Here is a list of all documented variables with links to the struct/union documentation for each field:
- f -
- fabricator : Ship
- face : glFontStashFreetype
- faction : Mission, news_t, Pilot, SafeLane, Ship, SpobPresence, StarSystem, SystemPresence, Weapon
- faction_modifier : Commodity
- faction_spawn : Pilot
- factions : EventData, MissionAvail_t
- fade_timer : alGroup_t
- failed : UniDiff_t
- falloff : OutfitBoltData, Weapon
- favourite : PlayerShip_t
- fbay_capacity : ShipStats
- fbay_damage : ShipStats
- fbay_health : ShipStats
- fbay_movement : ShipStats
- fbay_rate : ShipStats
- fbay_reload : ShipStats
- fbo : glInfo, LuaCanvas_t
- fbo_depth_tex : glInfo
- fbo_tex : glInfo
- feature : Spob
- features : StarSystem
- file : glFontStashFreetype
- filename : alSound, BlkFile, Outfit, ShipThreadData, Spob, spob_lua_file, tech_group_t, UniDiffData_t
- first : Queue, ThreadQueue
- flags : alVoice, Commodity, EffectData, EventData, Faction, glInfo, glTexList, glTexture, JumpPoint, LuaSpfxData_t, MissionData, Pilot, PilotOutfitSlot, Player_t, PPShader, Ship, ShipTrailEmitter, Spob, StarSystem, Weapon
- fleet_capacity : Player_t
- fleet_used : Player_t
- fname : glFontStash
- font : omsg_font_t, omsg_t
- font_size_console : PlayerConf_t
- font_size_def : PlayerConf_t
- font_size_intro : PlayerConf_t
- font_size_small : PlayerConf_t
- format : LuaAudio_t
- fps_max : PlayerConf_t
- fps_show : PlayerConf_t
- fpu_except : PlayerConf_t
- freq : alInfo_t
- friendly_at : Faction
- from : JumpPoint
- fsaa : glInfo, PlayerConf_t
- ft_font : glPrintLineIterator
- ft_index : font_char_t, glFontGlyph
- fuel : Pilot, Ship, ShipStats
- fuel_consumption : Pilot, Ship
- fuel_max : Pilot
- fuel_mod : ShipStats
- fuel_regen : ShipStats
- fuel_usage_mod : ShipStats
- fullscreen : PlayerConf_t
- func : Hook, InfoButton_t, NPCevtData, NPCmisnData, Task
- fwd_dam_as_dis : ShipStats
- fwd_damage : ShipStats
- fwd_energy : ShipStats
- fwd_firerate : ShipStats
- fwd_heat : ShipStats
- fwd_range : ShipStats