ufoai (2.2~~svn11980) unstable; urgency=low

  * Removed snd_* (SDL sound is merged into the ufo binary)
  * Removed openal
  * Added libcurl

 -- Martin Gerhardy <martin.gerhardy@gmail.com>  Wed, 26 Sep 2007 07:54:13 +0100

ufoai (2.2~~svn11864) unstable; urgency=low

  * Removed vid_glx and vid_sdl (only SDL is used now, and that's merged
    into the ufo binary)
  * Removed X11 dependencies, only use SDL
  * Updated the ufo start script (no more vid_ref cvar needed, gl_driver
    [resp. r_driver] should not be needed anymore, too)
  * Removed svn version hack
  * Added 0media.pk3 (also contains the ttf font files)
  * Removed qdata binary
  * Fixed target path for pk3 files

 -- Martin Gerhardy <martin.gerhardy@gmail.com>  Wed, 19 Sep 2007 22:09:13 +0100

ufoai (2.2~~svn11853) unstable; urgency=low

  * Explicitely disable openal support as advised by dev-team.
  * Build in ./BUILD/, not ./build/ which is already used for something
    else.
  * Made installation of maps more robust and more portable.
  * Enable curses console for the server.
  * Include ufomaster in package ufoai-server.
  * Include qdata and md2tag_export.py in package ufoai-tools.
  * Moved sound and video modules into their own binary packages.
  * Ship packed data files (except fonts, since we use the system ones,
    and shaders, which are packed with them upstream, and are not worth a
    pack).
  * Merge ufoai-data-maps into ufoai-data.

 -- Yann Dirson <dirson@debian.org>  Wed, 25 Apr 2007 00:44:13 +0200

ufoai (2.1~~svn) unstable; urgency=low

  * Use new single-package layout, with autoconf-based build system.
  * Added build-dependency on libarts1-dev.

 -- Yann Dirson <dirson@debian.org>  Sun,  5 Nov 2006 17:01:29 +0100

ufoai (2.0~rc5+svn) unstable; urgency=low

  * SVN snapshot.
  * Depend on newer data package.
  * Drop update-ufoai-campaign script (and thus ufoai-common package), no
    longer applying to current code.
  * Build map-building tool, in new ufoai-tools package.
  * Build standalone server, in new ufoai-server package.
  * Automatically update package version to use SVN revision number when
    run from a SVN working copy.
  * Simplified /usr/games/ufo script much, now that ~/.ufoai is used by the
    game itself.

 -- Yann Dirson <dirson@debian.org>  Tue, 25 Jul 2006 23:44:20 +0200

ufoai (0.0.040218-0.8) unstable; urgency=low

  * Have DEB_BUILD_OPTIONS exported, so that the binaries really do not
    get stripped.

 -- Yann Dirson <dirson@debian.org>  Tue, 20 Apr 2004 11:32:05 +0200

ufoai (0.0.040218-0.7) unstable; urgency=low

  * Made Sys_GetGameAPI() to look for game.so instead of a lib with an
    arch-dependant name, thus allowing building on more archs than just
    i386 and alpha.  Updated all Makefiles with this name while I was at
    it.
  * Make so that update-ufoai-campaign properly removes the generated
    campaign when no snippets are found, instead of failing when removing
    the last data package.

 -- Yann Dirson <dirson@debian.org>  Mon, 19 Apr 2004 20:35:32 +0200

ufoai (0.0.040218-0.6) unstable; urgency=low

  * Added update-ufoai-campaign script, in new ufoai-common package.

 -- Yann Dirson <dirson@debian.org>  Mon, 19 Apr 2004 00:27:34 +0200

ufoai (0.0.040218-0.5) unstable; urgency=low

  * Set DEB_BUILD_OPTIONS=nostrip so that people can give useful info on
    coredumps.
  * Ensure gl_ref/gl_rmain.c::R_Init() returns 0 when reaching end of
    function, fixing the problem where people reported the OpenGL renderer
    did not init where there was no error reported - fix from upstream
    found at http://ufo.myexp.de/phpBB2/viewtopic.php?t=327
  * Use libGL.so.1 as default driver, not libGL.so, so that people do not
    need a libgl-dev package installed.

 -- Yann Dirson <dirson@debian.org>  Sun, 18 Apr 2004 20:34:25 +0200

ufoai (0.0.040218-0.4) unstable; urgency=low

  * Added a MIN_ZOOM parameter in client/cl_input.c, and set it to 0.5
    instead of the 1.0 default, so that we can have a better view of the
    terrain even at small screen resolutions.  Also changed
    client/cl_view.c for the limit (for some reason the limits in the 2
    files are out of sync).
  * Improved wrapper script to allow users to replace symlinks with
    modified copies of system files and dirs (eg. to change keybindings).
  * Make wrapper script pass command-line arguments to ufo binary.
  * Do not force drivers to use on each ufo invocation, just if the config
    file has not been written yet, and no special args are given on
    command-line.

 -- Yann Dirson <dirson@debian.org>  Sat, 17 Apr 2004 23:28:22 +0200

ufoai (0.0.040218-0.3) UNRELEASED; urgency=low

  * Fixed typo in wrapper script.

 -- Yann Dirson <dirson@debian.org>  Sat, 17 Apr 2004 00:20:16 +0200

ufoai (0.0.040218-0.2) UNRELEASED; urgency=low

  * Enhanced the wrapper script to setup a ~/.ufoai/ suitable for running
    the game, so that config and games can be saved.
  * Depend on new version of ufoai-data, which does not ship the system
    save/ directory any more.
  * Enhanced the package description.
  * Create in the docdir a "docs" symlink to the ufoai-data docdir, where
    the docs are located.

 -- Yann Dirson <dirson@debian.org>  Fri, 16 Apr 2004 22:14:43 +0200

ufoai (0.0.040218-0.1) UNRELEASED; urgency=low

  * Remove the dependency on quake2, since the game appears to work
    without it.

 -- Yann Dirson <dirson@debian.org>  Thu, 15 Apr 2004 08:57:24 +0200

ufoai (0.0.040218-0) UNRELEASED; urgency=low

  * Initial Release.

 -- Yann Dirson <dirson@debian.org>  Thu, 15 Apr 2004 00:23:30 +0200

