============================================================================

			glclock ޥ˥奢

	ǯ
	Masa 
	E-Mail: masa@daionet.gr.jp
	URL   : http://www.daionet.gr.jp/~masa

============================================================================

 ܼ 

 ˡ


饤ƥ󥰴ط
ѥץ󥰴ط
ƥ㡦ե륿󥰴ط
եط

 ޥɥ饤󥪥ץ

ɥطץ
꡼󥻡дطץ
OpenGL Ķꥪץ
ǥХåѡOpenGL ǽ¥ץ
פΥƥꥪץ
Υե etc.ʼ¸ѡؽѤ˻ȤΤʤɡ
饤ƥ󥰴Ϣץ
٥ޡϢץ
ץåξܺꥪץ
¾Υޥʡʥץ

 ĥǽOpenGL ExtensionsˤΥݡȤˤĤ

ޥƥ
ѥ졼ȡڥ顼顼
ƥ㡦֥
ݥꥴ󡦥եå
Ρޥˡˡޥåԥ󥰡ʥƥɸưΰ
󥢥ȥԥåʰˡե륿
̥ƥեޥå

----------------------------------------------------------------------------


 ˡ 

 

ޥܥɥå
륭		פβž
s				žεޥ֥졼
ޥܥɥå	ΥᴶѲ

ޥܥ
ڡ		դγ

f				FPS ON/OFFʥǥե OFF
c				꡼󥷥å

ESC 			glclock λ

 饤ƥ󥰴ط

饤ƥ󥰤Ԥʤסmetalclock, crystalclock etc.ˤǤ̵Ǥ

1  8		饤ȿѲʥǥեȣ
i / o / p		ʿԸݥåȥ饤ȡʥǥեȤʿԸ
l			Τʻ׻Local ViewerON/OFFʥǥեȤ OFF
k			饤Ȥβž ON/OFF

j / h		饤Ȥκ١䤫ˤξ徺㲼
J / H		饤Ȥκ١䤫ˤǥեȤ᤹

 ѥץ󥰴ط

ʣΥ󥰷̤ʿѲƺǽ륹ѥץ󥰽ط
Ǥ
ÿˤΥ⡼֥顼ʳǤϡʤ®٤㲼ޤ

ϡɥĶǤϡmetalclock, crystalclok Ǽ¹ԤŪ®Ǥ
ޤŪ¾ŪǤʤɤ줫 ON ˤ¾ϼưŪ OFF ˤʤޤˡ
ǥեȤϤ٤ OFF Ǥ

m		⡼֥顼 ON/OFF
n		ÿˤΥ⡼֥顼ʤϹ®

a		󡦥ƥꥢ ON/OFF

d		ǥץ֥եɡ̳١˥֥顼 ON/OFF
x / z	ǥץ֥եɥ֥顼礭á
X / Z	ǥץ֥եɥ֥顼礭ǥեȤ᤹

 ƥ㡦ե륿󥰴ط

ƥѤʤǥեȤλפǤ̵Ǥ

t		ƥ㡦ե륿ڤؤʥݥȥץ롿Х˥
y		ߥåץޥåסե륿ڤؤʤʤݥȥץ롿˥

ǥեǤȥ饤˥ե륿󥰤ξ硢
ƥ㡦ե륿	 Х˥
ߥåץޥåסե륿	 ˥
Ȥ߹碌Ȥʤޤ

u		Anisotropic˥ե륿 ON/OFFʥǥե OFF
		GL_EXT_texture_filter_anisotropic 򥵥ݡȤʤĶǤ̵

 եط

q / w / e / r	եʤեؿؿλؿؿ
			ʥǥեȤե



 ޥɥ饤󥪥ץ 

ơΥޥɥ饤󥪥ץξܺ٤ˤĤޤ
̣ΤϤɤߤ

ץɽ桢[ ] ǰϤޤ줿ʬˤĤƤϾάǤޤ
㤨С-w[idth] ϡ-w Ǥ -wid Ǥ OK Ǥ
 -width Τ褦ϤƤ⹽ޤ

Ȥ륪ץ
	nˡdưˡsʸ
Τ줫ɽޤ
ɽΤʤץʸǻϤޤ륪ץˤϡŪ˰
Ȥޤ


 ɥطץ


-w[idth] n	ɥβ n ǻꤷޤʥǥեȤ 320ˡ
		3Dfx OpenGL Beta 2.1 Ѽ¹ԥ⡼ɤǤϡǥեȤ 640 Ǥ

-h[eight] n	ɥν n ǻꤷޤʥǥեȤ 320ˡ
		3Dfx OpenGL Beta 2.1 Ѽ¹ԥ⡼ɤǤϡǥեȤ 480 Ǥ

-FU[LL]		ե륹꡼Ǽ¹Ԥޤ

		Windows ǤΤߡΥץ -w, -h ץ򤹤٤
		  ꤹȡǥץ쥤 -w, -h ǻꤷ٤ѹ
		  ե륹꡼Ǽ¹Ԥޤ
		  㤨
		  glclock -w 640 -h 480 -FU
		  Ȥȡ640x480 ԥβ٤ǥե륹꡼ˤʤޤ

		-VOODOO ץɬե륹꡼ˤʤޤ

-bpp[ixel] n	Windows ѥץǤ
		-FU ץƱ˻ꤵ줿Τߡǥץ쥤ο
		ʥӥåȿ١ˤꤷޤ

		glclock -FU -bpp 16
		Ȼꤹȡե륹꡼ 16 ӥåȡ̾ 65536 
		⡼ɤǵưޤ
		glclock -w 640 -h 480 -FU -bpp 16
		ξϡ640x480  16 ӥåȥ⡼ɡե륹꡼Ȥʤޤ


-fu[llscreen] s
		ǥץ쥤١ʥӥåȿ١ˡեå졼Ȥ
		Ʊꤷե륹꡼⡼ɤǼ¹Ԥޤ
		-w, -h, -FU, -bpp ץ򤹤٤Ʊ˻ꤹΤȻƤޤ

		s ˤϡ١򼨤ʸꤷޤ
		եޥåȤ
		٣Ĳ١ӥåȿ١եå졼
		Ǥ

		glclock -fu 640x480:16@60
		ȻꤹȡǽǤ 640x480  16 ӥåȡ60Hz Υ⡼ɤ
		ե륹꡼ưޤ

		glclock -fu 640x480:32
		ȻꤹȡǽǤ 640x480  32 ӥåȥ⡼ɤ
		ե륹꡼ưޤ

		"640x480"  "640x480@60", ":16@60" ȤäǽǤ
		٤ȿŪ˻ꤷɤ褦Ǥ

		GLUT ΥС 3.7 Beta ʹߡGame GLUT бˤɬܤǤ
		Windows ǤǤʤX-Window ǤѤǤޤ
		Ȥ Windows ǤǤϤޤꤪᤷޤ
		Υץꤹȡ-w, -h, -FU, -fu ǻꤷ
		ץϤ٤̵ˤʤޤ


-VGA		-w 640 -h 480 -FU ȤۤƱ

-SVGA		-w 800 -h 600 -FU ȤۤƱ

-XGA		-w 1024 -h 768 -FU ȤۤƱ


-xp[osition] n	ɥɽ֤ xɸꤷޤ

-yp[osition] n	ɥɽ֤ yɸꤷޤ


-S[INGLE]	󥰥Хåե⡼ɤǼ¹Ԥޤ
		ǥեȤǤϥ֥Хåե⡼ɤˤʤޤ

		̾ OpenGL Υ֥Хåե⡼ɤϡǥץ쥤
		եå졼Ȥȥ󥯥ʤ¹Ԥޤ
		̾μ¹ԻϤɤΤǤ٥ޡꤿ硢
		Τ¬򤹤뤿ˤΥץꤷޤ

		ĶˤäƤϥ֥ХåեǤ⥷󥯥ʤäꡢ
		󥰥Хåեü٤ʤäꤷޤMesa3D ˡ
		ξϰ̵̣Ǥ...(^^;;


-ti[tle] s	ɥΥȥꤷޤ
		ǥեȤϡglclock-СNo.פǤ
		¹ϡFPS (Frames Per Secons),
		kTPS (kilo-Trisngles Per Secons) ȥκɲäޤ


 ꡼󥻡дطץ


-SA[VER]	꡼󥻡Х饤ʥ⡼ɤǵưޤ
		OS μưưʤɤϤǤޤ
		Υ꡼󥻡Ф鸫̾ΥץꥱѤ
		ޤΤǡglclock ̤˥꡼󥻡ФꤵƤ
		¿ŵưޤդ

-cs[ize] d	꡼󥻡Х⡼ɻΡפɽꤷޤ
		d ˤ 0.01.0 ٤ͤꤷޤ
		ǥեȤ 0.5 Ǥ
		0.0 ˾ʥ1.0 ˤȡɥι⤵
		Ʊ٤εʥˤʤޤ
		ޥʥͤǤޤƸʤǤ礦(^^;

-speed d	꡼󥻡Х⡼ɻΡפβž®٤ꤷޤ
		ǥեȤ 1.0 Ǥ

-zoo[m] d	꡼󥻡Х⡼ɻλѤꤷޤ
		d ˤϡ0.01.2 ޤǤͤꤷޤ
		d Ѥˡ礭ۤ˾ˤʤޤ
		ǥեȤ 0.5 Ǥ


 OpenGL Ķꥪץ

δĶǤϡɥ饤ФΥХˤꡢ¹Ի˥顼Ф褬
ʤäꤷޤ
Τᡢglclock ǤϤޤޤʴĶѤѰդƤޤ
ŪδĶѤꤷ˻ꤷޤ

ǥեȤǤϡ¹Ի˼ưŪ˴ĶǧŬڤǵưޤΤǡ
̾ʲΥץŪ˻ꤹɬפϤޤ


-NO_AUTO[SELECT]
		ĶưǧӼưػߤޤ
		glclock-6.0 Beta ʹߤǤϡǥեȤǤϼ¹ԻδĶˤä
		ưŪŬڤǵưޤ
		μưػߤ˻ꤷޤ

-VOODOO		3Dfx OpenGL  VoodooVoodoo2Voodoo2 SLI, Voodoo Rush
		ò⡼ɤǼ¹Ԥޤ
		Τˤ 3Dfx OpenGL Beta 2.1 ѤǤ

		Ū˥ե륹꡼Ȥʤꡢ-w-h ץǲ٤
		ʤ 640 x 480 ˤʤޤ

-3DFXICD	3Dfx OpenGL ICD ѤΥ⡼ɤǼ¹Ԥޤ
		 Voodoo3Voodoo Banshee ѤǤ
		󥦥ɥ⡼ɤǵưǤޤ

		3Dfx OpenGL ICD (Quake III Compatible Driver) ɬפǤ
		3Dfx  <http://www.3dfx.com> 鳺ɥ饤Фꤷ
		󥹥ȡ뤷Ƥ

		Quake III Compatible ϡQuake III Ǥưǧ
		ޤ
		Ū OpenGL ץꥱǤԶ𤵤Ƥ
		褦Ǥͽᤴ֤

		Voodoo, Voodoo2 ǤưޤǤޤ
		3Dfx OpenGL Beta 2.1 Ѥ-VOODOO ȡˡ
		ޤVoodoo Rush Ͼ­ΤᡢʤȤޤ

-RIVA[128]	RIVA128 ޤ ZX ѥ⡼ɤǼ¹Ԥޤ
		ŪˤϦλѤȡGL_ONE_MINUS_*_COLOR ϤΥ֥
		եλѤػߤޤ
		-r -R ץ˸̤ޤ

-PERMEDIA2	λѤȡGL_ONE_MINUS_*_COLOR ϤΥ֥ɥե
		ӡGL_*_COLOR ϤΥ֥ɥեλѤػߤޤ
		-r -R  -D ץ˸̤ޤ

-TNT[FIX]	RIVA TNT ꡼ϡɥ饤ФˤäƤϡޥѥ
		ˣͤ˸ޤ졢褬ޤ
		ޤפηʣˤʤäˡĶޥåԥ󥰤Υƥ
		ɸޤԤʤʤޤɤ˻ꤷޤ

-SAVAGE2000	Savage2000 ϡեη׻ˡ꤬ꡢפۤȤ
		ʤʤ褦Ǥ
		ΤᡢǥեȤ켡ؿեˤʤޤ
		Savage2000 ʳΥǥեȤեˤʤޤ


 ǥХåѡOpenGL ǽ¥ץ

ǥХåƥѤΥץ󤪤ӡεǽλѤ¤륪ץ
Ǥ


-log s		¹Իʥե̾ˤꤷޤ
		ǥեȤǤϡWindows Ǥ glclock.log եˡ
		Windows ǰʳǤɸϤ˽Ϥޤ


-INT_GL_ERR[OR]	OpenGL ǥ顼ä硢¹Ԥ򥹥ȥåפޤ
		ĶˤäƤϥɥ饤ФΥХǴְä顼֤뤳Ȥ䡢¹Ԥ
		پ̵顼֤뤳Ȥ⤢뤿ᡢǥեȤǤϥ˥顼
		ƤϤǼ¹Ԥ³Ԥޤ

-NO_GL_ERR[OR]	OpenGL ǥ顼åڹԤޤ


-NOA[GOURAUD]	ʦͤΥǥ󥰡ˤλѤػߤޤ
		̾ -r -R ץˤεǽѤޤ
		PERMEDIA2, RIVA128/ZX ǤϻȤʤᡢ
		-PERMEDIA2, -RIVA[128] ץǵưȼưŪ˶ػߤ
		ޤ


-NO_ADDSMOOTH[_BLEND]
		֥ɥեΤ
		(src, dst) = (GL_ONE, GL_ONE_MINUS_SRC_COLOR)
		Ȥ߹碌ػߤޤ

		-sb[lend] ץϤʤ餺 1 ˥åȤޤ
		PERMEDIA2, RIVA 128/RIVA 128ZX δĶǤϼưŪ˶ػߤޤ

		marbleclock  woodclock, mwclock ɽʤϡ
		-NO_ADDSMOOTH
		ꤹ뤫
		-sb 1
		ꤷƤ

-NO_MULTI[PLY_BLEND]
		֥ɥեΤ軻֥
		(src, dst) = (GL_DST_COLOR, GL_ONE)
		(src, dst) = (GL_ONE, GL_SRC_COLOR)
		ΣȤ߹碌ػߤޤ

		-D ץϻѤǤʤʤޤ
		PERMEDIA2 ǤϼưŪ˻ꤵޤ-D Ʊ˶ػߤޤˡ

		mwclock ǡФͤʤʤꡢϤ˺٤ͤä
		褦ɽˤʤäƤޤϡޤ
		-db 1
		ꤷƻƤ
		Ǥľʤϡ
		-NO_MULTI
		ꤷƤ


-z[offset] d	ޥѥ󥰻-s 3, -r, -DˤΣܤ
		ڥХåեƥȤ˻Ѥͤ˥եåȤͿޤ

		ʾǣΥݥꥴɽ硢ܰʹߤ
		Σͤϡ褷ݥꥴƱʶ᤯
		ʤäƤʤФʤޤ
		ϣڥƥȤǱ̤ȽǤʤǤ

		OpenGL ǤϡƱɸ褹ƱˤʤϤǤ
		ĶˤäƤϸʤɤ礭ʱ󤯡ˤʤ礬ޤ
		Τ褦ʴĶǤϡڥƥȤʬŪ˱̤ȸȽǤ졢ԥ
		褵줺̤Ƥޤޤ

		d  0.0 ʳμ¿Ϳȡ
		(1.0 + d * ݥꥴΣڤη) Ƿ׻Ǥͤͤ
		ƤڥƥȤ¹Ԥޤ

		d ˤϡ0.0 礭Ǥ 1.0 ٤ͤꤷޤ
		ͤϻԺǷ뤷ʤΤǤºȤ̾
		0.1 ٤ǽʬǤ
		礭ʿͤꤹȡ󤤥ݥꥴ󤬼ˤȸȽ
		졢դ褬ʤǽޤ

		glclock Υѥ OpenGL Ķ
		󥿥 OpenGL Ķ

		OpenGL-1.1 ʹ
		GL_EXT_polygon_offset

		Τ줫򥵥ݡȤƤɬפޤ


-NOCULL[OBJ]	glclock ǤϹ®Τᡢפθˤä餫˸ʤ
		ݥꥴ褷ʤ褦ˤƤޤȽǤϤäȤΤǤˡ
		νػߤפθ˴ؤ餺٤ƤΥݥꥴ
		ޤ

		٥ޡϼưŪ˻ꤵޤ


-AC[CUM]	OpenGL Υ졼ХåեκŪ˻ؼޤ

		ѥץ󥰷ϡ-a, -m, -f ץ䡢¹ 'a',
		'm', 'd' ˤΥեȤ򤫤Ƥ⡢Ѳʤäꡢ
		顼ȯꤹ˻ꤷƤ
		δĶǤʤ褦Ǥ

		S3 Savage2000 ʤɰΥɤǤϡΥץꤹȡ
		ϡɥ졼󤬰̵ˤʤޤ

-NOAC[CUM]	OpenGL Υ졼Хåեκػߤޤ

		6.0 Beta 2.9 顢ǥեȤǻꤹ褦ѹޤ
		ĤޤꡢǥեȤǤϥ졼Хåեޤ

		ϡS3 Savage2000 ʤɤΰΥɤǡ졼
		Хåեκȡϡɥ졼Ȥ̵
		ʤ뤿Ǥ

		Ƥ -AC ץʾ嵭ˤ⡢碌Ƥ


-OpenGL-1.0	OpenGL-1.0 εǽΤߤȤ褦¤ޤ

-OpenGL-1.1	OpenGL-1.1 εǽΤߤȤ褦¤ޤ


-NO_GL_EXT[ENSIONS]
		OpenGL ExtensionsOpenGL ĥǽˤλѤڶػߤޤ

-NO_multitex[ture]
		󥰥ѥʣΥƥ֥ǥ󥰤Ԥ
		󥰥ѥޥƥλѤػߤޤ
		-r 2 ǻ

-maxtexunit[s] n
		ޥƥ㵡ǽκ˥åȿʥƥ֥ǥ
		ơˤ¤ޤ
		n ˤϺΥƥ˥åȿꤷޤ

		˥åȰʾΥޥƥ򥵥ݡȤĶ
		-r 2 ץwoodclock, marbleclock, mwclock ˤ
		-D ץʥǥƥƥˤʻѤݤˡ
		褬ʤ롢⤷ϥ顼Фϡ
		-multitexunit 2 ꤷƤߤƤ


-NO_texture_obj[ect]
		ʣΥƥƥ˥åȤƤ
		®ڤؤƻѤǤƥ㡦֥Ȥ
		Ѥػߤޤ
		-e, -C, -r ǻ

-NO_polygon_off[set]
		ݥꥴΡƥȤ˻Ѥͤ˥եåȤͿ
		ˤȽߥڸݥꥴ󡦥եåȤεǽ
		Ѥػߤޤ
		-z ǻ

-NO_separate[_specular_color]
		ƥޥåԥ󥰤θ˥ڥ顼û뤳Ȥǡ
		ѥ󥰤ʥڥ顼ɽǤ
		ѥ졼ȡڥ顼顼λѤػߤޤ
		-s 3 ǻ

-NO_texture_filter_ani[sotropic]
		Anisotropic Texture Filteringʰե륿ˤλѤػ
		ޤ
		-ani ǻ

-NO_texgen_ref[lection]
		եĶޥåԥ󥰤ѤƤüʥƥɸ
		ưǽλѤػߤޤ
		-FAKE ǻ

-NO_texture_comp[ression]
		̥ƥեޥåȴϢεǽλѤػߤޤ

-NO_texture_compression_s3tc
		S3TC Ϥΰ̥ƥեޥåȤλѤػߤޤ

-NO_texture_compression_s3tc
		3Dfx FXT1 Ϥΰ̥ƥեޥåȤλѤػߤޤ


-NO_ĥǽ̾
		γĥǽλѤػߤޤʲμबޤ

	-NO_ARB_multitex[ture]
	-NO_EXT_multitex[ture]
	-NO_SGIS_multitex[ture]

	-NO_EXT_texture_obj[ect]
	-NO_EXT_polygon_off[set]

	-NO_ARB_separate[_specular_color]
	-NO_EXT_separate[_specular_color]

	-NO_EXT_texture_cube[_map]
	-NO_NV_texgen_ref[lection]

	-NO_EXT_texture_filter_ani[sotropic]

	-NO_ARB_texture_comp[ression]
	-NO_EXT_texture_compression_s3tc
	-NO_3DFX_texture_compression_FXT1


 פΥƥꥪץ


-q[uality] n	פŪߤʼʥåκ٤ˤꤷޤ

		n ˤ 18 Ǥ1 ǺǤñˡ
		8 ǺǤ٤ʤޤʥǥեȤ 5ˡ
		 n ۤ®٤ϸ夷ޤ


-e[nv] n	Ķޥåԥ󥰤ŬѤ°Ūʼλפ褷ޤ
		n ˤϡ1 ޤ 2 ꤷޤ

		1 : ƥο򡢻פοȸĴ褷ޤ
		    ʶסˡ

		2 : Ķޥåԥ󥰤ȥǥ󥰤ξԤޤ
		    ȾʬǤ褦ˤʤ̼Ϥʤ夷ޤ
		    󥰤Ͼ٤ʤޤ

		    glclock Υѥ OpenGL Ķӡ
		    󥿥 OpenGL Ķ

		    OpenGL-1.1 ʹ
		    GL_EXT_texture_object  extension

		    Τ줫򥵥ݡȤƤɬפޤ
		    ⥵ݡȤƤʤϡ-e 1 ˤʤޤ


-s[olid] n	Ūʥåɥޥåԥ󥰤¹Ԥޤ
		ƤΥץ졼ץʿơ˥ޥåԥ
		Ǥ
		n ˤ 13 ޤǤꤷޤ

		1 : ƥο򡢻פοȸοĴޤ
		    ǥ󥰤ڹԤʤʤᡢΩδϤޤ

		2 : ƥ򥷥ǥ󥰤Ĵޤ
		    ΩδФޤڥ顼ʥϥ饤ȡˤޤ
		    ƥĴƤޤᡢڥ顼
		    ޤ

		3 : ƥޥåԥ󥰤Ȼȿͤǥǥ󥰤
		    θ夫饹ڥ顼ûޤ
		    ˥褦Ǻˤʤꡢ̼夷ޤ

		    OpenGL Υ󥿥Ķ

		    OpenGL-1.2 ʹ
		    GL_EXT_separate_specular_color  extension
		    GL_ARB_separate_specular_color  extension

		    Τ줫򥵥ݡȤƤ硢®˽Ǥޤ
		    ⥵ݡȤƤʤϡѥˤʤ뤿ᡢ
		    ۤȾʬ®٤Ƥޤޤ


-r[eal] n	̼Ż륪ץ
		åɥޥåԥ󥰤˴Ķޥåԥ󥰤ɽڥ顼
		֥ɤƥåƥǥꥢʻפ褷ޤ
		n ˤ 1 ޤ 2 Ǥޤ

		1 : åɥޥåԥ󥰤˴Ķޥåץڥ顼Ťͤޤ
		    Ȼǥ󥰤ܤʤᡢΩδ˷礱ޤ

		2 : åɥޥåԥ󥰤ǳȻǥ󥰤
		    ˴Ķޥåԥ󥰤ǥڥ顼ɽޤ
		    ʤ̼ι⤤ˤʤޤ

		    glclock Υѥ OpenGL Ķ
		    󥿥 OpenGL Ķ

		    GL_ARB_multitexture  extension
		    GL_EXT_multitexture  extension
		    GL_SGIS_multitexture  extension

		    Τ줫򥵥ݡȤƤϡޥƥĥǽ
		    Ѥ®˽Ǥޤ
		    ⥵ݡȤʤĶǤϡѥˤʤ뤿ᡢ®٤
		    㲼ޤ

		    Voodoo ꡼ǤϥݡȤƤΤǤΤ
		      ޥƥ㤬ޤͭˤʤʤᡢäˤ
		      ȤǤޤ

		ŪǺϡåɥޥåԥ󥰤ˤޤ
		㤨 -sf marble Ʊ˻ꤹȥꥢлפˤʤ
		ޤ
		-sf ϥåɥޥåײꤹ륪ץǤ
		-sf ץ򻲾ȤƤ


-C[RYSTAL]	ꥹʡˤʻפ褷ޤ
		ǥ󥰡ʱդˤϹԤޤ


	 -e, -s, -r, -C ϸߤ¾ŪʥץǤ
	  ΥץƱ˻ꤹ뤳ȤϤǤޤ


-FAKE[SPHEREMAP]
		եĶޥåԥ󥰤ͭˤޤ

		Ķޥåԥ󥰻ѻĤޤ
		-e ޤ -r  1 ʾ夬ꤵƤ뤫
		-C ץ󤬻ꤵƤˡ
		Ķޥåԥ󥰤Υƥɸ򡢤ʰפʷ׻ˡǼ¸
		ޤ

		ˤꡢ¿ˤʤޤĶޥåԥ󥰤
		ѥեޥ󥹤¿夷ޤ

		OpenGL Υ󥿥Ķ

		GL_EXT_texture_cube_map  extension
		GL_NV_texgen_reflection  extension

		Τ줫򥵥ݡȤƤɬפޤ
		⥵ݡȤƤʤĶǤ̵Ǥ

		Mesa Library Ǥ GL_NV_texgen_reflection ݡȤ
ޤ¿׻ˡ꤬褦ǡɽޤ


-R[EFLECT]	ʸ׾Υ֥ȤʸפرǤޤޤ
		-r ץΤͭǤ

-ref[lect] n	-R ץʸפؤαǤꤳߡˤȤۤƱǤ
		-R ץǤϱǤꤳߤ ON ˤ뤳Ȥ
		Ǥޤ󤬡ϣͿͤ ON/OFF Ǥޤ

		0 : ʸפؤαǤꤳߤŪ OFF ˤޤ
		1 : ʸפؤαǤꤳߤ ON ˤޤ-R ץƱˡ

		-R ץͥ褵뤿ᡢץȼ¹Իʸפؤ
		Ǥꤳߤ OFF ˤѤǤޤ


-D[ETAILTEX]	̾ΥƥȤ̤˺٤ͤΥƥ֥ɤ
		ɽ̤Τ٤ͤɽޤ

		פ礭礷ƤƥƤΩʤʤޤ
		礷ʤ̾ȤκۤȤȽʤȤä⤢ޤ(^^;
		ޤꥢʡʼ̼ι⤤ˤʤޤ
		äȤ⡢ȥꥢϰ̣㤦ᡢߤʬȻפޤ

		-r ⤷ -e ץΤͭǤ

		-e ץϡޥƥĥǽɬܤǤ
		Ĥޤꡢglclock Υѥ OpenGL Ķ
		󥿥 OpenGL Ķ

		GL_ARB_multitexture  extension
		GL_EXT_multitexture  extension
		GL_SGIS_multitexture  extension

		Τ줫򥵥ݡȤƤɬפޤ
		Windows Ǥϡ󥿥ΥݡȤΤߤǻѲǽ
		ޥƥĥ򥵥ݡȤʤĶǤ̵Ǥ

		-r ץϡǣƥ֥ɤޤ
		˥åȰʾΥޥƥ򥵥ݡȤĶǤϡ
		ƤΥƥ򣱥ѥǥ֥ɤǤ뤿ᡢ˹®Ǥ

˼¹ԤǤ뤫̤ǧǤʸǼ¹ԴĶʤˡ
		⤷˥åȰʾ򥵥ݡȤƤĶǼ¹Ԥơ餫
		ʸܤ餫ˤ顼ʤɡˤȯ
		ϡ
		-maxtexunit 2
		ɲäƥ˥åȿŪˣ¤Ƥ
		ޤλθ𤤤ȹǤ

		˥åȤޤǤΥޥƥ򥵥ݡȤĶǤϺ磲ѥ
		ޥƥڥݡȤʤĶǤϡǣѥ
		󥰤Ԥɬפ뤿ᡢ®٤㲼ޤ

		ޥƥ㵡ǽȤʤ硢GL_*_COLOR ϤΥ֥
		եǤɬפޤ
		Τᡢ-NO_MULTI[PLY_BLEND] ץꤹȡ
		-D ץ̵ˤʤޤ

		ޤglclock Υѥ OpenGL Ķӡ
		󥿥 OpenGL Ķ

		OpenGL-1.1 ʹ
		GL_EXT_texture_object  extension

		Τ줫򥵥ݡȤƤɬפޤ

-de[tailtex] n	-D ץʥǥƥƥˤȤۤƱǤ
		-D ץǤϥǥƥƥ ON ˤ뤳Ȥ
		Ǥޤ󤬡ϣͿͤ ON/OFF Ǥޤ

		0 : ǥƥƥŪ OFF ˤޤ
		1 : ǥƥƥ ON ˤޤ-D ץƱˡ

		-D ץͥ褵뤿ᡢץȼ¹Ի
		ǥƥƥ OFF ˤѤǤޤ


-sb[lend] n	-r ץΥڥ顼ʴĶޥåԥ󥰡ˤΥ֥ˡ
		ꤷޤ

		0 : src + dst * (1 - src)ǥե
		1 : src + dst

		ޥƥ㵡ǽȤϡʤ餺 0 ˤʤޤ

		դˡޥƥѤǤĥ֥ɥե
		(src, dst) = (GL_ONE, ONE_MINUS_SRC_COLOR)
		Ȥ߹碌򥵥ݡȤʤĶǤϡ0 μϻȤ̤
		ʤޤʹꤷ°Τ褦ˤʤˡ

		marbleclock  woodclock, mwclock ɽʤϡ
		-sb 1
		ꤹ뤫
		-NO_ADDSMOOTH
		ꤷƤ

-db[lend] n	-D ץΡǥƥݥƥΥ֥ˡ
		ޤ

		0 : src * 0 + dst * srcǥե
		1 : src * dst + dst * 0

		ɤ軻֥ǥ󥰤ޤäƱ̤ˤʤޤ
		ĶˤäƤϤɤ餫ݡȤƤʤ
		ǽ뤿ᡢǽˤޤ

		ޥƥ㵡ǽȤϤΥץ̵̣Ǥ

		mwclock ǡФͤʤʤꡢϤ˺٤ͤä
		褦ɽˤʤäƤޤϡޤ
		-db 1
		ꤷƤߤƤ
		Ǥľʤϡ
		-NO_MULTI
		ꤷƤʤ -NO_MULTI ꤹȡ-D ץ
		Ĥޤǥƥݥƥ㼫Τ̵ˤʤޤˡ


-sf[ile] s	åɥޥåԥ󥰤˻Ѥեꤷޤ
		ǥեȤ° wood.ppm Ǥ
		-s ޤ -r  1 ʾ夬ꤵƤΤͭǤ

		 -r ץΤߡΥץϥޥɥ饤
		  ޤǻǤޤ
		  ꤹȡܤ˻ꤷʸפ˻Ѥޤ

		  ĤޤꡢʸפȤʳ̤ΥƥѤǤޤ
		  󤷤ꤷʤäϤɤƱƥˤʤޤ

		  glclock -r 2 -sf marble  ΤФΥ᡼
		  glclock -r 2 -sf marble -sf wood  ʸפܤ
		                                      ʳФ

-ORG[IMAGE]	-s, -r ץˡƥθΥ᡼
		ʤ٤Ĥޤ

		̿䥢˥ᥭ饯ʤɡΥ᡼礭ʰ̣
		ƥŽĤϡΥץꤷƤ
		ŪΥ᡼˶ᤤ֤ŽĤ뤳ȤǤޤ

-ssa[turation] d
		åɥƥ-s, -r ѡˤκ٤ѹޤ
		ǥեȤ 1.0 ǡ0.0 ǥΡŤΤߡ˥ƥˤʤޤ
		ޥʥͤꤹȡȿФοˤʤޤ

-sc[ontrast] d	åɥƥ-s, -r ѡˤΥȥ饹Ȥѹޤ
		ǥեȤ 1.0 ǡ0.0 ǳ쿧Υƥˤʤޤ
		ޥʥͤꤹȿФοˤʤޤ
		-sc -1.0
		ǡȿФο俧ͥˤˤʤޤ

-ef[ile] s	Ķޥåԥ󥰤طʬ˻Ѥեꤷޤ
		ǥեȤ° sky.ppm Ǥ
		-e ޤ -r  1 ʾ夬ꤵƤ뤫
		-C ץ󤬻ꤵƤΤͭǤ

-lf[ile] s	ĶޥåפΥڥ顼˻Ѥեꤷޤ
		ǥեȤ° light.ppm Ǥ
		-e ޤ -r  1 ʾ夬ꤵƤ뤫
		-C ץ󤬻ꤵƤΤͭǤ

-df[ile] s	ǥƥƥβեꤷޤ
		-r ץ⤷ -e ץƱ
		-D ץ󤬻ꤵƤΤͭǤ

		-r ץΥǥեȤ° detail.pgm
		-e ץΥǥեȤ° detail2.pgm ˤʤޤ

-ip[ath] s	ƥΥե֤Ƥǥ쥯ȥޤ
		Υץǻꤵ줿ǥ쥯ȥϡäȤͥŪ˸
		ޤ
		ǥեȤǤϡ¹ԻΥȥǥ쥯ȥǤ


	ƥޥåԥ󥰤˻ѤեϡߤΤȤ ppm, pgm
	  եޥåȤбƤޤ
	  ĥ ".ppm", ".pgm" ϾάǤޤ
ξ硢Ʊ̾ǥե뤬¸ߤ .ppm ͥ褵ޤ


-n[width] d	׿ˤѹץ
		d ˤ 0.0 ʾ 3.0 ʲͤǤޤ
		ǥեȤ 1.0 Ǥ


 Υե etc.ʼ¸ѡؽѤ˻ȤΤʤɡ


-a[nti] n	󡦥ƥꥢ󥰤¹Ԥޤ

		ɥΣԥǻ򤺤餷n Υ󥰷̤
		ʿѲ뤳Ȥǡ㥮Ωʤޤ
		n ˤ 26,8,9,12,16 Τ줫Ǥޤ

		¹'a'ǤĤǤⵡǽ ON/OFF Ǥޤ
		-a ץꤷƤʤäϡưŪ 8 ˤʤޤ


-m[otion] n	⡼֥顼¹Ԥޤ

		Ūˤ褯ȤƤ롢̤ǤϤʤ
		ƥꥢ󥰤Ԥʤޤ

		㤨ȡåƤӤ
		n ʬ䤷줾νִ֤Ǥλפ󥰤ޤ
		ǽŪʲ n ʿѤȤʤޤ
		n ˤ 2 ʾꤷޤ

		¹'m'ǤĤǤⵡǽ ON/OFF Ǥޤ
		-m ץꤷƤʤäϡưŪ 6 ˤʤޤ

-sh[utter] d	⡼֥顼¹ԻΡåԡɤλꡣ

		-m ΥåƤ֡
		Ĥޤϡե졼ΨɴʬΨǻꤷޤ.
		㤨 0.0 Ǥϥ֥顼̤ʤ0.5 Ⱦʬ֡
		0.9 βȤۤϢ³ˤʤޤʥǥեȤ 0.999

		-s 1, -e 1, -Cmetalcloc, crystalclock˰ʳǤϡ
		1.0 ̤ʰ̣Υե졼λ̯˻Ĥޤ
		-m 2 -sh 1.0 ˤȡŪʤ̤ˤʤޤ


-f[ield] n	ǥץ֥եɡ̳١˥֥顼֥ԥܤ
		ޤ

		ξΥΥ˽ܤ䤱ޤ
		n ˤ 25,7,12 Τ줫Ǥޤ

		¹ 'd' ǤĤǤⵡǽ ON/OFF Ǥޤ
		-f ץꤷƤʤäϡưŪ 7 ˤʤޤ

-fr[ange] d	ǥץ֥եɥ֥顼¹ԻΥԥܤٹ礤
		ꤷޤ
		1.0 ǥեȤǡ礭ۤɥԥȤܤޤ

		¹ 'z', 'x' ǡĤǤĴǤޤ
		'z' ǥ֥줬'x' ǥ֥줬礭ʤޤ
		ޤ'Z', 'X'SHIFT 򲡤ʤˤǡǥեȤΥ֥
		ޤ


-MULTI[SAMPLE]	⡼֥顼ȥƥꥢƱĤޤ

		̾¹ 'm'  'a' ǥ⡼֥顼
		ƥꥢ¹Ԥ硢εǽϸߤ¾Ū
		ǤʰϼưŪ OFF ˤʤޤˡ

		ϡƱˤȤޤ˽٤ʤäƤޤᡢ
		äƤޤä˴Ǥ

		ΥץꤷƤȡ¤ϤεǽƱ
		ˤ뤳Ȥǽˤʤޤ
		-m ץ -a ץŪξꤷϡ
		ưŪͭˤʤޤ


	ƥꥢ⡼֥顼ǥץ֥եɤʤɤ
	륹ѥץ󥰡ʣʿѲƣβ
	ϡ̾ OpenGL Υ졼ѻ˥ХåեѤޤ
	ۤȤɤδĶǤϡʿѲϥեȥ뤿ᡢ
	ץ󥰲ʾ˶ü®٤㲼Ƥޤޤ

	㳰Ȥơ
	-s 1, -e 1, -C ץΤ줫Υץǵư
	metalclock  crystalclockˤϡץ󥰤ѻ˥졼
	ХåեȤ鷺ե֥ǥ󥰤Τߤǽޤ
	η̡¿ޤϡɥ졼󤬲ǽ
	ʤ뤿ᡢʳΥץǵư٤ڤ˹®˽
	ǤޤʤϡɥѤξˡ

	ѥץ󥰷ϤεǽȤϡmetalclock  crystalclock
	ǵư뤳Ȥ򶯤ᤷޤ

	ѥץ󥰽ʼϡơΤΥץ󥰲ˤä
	  礭Ѥޤ
	  ü䤵ʤ¤ꡢŪ˲¿ϸ夷ޤ
	  󥰤פ֤ϾʤȤ n ܤˤʤޤ

	 -a  -m ξȤ߹碌ƻꤹ뤳ȤǤޤξ
	  󥰲ѤȤʤޤΤǤդ (^^;;
	  㤨Сglclock -m 6 -a 8 ʤ 48 ʳ

	 -s 1, -e 1, -C ץʳμ¹ԥ⡼ɤǥѥץ󥰷Ϥ
	եȤ¹ԤʤĤޤꥢ졼Хåեѻˡ
	ޤäѲʤ䥨顼ǽλƤޤϡ
	-AC ץꤷƤߤ
	ܺ٤ -AC[CUM] ץ򻲾ȤƤ


-sm[otion] n	ÿˤΤߥ⡼֥顼

		ÿˤΤߤ˥⡼֥顼̤򤫤ޤ
		̤˸ƤǤϤۤȤʬޤ(^^;;
		-C ץʥꥹס˰ʳμ¹ԤǤϵŪˡ
		ʻ̡ˤˤʤޤ

		ˤäʣ褷ޤ
		λ n ǻꤷޤ
		n ˤ 2 ʾꤷޤ
		1 ʲϥǥեͤǡ⡼֥顼Ԥޤ
		n 礭ۤɲϸ夷ޤ٤ʤޤ

		¹'n'ǤĤǤⵡǽ ON/OFF Ǥޤ
		-sm ץꤷƤʤäϡưŪ 8 
		ʤޤ

		-m̾Υ⡼֥顼ˤƱˤϼ¹ԤǤޤ


-ss[hutter] d	ÿ˥⡼֥顼¹ԻΡåԡɤλꡣ

		Ūˤ -sh[utter] ץƱǤ
		⡼֥顼ǤɤΤ餤λ֥֥򤫤뤫󤫤麣
		ե졼ޤǤϢ³֤ɴʬΨǻꤷޤ

		1.0 λ֤Ϣ³ˤʤʥǥեȡˡ
		0.0 ȥ֥顼ʤˤʤޤ


-v[smooth] n	ΤΰʡˤΥࡼ󥰥ե饰
		Ф륹ࡼ󥰡ˡ٥ȥƱΤΥݥꥴ󤫤
		ʿѲƷ׻ˤξ򼡤椫ꤷޤ

		-1: ưѰդѥ˽äơʾˤäƥե饰Ѳ
		    ࡼ󥰤Ԥޤʥǥեȡˡ
		 0: ࡼ󥰤Ԥޤ
		 1: ɬࡼ󥰤Ԥޤ

-u[smooth] n	ΤηʡˤΥࡼ󥰥ե饰
		Ф륹ࡼ󥰡ˡ٥ȥƱΤΥݥꥴ󤫤
		ʿѲƷ׻ˤξ򼡤椫ꤷޤ

		-1: ưפѷʾ-d ץ󻲾ȡˤξ
		    ࡼ󥰤Ԥޤʥǥեȡˡ
		 0: ࡼ󥰤Ԥޤ
		 1: ɬࡼ󥰤Ԥޤ

-gs[mooth] n	ʡˤΥࡼ󥰥ե饰
		פμդդƤΡˡ٥ȥƱΤΥݥꥴ
		ʿѲƷ׻ˤξ򼡤椫ꤷޤ

		-1: ưƥޥåԥŬѻΤߥࡼ󥰤
		    Ԥޤʥǥեȡˡ
		 0: ࡼ󥰤Ԥޤ
		 1: ɬࡼ󥰤Ԥޤ

	ࡼ󥰤ԤȡܤºݤΥݥꥴ餫˸
	ȤǤޤ
	ɬװʾ¿Ѥȡ̷ԼˤΩդ
	㲼뤳Ȥˤʤޤ
	glclock_L -v 1 -u 1 ʻפηñˤƥࡼ󥰡ˤʤɤǼ¹
	ȡǥ󥰤ˤϥ饤ȤԶ礬ɤǤޤ

	 -*smooth ϤΥץϡեåȡʥ󥹥ȡ
	ǥ󥰤ȥࡼǥ󥰤ڤؤǤϤޤ
	ˡΥݥꥴ󤫤ʿѲ뤫ʤΰ㤤Ǥ
	ϡ⥹ࡼǥ󥰡ʥǥ󥰡
	ˤʤꡢĺñ̤˹Ԥޤ

	ࡼ󥰤 OFF ˤȡͭĺˤե󡿥ȥåפ
	Ǥʤʤ뤿ᡢ®٤ϳμ¤㲼ʸǤϤޤˤޤ


-fi[lter] s	ƥŬѤ硦̾ե륿ꤷޤ
		ǥեȤϥȥ饤˥ե륿󥰤Ǥ

		OpenGL  GL_TEXTURE_MAG_FILTER  GL_TEXTURE_MIN_FILTER
		ǡΤ줫Ǥޤ

		N  : ݥȥץ󥰡ʥե륿󥰤ʤˡ
		     硦̾ GL_NEAREST ˤޤ
		L  : Х˥ե륿󥰡
		     硦̾ GL_LINEAR ˤޤ
		NN : ߥåץޥåס
		     ե륿 GL_NEAREST ˡ
		     ̾ե륿 GL_NEAREST_MIPMAP_NEAREST ˤޤ
		NL : ߥåץޥåפΥ˥ե륿󥰡
		     ե륿 GL_NEAREST ˡ
		     ̾ե륿 GL_NEAREST_MIPMAP_LINEAR ˤޤ
		LN : Х˥ե륿󥰤ӥߥåץޥåס
		     ե륿 GL_LINEAR ˡ
		     ̾ե륿 GL_LINEAR_MIPMAP_NEAREST ˤޤ
		LL : ȥ饤˥ե륿󥰡ʥǥեȡ
		     ե륿 GL_LINEAR ˡ
		     ̾ե륿 GL_LINEAR_MIPMAP_LINEAR ˤޤ

		򤷤ˤȤϻפޤפˣʸܤ˥ƥ
		ե륿

		N : NEAREST Ĥޤݥȥץ
		L : LINEAR  Х˥ե륿

		ʸܤ˥ߥåץޥåפΥե륿

		ʤ:ߥåץޥåפʤ
		N : NEAREST ݥȥץ
		L : LINEAR  ˥ե륿

		Ǥ줾ꤷޤ
		ϡɥΥե륿ʤĶǤϡN ˤȤʤ
		®٤夷ޤ


-{ N | L | NN | NL | LN | LL Τ줫 }

		ƥ˻Ѥե륿ꤷޤ
		ˡۤʤǡ-fi[lter]ץƤƱǤ

	-N  	ݥȥץ󥰡ʥե륿ʤ
	-L  	Х˥ե륿
	-NN 	ݥȥץ & ߥåץޥå
	-NL 	ݥȥץ & ߥåץޥåס˥
	-LN 	Х˥ե륿 & ߥåץޥå
	-LL 	Х˥ե륿 & ߥåץޥåס˥
		ʥȥ饤˥ե륿ǥեȡ


	ե륿ϡ¹椤ĤǤ⼫ͳѹǤޤ
	't' ǡƥΥե륿ʥץΣʸܡˤڤ
	ؤN:NEAREST / L:LINEARˤԤ
	'y' ǡߥåץޥåץե륿ʥץΣʸܡˤѹ
	ʤʤ / N:NEAREST / L:LINEARΣˤԤޤ

	Windows95 ΥեȥMicrosoft GDI GenericˤǤϡNN 
	LN ե륿ʥߥåץޥåסݥȥץ󥰡ˤꤹλ
	뤳Ȥ褦Ǥ
	  Windows98/NT Ǥꤢޤ


-ani[sotropy] n	ե륿Anisotropic Filtering˽Ԥޤ

		̾Υߥåץޥåԥ󥰤Ǥϡƥ㤬Ĺ˰Ф줿
		ˡ̾줿Υ˹äߥåץޥåפѤ
		ޤ
		ΤᡢĹΥƥϡɬװʾ˽̾줿ߥå
		ޥåפѤ뤳Ȥˤʤꡢƥβ٤Ƥʤޤ
		ηΤޤ޽̾ʤ¤ꡢĹդβ٤ޤǤ
		ûβ٤˹碌㤯ʤäƤޤǤ

		㤨СĲ棸ǽ̾줿ƥϡĹդ
		1Ƥǥƥޥåԥ󥰤ޤ
		̡Ĺդܤ䤱ˤʤäꡢƥΥ㥮
		ΩĤȤˤʤޤ

		ե륿󥰤Ȥϡɤüʥߥåץޥå
		ե륿Ǥ
		n ˤϡκ͡ʽĲĹκ͡ˤꤷޤ
		-ani 8
		ȤȡĲ棸ޤǤʤ顢Ŭڤʲ٤ɽǤ褦
		ʤޤ
		ƥबݡȤͤˤ¤뤿ᡢ
		礭ͤϻѤǤޤ
		n  -1 ꤹȡ-ani -1ˡưŪ˥ƥबݡȤ
		ͤ򥻥åȤޤ

		¹ 'u' ǡĤǤե륿 ON/OFF ڤؤޤ
		-ani ץꤻ 'u'  ON ˤϡưŪ
		ƥबݡȤκ͡ʲǽʸ¤Żˤ
		ʤޤ

		OpenGL Υ󥿥ĶEXT_texture_filter_anisotropic ĥ
		ǽ򥵥ݡȤƤɬפޤ


-FT[EST]	ƥե륿󥰥ƥȥ⡼ɡ
		ߥåץޥåפΥ٥˿Ѳüʥƥޥåԥ
		⡼ɤˤʤޤ
		ƥե륿ޤƤ뤫ǧǤޤ

		㤨Сߥåץޥåԥ󥰤ŬѤƤ硢ƥΥ
		äơѲƤʤФʤޤ
		ѲƤʤ硢ߥåץޥåפݡȤƤޤ

		ޤȥ饤˥ե륿ŬѤƤϡʳŪ
		ǤϤʤ餫ѲƤʤФʤޤ
		ʳŪѲƤ硢ߥåץޥåפϥݡȤ
		ޤȥ饤˥ե륿ϥݡȤƤޤ

-MT[EST]	ߥåץޥåץե륿󥰥ƥȥ⡼ɡ
		ԥνιäüʥƥޥåԥ
		⡼ɤˤʤޤ
		ߥåץޥå׽ɤŬʥ٥ΥߥåץޥåפȤ
		뤫ǧǤޤ

		ʤ٤٤ڤ줿ꤻ˥å褵Τ
		ۤǤ

		ȤСڤ줿ˤʤäƤϡŬ
		ߥåץޥåפ⥵礭ƥ㤬򤵤Ƥޤ

		ޤƥ㤬Ĺ˽̾ƤǤϡü
		ʤäƤ뤳ȤȻפޤ
		ϥߥåץޥåפ̾줿Υ٥ˤä
		뤿Ǥ

		ե륿󥰡-ani[sotropy] ץ󻲾ȡˤݡ
		ƤĶǤΥե륿Ȥȡ٤ޤ
		ɤ٤ޤǲ뤫ϡƥΥݡȤ˰¸ޤ


	-FT, -MT ץϡ-r, -e, -C ȤäפǺꥪץ
	ϻꤷʤѲȽ䤹ʤޤ

	-r, -e, -C ꤻ -FT, -MT ץǵưȡޥܥ
	ɥåϵΥᴶѲǤϤʤƥγ̾ˤʤޤ
	ɥå岼ɥåǡ줾 S T Υƥ
	뤬ΩѲޤ

	glclock -FT  glclock -MT Ǽ¹Ԥ'y'  'u' ǥߥåץޥå
	ե륿ե륿ڤؤʤ顢ܥɥåƥ
	򤵤ޤޤѲƤߤƤ


-di[ther] n	ǥ ON/OFF ꤷޤ
		0 ꤹȥǥԤʤޤ
		0 ʳʥǥեȡˤǥǥԤʤޤ


-fog n		ե⡼ɤꤷޤ

		0 : եʤ
		1 : եʥǥեȡ
		2 : ؿؿʵΥ
		3 : ؿؿʵΥ

		ǥեȤեǤSavage2000 μ¹ԥ⡼ɤǤ
		ؿؿʵΥˤˤʤޤ

		¹ 'q', 'w', 'e', 'r' ǡ줾եʤե
		ؿؿؿؿˤĤǤѹǤޤ


-pm[ode] s	ץߥƥ֤ꤷޤ
		ǥեȤǤϥݥꥴˤԤʤޤ

		P : ݥȡˤԤʤޤ
		L : 饤󡡡磻ե졼ˤԤʤޤ
		F : ե롡ݥꥴˤԤޤ


-tf[ormat] s	ƥեޥåȤŪ˻Τˤϴ˾ˤޤ

		ˤϡƥɽ뤿ǿ⤷ϥեޥåȤ
		ɽܥꤷޤ
		ǥեȣңǣ³ƣӥåȥեޥåȡGL_RGB8ˤǤ

		ܥϡOpenGL API  glTexImage*D() ޥɤ˻ꤹ
		ݡͥȿޤեޥåȤΥܥƱǡ
		ʲΤ줫Ǥޤ

		1	2	3	4

		GL_ALPHA	GL_ALPHA4	GL_ALPHA8
		GL_ALPHA12	GL_ALPHA16

		GL_LUMINANCE	GL_LUMINANCE4	GL_LUMINANCE8
		GL_LUMINANCE12	GL_LUMINANCE16

		GL_LUMINANCE_ALPHA	GL_LUMINANCE4_ALPHA4
		GL_LUMINANCE6_ALPHA2	GL_LUMINANCE8_ALPHA8
		GL_LUMINANCE12_ALPHA4	GL_LUMINANCE12_ALPHA12
		GL_LUMINANCE16_ALPHA16

		GL_INTENSITY	GL_INTENSITY4	GL_INTENSITY8
		GL_INTENSITY12	GL_INTENSITY16

		GL_RGB		GL_R3_G3_B2	GL_RGB4		GL_RGB5
		GL_RGB8		GL_RGB10	GL_RGB12	GL_RGB16

		GL_RGBA		GL_RGBA2	GL_RGBA4	GL_RGB5_A1
		GL_RGBA8	GL_RGB10_A2	GL_RGBA12	GL_RGBA16

		¹ԴĶ
		GL_ARB_texture_compression  extension
		򥵥ݡȤƤϡäưʲΰ̥եޥåȤǽ
		ǤʥݡȤƤʤĶǤϺǤᤤեޥåȤưŪ
		򤵤ޤˡ

		GL_COMPRESSED_ALPHA		GL_COMPRESSED_LUMINANCE
		GL_COMPRESSED_LUMINANCE_ALPHA	GL_COMPRESSED_INTENSITY
		GL_COMPRESSED_RGB		GL_COMPRESSED_RGBA

		ϰŪʰ̥եޥåȤǡŪˤɤΤ褦
		եޥåȤѤ뤫ϴĶ¸Ǥ¿ʬˡ

		GL_EXT_texture_compression_s3tc 򥵥ݡȤĶǤϡ
		˰ʲ˼ S3TC ζŪʥեޥåȤǤޤ

		GL_COMPRESSED_RGB_S3TC_DXT1	GL_COMPRESSED_RGBA_S3TC_DXT1
		GL_COMPRESSED_RGBA_S3TC_DXT3	GL_COMPRESSED_RGBA_S3TC_DXT5

		Ʊ GL_3DFX_texture_compression_FXT1 򥵥ݡȤĶǤϡ
		ʲ FXT1 ζŪʥեޥåȤǤޤ

		GL_COMPRESSED_RGB_FXT1	GL_COMPRESSED_RGBA_FXT1

		եޥåȥܥʸǤ⾮ʸǤ⹽ޤ
		Ƭ "GL_" ʬϾάǤޤ
		ޤALPHA  ALUMINANCE  LINTENSITY  ICOMPRESSED
		 C  OK Ǥ
		㤨 GL_LUMINANCE12_ALPHA4 ϡL12_A4 Ǥ OK Ǥ

		ݡͥȿξΣοͤϡ줾졢
		1  GL_LUMINANCE2  GL_LUMINANCE_ALPHA3  GL_RGB
		4  GL_RGBA Ȼꤹ뤳ȤƱǤ

		R, G, B Ϥ줾֡СḤ̂A  ALPHA Ϧͤ
		INTENSITY, LUMINANCE ϵپ̣ޤ

		ܥ R, G, B, A, INTENSITY, LUMINANCE ʤɤϡ
		ƥݡͥȤιƤɽޤ
		㤨 RGB ϡ֡СĤΣݡͥȤǹ
		եޥåȤѤ褦ؼޤ

		ݡͥȤɽʸθ˿ͤդƤϡˤ
		ݡͥȤɽ뤿Υӥåȿ٤ޤ
		㤨СR3_G3_B2 ϡR, G, B ΣݡͥȤǹ졢
		줾֣ӥåȡУӥåȡģӥåȤΥեޥå
		ʹףӥåȡˤ̣ޤ
		RGBA16 ϡ֡Сġ줾죱ӥåȡʷףӥåȡ
		ΥեޥåȤ̣ޤ

		ӥåȿ٤λϡɬꤷ̤ˤϤʤޤ
		󥿥 OpenGL ꤵ줿եޥåȤ򥵥ݡȤƤʤ
		ϡѲǽʤäȤᤤեޥåȤưŪ򤵤ޤ
		ޤOpenGL Υ󥿥С 1.0 ξϡӥåȿ
		ϰ̵뤵ޤ
		㤨СRGB ϤΥեޥåȡR3_G3_B2, RGB5 etc.ˤ
		٤ RGBʥݡͥȿ ˡ
		RGBA ϤΥեޥåȤϤ٤ RGBAʥݡͥȿ
		ˤʤޤ

		ǥեȤ GL_RGB8 Ǥϡglclock Υƥ
		.ppm եˤ RGB8 Σӥåȥե륫顼եޥåȤ
		ʤäƤ뤿Ǥ
		OpenGL-1.0 ٥ޡ⡼ɤǤΥǥեȤ RGB ˤʤޤ

		glclock-6.0 Beta ΥǥեȤ RGBʤĤޤӥåȿ٤
		Ϥʤˤäᡢǥץ쥤ӥåȥ⡼ɤξˡ
		ƥ⣱ӥåȤ򤵤졢뤳Ȥޤ
		glclock-6.0 Beta 2.9 ʹߤǤŪˣӥåȤꤷƤ
		ᡢĶˤäƤϸܤƤޤ
		󥿥ब RGB8 򥵥ݡȤƤɬפޤ

		ƥ꤬ʤʣ̤ͣ˴ĶǤϡ
		-r, -e ץ˥ƥ꤬­ʤʤꡢ
		¹ǽ⤷®٤㲼ǽޤ
		ƥξʤĶǡmetalclock  marbleclock 
		®٤Լ㲼ϡ
		-tf RGB4 
		-tf R3_G3_B2
		Τ褦ˡƥΥӥåȿ٤Ū㤯ƤߤƤ
		®٤ǽޤʲϵˤʤޤˡ

		ƥңǣ¤ΣݡͥȤǤ뤿ᡢ
		㤨 RGBA ϤΦդեޥåȤꤷƤ⡢ܤ
		ѲϤޤ
		ƥԹ塢RGB  RGBA ꤹ
		®٤®ʤ礬ޤ

		INTENSITY, LUMINANCE ϤΥեޥåȤꤹȡƥ㤬
		پΤߤĤᡢο˴ط̵쥤
		ƥѤ뤳Ȥˤʤޤ
		ޤALPHA ϤǤϡͭʿޤglclock 
		ƥͤʤᡢƥ㤬Ž
		ʤΤƱ̤ˤʤޤ

-TC		Ūʰ̥ƥեޥåȤѡʴ˾ˤޤ
		-tf GL_COMPRESSED_RGB
		Υ硼ȥåȤǤ

		¹ԴĶ OpenGL-1.1 ʹߤ
		GL_ARB_texture_compression
		򥵥ݡȤƤɬפޤ
		ݡȤƤʤĶǤϡѲǽʤäȤᤤեޥå
		򤵤ޤ

-S3TC		S3TC ̥ƥեޥåȤѡʴ˾ˤޤ
		-tf GL_COMPRESSED_RGB_S3TC_DXT1
		Υ硼ȥåȤǤ

		¹ԴĶ OpenGL-1.1 ʹߤ
		GL_ARB_texture_compression 
		GL_EXT_texture_compression_s3tc
		򥵥ݡȤƤɬפޤ
		ݡȤƤʤĶǤϡѲǽʤäȤᤤեޥå
		򤵤ޤ

-FXT1		3Dfx  FXT1 ̥ƥեޥåȤѡʴ˾ˤޤ
		-tf GL_COMPRESSED_RGB_FXT1
		Υ硼ȥåȤǤ

		¹ԴĶ OpenGL-1.1 ʹߤ
		GL_ARB_texture_compression 
		GL_3DFX_texture_compression_FXT1
		򥵥ݡȤƤɬפޤ
		ݡȤƤʤĶǤϡѲǽʤäȤᤤեޥå
		򤵤ޤ


-p[ers] s	OpenGL ˡѡڥƥ֥쥯ΥҥȤꤷޤ

		F : GL_FASTEST : ǤΨɤץ
		N : GL_NICEST  : ǤΡޤϺǹʼΥץ
		ʳ : GL_DONT_CARE : ʤʥǥեȡˡ

		OpenGL ưĶˤäƲΤϰۤʤ뤿ᡢɬ
		  ꤷ̤ˤϤʤޤ


-ss[cale] d	åɥƥ¹Ի-s ޤ -r ץˤ
		ƥ S ɸΥѹޤ
		ǥեȤ 32.0 Ǥ

-ts[cale] d	åɥƥ¹Ի-s ޤ -r ץˤ
		ƥ T ɸΥѹޤ
		ǥեȤ 32.0 Ǥ

-t[exscale] d	åɥƥ¹Ի-s ޤ -r ץˤ
		ƥ S,T ξƱͤꤷޤ

-dt[exscale] d	ǥƥƥѻ-D ץ󻲾ȡˤΥƥ
		ꤷޤS, T ɸξˡ
		ǥեȤ 6.0 Ǥ


-i[size] n	̣ʤϡΥץϻȤʤǤ

		ƥȤꤹ˥᡼ե륿ʤ
		Ĳ줾 2  n ˥󥰤ޤ
		οꤹȡ̵˥ƥबݡȤ
		ƥκ祵ޤǳ礷ޤ

		0ʥǥեȡˤϡβե礭ΤޤѤޤ
		-i 8 Ȼꤹȡ256 x 256 ˥󥰤ޤ

		ϡɥǤΥե륿󥰤ƤʤĶǤϡ
		-fi N ޤ -N ץꤹȡĤޤե륿󥰤
		ʤȡ®٤夷ޤ
		ƥβޤ礭ʤϡ
		ץ­ˤ른㥮Ωޤ

		ǡ餫ե륿ܤʤƥΥ᡼
		礷Ƥޤ
		ˤꡢŪ˥Х˥ե륿󥰤ܤ褦ʸ̤
		ޤ
		줬ΥץŪǤ

		եȥδĶǥƥޥåԥ󥰤Ԥϡ
		-N -i -1
		ȻꤷƵưȡŪʤ֤®ʤޤ

		ʤ饵㤷ƥȤޤ
		ޤǽ˥󥰤ʬưˤʤ֤ޤ

		ƥ˥Х˥ե륿ܤƤ-fi L or LN
		or LL ץˤˤϤޤä̤Ϥޤ

		ϡɥ졼бδĶ䡢ץΰ̣
		ʤϡΥץϻѤʤǤ


 饤ƥ󥰴Ϣץ

OpenGL API Υ饤ƥ󥰡ʸǥ󥰡ˤ˴ؤ륪ץǤ
饤ƥ󥰤Ԥʤ⡼ɡ-s 1, -e 1, -C, -r 1 ʤɡˤǤ̵Ǥ


-l[ight] n	ο n Ĥˤޤ
		n ˤ 08 ޤǤǤޤ
		ǥեȤ 5 Ǥ
		ϡ¹ '1''8' ǤĤǤѹǤޤ

		οϡ٤®١̤ǤäȤ⤪Ǥ


-lt[ype] n	μꤷޤ
		n ˤ 02 ޤǤǤޤ

		0 : ǥեȡʿԸʸʤ
		1 : ʵΥΣȿ㤷Ƹ
		2 : ݥåȸ˲ä饤ȤˤäƤ⸺

		ʤ顢n 礭ʤʤĤޤ׻ʣˤʤˤۤɡ
		٤ʤޤ

		¹ 'i', 'o', 'p' ǡ줾ʿԸݥå
		ˤĤǤѹǤޤ

		θϴĶޥåפǤɽǤʤᡢĶޥåԥ󥰤
		ѤƤ⡼ɡ-e, -C, -rˤǤϡޥɥå
		ʤʤꡢܤʤޤ


-ls[aturation] d
		κ١ʿ䤫ˤꤷޤ

		1.0 ǥեȤǡͤ礭ۤ䤫ˤʤꡢ
		0.0 ǥΥ饤Ȥˤʤޤ
		ޥʥͤꤹȡ俧ȿФοˤˤʤޤ

		¹桢'h', 'j' ǡĤǤĴǤޤ
		'h' 򲡤˺٤ʥǥեȤ飵󲡤
		Υ饤ȡˡ'j' 򲡤˺٤夬ޤ
		٤򲼤³̥ΥĶȡ俧ȤʤդˤǺ٤
		夬äƤ椭ޤ
		'H', 'I'SHIFT 򲡤ʤˤǡǥեȤκ٤ޤ

		Ķޥåԥ󥰤ѤƤ⡼ɤǤϡ¹Ѳȡ
		Ķޥåפ٤ѲбǤʤᡢ줺
		ܤʤޤ


-l[rotate] n	βžư ON/OFF ꤷޤ
		n ˤ -1, 0, 1 Τ줫ꤷޤ

		-1 : ǥեȡĶޥåԥ󥰤Ԥʤ⡼ɡʸưŪ
		     ѲƤ̷⤬ʤ⡼ɡˤΤ߸ưޤ
		 0 : ưޤ
		 1 : ɬưޤ

		¹ 'k' ǡĤǤžư ON/OFF Ǥޤ

		Ķޥåԥ󥰤ѤƤ⡼ɤǤϡưȴĶޥå
		Ȥʤʤ뤿ᡢܤʤޤ


-sp[ecular] d	Ūʥڥ顼ʥϥ饤ȡˤζꤷޤ
		ǥեȤ 1.0 Ǥ

		Ķޥåԥ󥰤Ѥ⡼ɡ-r  -e-C ʤɡˤʻ
		  ƤƯޤ


-LO[CAL]	OpenGL  GL_LIGHT_MODEL_LOCAL_VIEWER ͭˤޤ

		ꤹȡǥ󥰤κݤ˻٥ȥĺñ̤
		Τ˷׻ޤ
		ꤷʤ (0, 0, -1) Ȥʤޤ
		®٤㲼ޤ̼¿夷ޤ

		¹ 'l' ǡĤǤ ON/OFF ڤؤޤ

		glclock ǤϡտṲ̄ˡ٥ȥ򤺤餹ʤɤơ
		ΥץꤷʤβڸƤޤ
		ΤᡢΥץˤŪѲϤޤ


-LIGHT[TWOSIDE]	OpenGL  GL_LIGHT_MODEL_TWO_SIDE ͭˤޤ

		ꤹȡ饤ƥ󥰷׻ɬξ̡ʥݥꥴ΢ɽ
		ˤĤƹԤޤ
		̾盧ΥץꤷƤ⡢®٤٤ʤǽǡ
		ޤạ̈ޤ

		3Dfx OpenGL Beta 2.1 ǡͭˤƤ®٤夬
		Ȥ̣θݤǧᡢǰΤŪ˻Ǥ
		褦ץˤޤ

		3Dfx OpenGL Beta 2.1 δĶǤϼưŪ˻ꤵޤ


 ٥ޡϢץ


-F[PS]		FPS (Frames / Sec), kTPS (kilo-Triangles / Sec)Ϥޤ

		äޤϣե졼 FPSʥե졼ࡿáˤ׻
		FPS ̺ɽޤ

		ˡFPSkTPS1000 ȥ饤󥰥롿áˤȡե졼
		Ƥȥ饤󥰥
		kTPF1000 ȥ饤󥰥롿ե졼ˤɸϤ˽Ϥޤ
		¹ 'f' 򲡤ȡĤǤϤ ON/OFF Ǥޤ

		Windows ǤǤɸϤ˴뤿ᡢǥեȤ
		glclock.log Ȥե˽Ϥޤ

-sl[eep] n	CPU ٥ȥ륪ץ

		ե졼褹٤ˡߥü¹Ԥ򥹥꡼פޤ
		ǥեȤ 0ʰڥ꡼פʤˤǤ

		꡼פƤ֤ CPU ȤޤΤǡ󤵤Ƥ
		ʤɡ٤ڸ뤿˻Ѥޤ


 ץåξܺꥪץ

Υץϡ-q ץܺ٤˻ץåκ٤
ΤǤ
-q ץŪ˰ʲΥץȤ߹碌Ƥޤ


-hed[ron] n	0 : ʬñ̤ΰ֤ǲž¿ΤȬΤˤޤ
		0 ʳ : ǥեȡΤˤޤ

-d[ivide] n	Τη ѷˤޤ
		n ˤ 3 ʾοͤǤޤ
		ǥեȤ 32 Ǥ

-g[lass] n	ɽ̤Υ饹ĥɽˡꤷޤ
		n ˤ 03 ꤷޤ

		0 : 饹ڹԤʤޤ
		1 : ϥ饤ȤΤʡˤžޤ
		    ǥեȤǤĶޥå׻ѻ 2 ѹޤ
		2 : 饹ɽ̤ȿͤɽޤ
		3 : Ѷʤ饹ȿͤɽޤ

-bi[t] n	פοˤʸ׾ñ̤γʡˤ ON/OFF
		0 ꤹ褷ޤ
		0 ʳˤ褷ޤʥǥեȡˡ

-me[sh] n	פΰߤκ٤ 2 फ򤷤ޤ
		0 ñʥǥѤޤ
		0 ʳʥǥեȡˤʣʥǥѤޤ

-go[ld] n	פμϤդƤ⿧ξκ٤ꤷޤ
		ϻѿʻΡˤ n ʬ䤷褷Ƥޤ
		νǡ뻰ѷʬ䤹뤿ᡢ
		Ĥξ 4  n+1 Υݥꥴ褹뤳Ȥˤʤޤ
		ǥեȤ 2 ǤʣĤξ 4^(2+1) = 64 ݥꥴˡ

		n  -1 ꤹȡ褷ޤ
		ޤ5 ʾλϤ᤿ɤǤ礦(^^;;


 ¾Υޥʡʥץ


-ST[OP]		פưޤʰ̣ʤ(^^;;

-ms[peed] d	ޥɥåδ٤ꤷޤ
		ǥեȤ 160.0 Ǥ

-NO[LID]	פγʤޤǤⳫġʡˤϤǤޤ

-bg[color] n	طʿ֤ˤ륰ǡλꤷޤ

		0 : ǥեȡطʿȸο֤ˤäƥǡ
		1 : طʿϾͼī˾ƿˡϿ롣
		2 : طʿϾʰŤĿˡϿ롣
		3 : طʿϾʶˡϿ롣
		4 : طʿϹϿ롣

		 0 ʳǤϡο֤οǸʥǡʤ
		  ˤʤޤ



 ĥǽOpenGL ExtensionsˤΥݡȤˤĤ 

glclock ϡOpenGL ĥǽOpenGL ExtensionsˤбƤޤ
ѲǽʴĶǤϲ®٤夷ޤ
Ū˼ưŪ˻ѤޤΤǡ桼ä˰ռɬפϤޤ
̣Τϡʲɤߤ

OpenGL ޥɤɲäʤѥ᥿ɲäΤߤγĥǽϡ
󥿥 OpenGL ΥݡȤΤߤǻѲǽǤ
ޥɤɲäΤĥǽϡѥӥ󥿥
OpenGL ĥǽ򥵥ݡȤƤɬפޤ
Windows Ǥϡ󥿥 OpenGL ΥݡȤΤߤǻѲǽǤ

бƤĥǽϰʲ̤Ǥ

 ޥƥ

GL_ARB_multitexture
GL_EXT_multitexture
GL_SGIS_multitexture

-r 2 ץ˻ѡ
ƥ㤪ӥ饤ȥޥåפΥ֥ɤʤɡ裲ѥʾɬפ
ƥ֥ǥ󥰤򣱥ѥǽ뤳ȤǤޤ
Τ®Ǥޤ

ѥ󥿥ǡOpenGL-1.1 ʹߤ
Τ줫γĥǽ򥵥ݡȤƤɬפޤ
Windows Ǥϡ󥿥ΥݡȤΤߤǻѲǽ

 ѥ졼ȡڥ顼顼

GL_ARB_separate_specular_color
GL_EXT_separate_specular_color

-s 3 ץ˻ѡ
ƥޥåԥ󥰻Υڥ顼ʸϥ饤ȡˤ
ƥ֥ǥ󥰤θ˲ûʥڥ顼
褷ޤ
εǽݡȤƤʤĶǤϡѥǥڥ顼
ûɬפ뤿ᡢ®٤㲼ޤ

OpenGL-1.2 ʹߤǤ˥ݡȤƤޤ
󥿥ΥݡȤΤߤǻѲǽǤ

 ƥ㡦֥

GL_EXT_texture_object

-e, -C, -r ץ˻ѡ
ʣΥƥ®ڤؤƻѤǤޤ
glclock ǤϡεǽȤʤ硢Υƥʬ䤷
ʣΥƥȤƻѤ뤿ᡢޤ

OpenGL-1.1 ʹߤǤ˥ݡȤƤޤ
ѥ󥿥ΥݡȤɬפǤ
Windows Ǥϡ󥿥ΥݡȤΤߤǻѲǽ

 ݥꥴ󡦥եå

GL_EXT_polygon_offset

-s 3, -r, -D ץƱˡ-zoffset ꤵ줿˻ѡ
ѥʹߤΥ󥰻ˡڥХåե˻Ȥͤ˥եåȤͿޤ
δĶ褬ʤΤɤ˻ȤǤΤǡ
̾μ¹ԤˤϤۤȤɴطޤ

OpenGL-1.1 ʹߤǤ˥ݡȤƤޤ
ѥ󥿥ΥݡȤɬפǤ
Windows Ǥϡ󥿥ΥݡȤΤߤǻѲǽ

 Ρޥˡˡޥåԥ󥰡ʥƥɸưΰ

GL_EXT_texture_cube_map
GL_NV_texgen_reflection

-e, -C, -r ʴĶޥåԥ󥰻ѡˤƱˡ-FAKE ꤵ줿˻ѡ

Ķޥåԥ󥰤ȿͥ٥ȥ׻ˡ
ˡ٥ȥ򤽤Τޤ޴ĶޥåפΥƥɸȤƻѤޤ
ʿƤλΤ̤Ȥʤޤ
ȿͥ٥ȥη׻Ѥˤʤ뤿ᡢĶޥåԥ󥰤¿®ˤʤޤ

glclock Ǥϡɸ르ꥺѤǤ
GL_EXT_texture_cube_map Ѥ⡢塼ִĶޥåԥ󥰤ԤǤ
ޤʺɸ르ꥺѤˡ

󥿥ΥݡȤΤߤǻѲǽǤ

 󥢥ȥԥåʰˡե륿

GL_EXT_texture_filter_anisotropic

-e, -s, -C, -r ʥƥѡ˻-ani[sotropy] ꤵ줿˻ѡ
ƥ㡦ե륿󥰤ΰ
̾Υߥåץޥåԥ󥰤Ǥϡƥ㤬Ĺ˰Ф줿ˡ
̾줿Υ˹äߥåץޥåפѤޤ

ΤᡢĹΥƥϡɬװʾ˽̾줿ߥåץޥåפ
Ѥ뤳Ȥˤʤꡢƥβ٤Ƥʤޤ
̡󤯤Υƥ㤬üˤܤ䤱ꡢ㥮Ωäꤷޤ
ե륿ϤɤüʥߥåץޥåפǤ
ܺ٤ -ani[sotropy] ץ򻲾ȤƤ

󥿥ΥݡȤΤߤǻѲǽǤ

 ̥ƥեޥå

GL_ARB_texture_compression
GL_EXT_texture_compression_s3tc
GL_3DFX_texture_compression_FXT1

-e, -s, -C, -r ʥƥѡ˻-tf[ormat] ꤵ줿˻ѡ
S3TC, FXT1 Ȥḁ̈ƥեޥåȡ

GL_ARB_texture_compression 򥵥ݡȤƤ¹ԴĶǤϡ
-tf ͿեޥåȥܥȤơ
GL_COMPRESSED_ALPHA	GL_COMPRESSED_LUMINANCE	GL_COMPRESSED_LUMINANCE_ALPHA
GL_COMPRESSED_INTENSITY	GL_COMPRESSED_RGB	GL_COMPRESSED_RGBA
ΰ̥եޥåȤѲǽˤʤޤ
ŪˤɤΤ褦ʰ̷Ѥ뤫ϴĶ˰¸ޤ¿ʬˡ

GL_EXT_texture_compression_s3tc, GL_3DFX_texture_compression_FXT1 
ݡȤƤĶǤϡS3TC, FXT1 ζŪʰˡŪ˻
Ǥޤ
ݡȤʤĶǤϡѲǽʺǤᤤեޥåȤưŪ򤵤ޤ

GL_EXT_texture_compression_s3tc 򥵥ݡȤĶǤϡΥܥ˲ä
GL_COMPRESSED_RGB_S3TC_DXT1		GL_COMPRESSED_RGBA_S3TC_DXT1
GL_COMPRESSED_RGBA_S3TC_DXT3	GL_COMPRESSED_RGBA_S3TC_DXT5

GL_3DFX_texture_compression_FXT1 򥵥ݡȤĶǤ
GL_COMPRESSED_RGB_FXT1	GL_COMPRESSED_RGBA_FXT1
줾Ѳǽˤʤޤ

ǤϡGL_S3_s3tc extension ˤбƤޤ
GL_3DFX_texture_compression_FXT1 ˤĤƤư̤ǧǤ
ץ갵̥ƥեޥåȡ.dds եˤ̤бǤ
󥿥ΥݡȤΤߤǻѲǽǤ
