans up the player's GUI list.
Definition player_gui.c:28