9#define COL_METATABLE "colour"
12#define luaL_optcolour( L, ind, def ) \
13 nluaL_optarg( L, ind, def, luaL_checkcolour )
int lua_iscolour(lua_State *L, int ind)
Checks to see if ind is a colour.
int nlua_loadCol(nlua_env env)
Loads the colour library.
glColour * lua_tocolour(lua_State *L, int ind)
Lua bindings to interact with colours.
glColour * lua_pushcolour(lua_State *L, glColour colour)
Pushes a colour on the stack.
glColour * luaL_checkcolour(lua_State *L, int ind)
Gets colour at index or raises error if there is no colour at index.