15int misn_loadCondLibs( lua_State *L );
21void misn_pushMissionData( lua_State *L,
const MissionData *md );
Mission * misn_getFromLua(lua_State *L)
Gets the mission that's being currently run in Lua.
int nlua_loadMisn(nlua_env env)
Loads the mission Lua library.
int misn_loadLibs(nlua_env env)
Registers all the mission libraries.
Represents an active mission.