9#define JUMP_METATABLE "jump"
14typedef struct LuaJump_s {
LuaJump * luaL_checkjump(lua_State *L, int ind)
Gets jump at index raising an error if isn't a jump.
LuaJump * lua_pushjump(lua_State *L, LuaJump jump)
Pushes a jump on the stack.
int nlua_loadJump(nlua_env env)
Loads the jump library.
JumpPoint * luaL_validjump(lua_State *L, int ind)
Gets a jump directly.
int lua_isjump(lua_State *L, int ind)
Checks to see if ind is a jump.
LuaJump * lua_tojump(lua_State *L, int ind)
This module allows you to handle the jumps from Lua.