Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- m -
- m : font_char_t, glFontGlyph, NPC_t
- magfilter : glFontStash
- major : glInfo
- manual : PilotWeaponSet
- map : msgcat_t, Outfit, perlin_data_t
- map_alpha : JumpPoint, SafeLane, Spob
- map_minimal : Player_t
- map_overlay_opacity : PlayerConf_t
- map_shader : StarSystem
- map_size : msgcat_t
- mapname : Faction
- margin : AsteroidAnchor
- marker : Spob
- marker_scale : Spob
- markers : Mission, Spob
- markers_computer : StarSystem
- markers_high : StarSystem
- markers_low : StarSystem
- markers_plot : StarSystem
- mass : Outfit, Ship, Solid
- mass_cargo : Pilot
- mass_limit : OutfitAfterburnerData
- mass_mod : ShipStats
- mass_outfit : Pilot
- material : AsteroidReward, AsteroidType, MeshPrimitive
- materials : GltfObject
- max : AnimationSampler
- max_3d_tex_size : PlayerConf_t
- maxspeed : AsteroidAnchor
- maxspin : AsteroidAnchor
- mem : AIMemory
- mesg_visible : PlayerConf_t
- mesh : Node
- meshes : GltfObject
- messages : Pilot
- metallic_tex : Material
- metallicFactor : Material
- min_delay : OutfitBeamData
- minfilter : glFontStash
- minimize : PlayerConf_t
- mining_bonus : ShipStats
- mining_rarity : OutfitBeamData, OutfitBoltData, OutfitLauncherData
- minor : glInfo
- misc_hidden_jump_detect : ShipStats
- misc_instant_jump : ShipStats
- misc_reverse_thrust : ShipStats
- misn : Hook
- mission : ndata_start_t
- mo : JumpPoint, ovr_marker_t, Spob
- mod : Keybind, Outfit, vec2
- mode : CstMapWidget, TrailPoint
- modesetting : PlayerConf_t
- modtime : nsave_t
- mount : ShipOutfitSlot, Weapon
- mounted : Pilot
- mountpoint : plugin_t
- mounts : GltfObject
- mouse_accel : PlayerConf_t
- mouse_doubleclick : PlayerConf_t
- mouse_fly : PlayerConf_t
- mouse_hide : PlayerConf_t
- mouseover : CstSlotWidget
- mousex : Player_t
- mousey : Player_t
- move : background_image_t
- ms : Hook, StarSystem
- msg : omsg_t, OSD_t
- multitex_max : glInfo
- music : PlayerConf_t
- mutex : vpoolThreadData
- mvbo : glFontStash
- mxscale : glInfo
- myscale : glInfo