===========================================================================

			glclock ι

	ǯ
	Masa 
	E-Mail: masa@daionet.gr.jp
	URL   : http://www.daionet.gr.jp/~masa

===========================================================================

glclock  2000/06/18 ߤκǿС 6.0 Beta 6.0 Ǥ
ǿǤϡˡ¿ʬ˺ԤΥ֥ȤɤǤޤ


--
 glclock-6.0 Beta 3.0  glclock-6.0 Beta 6.0 ؤѹ2000/06/18

S3TC, FXT1 Ȥäƥ㰵̥եޥåȤб
ץȡʥ硼ȥåȡˤ chromeclockʥꥢʶ°סɲ
°ס-e ץˤǤǥƥƥѲǽ
nVIDIA GeForce ꡼κǶΥɥ饤ФȤ
glclock Mark ΰǰ۾ʥФԶ
X-Window Ǥǥѥ˰۾ʤۤɤΥɬפȤԶ
G400 ɽä븽ݤ򶯰
glclock Mark Υ׻򥦥ȡʽŤդѹ
åɥƥκ١ȥ饹Ȥѹǽ
TROUBLESHOOT.txt ɲ
¾١ȤԶνɤǤɤ褦ʽʤ

ơѹˤĤƴñޤ

 S3TC, FXT1 Ȥäƥ㰵̥եޥåȤб

S3TC (DXT1, DXT3, DXT5), 3Dfx  FXT1 Ȥäƥΰ̥եޥåȤ
бޤ
ʤ鰵̥ƥѤ˲٤ι⤤ƥѰդ٤Ǥ
ǤϺƤޤͽ̤Ǥˡ
Τᡢ¿ˤʤޤ
ƥˤϤʤ뤿ᡢƥ㥭åߤǤ餯
ѥեޥ󥹤ϸ夷ޤ

Ȥꤢñʻˡϡ¹ԻץȤ
-TC, -S3TC, -FXT1 Τ줫ꤹ뤳ȤǤ

-TC   : RGB ̥եޥåȡ-tf C_RGB Υ硼ȥåȡ
-S3TC : S3TC  RGB DXT1 եޥåȡ-tf C_RGB_S3TC_DXT1 Υ硼ȥåȡ
-FXT1 : 3Dfx  RGB FXT1 եޥåȡ-tf C_RGB_FXT1 Υ硼ȥåȡ
ȤʤäƤꡢݡȤƤĶǤϥƥ㰵̤ͭˤʤޤ
ݡȤʤĶǤϡѲǽʺǤᤤեޥåȤưŪ򤵤ޤ

˶ŪʥեޥåȤǽǤ
GL_ARB_texture_compression 򥵥ݡȤƤ¹ԴĶǡƥ
եޥåȻꥪץ-tf[ormat]ˤ˰̥եޥåȤꤹȡ
ƥ㰵̤ͭˤʤޤ

-tf ͿեޥåȥܥȤơ
GL_COMPRESSED_ALPHA	GL_COMPRESSED_LUMINANCE	GL_COMPRESSED_LUMINANCE_ALPHA
GL_COMPRESSED_INTENSITY	GL_COMPRESSED_RGB	GL_COMPRESSED_RGBA
ΰ̥եޥåȤ˻Ѳǽˤʤޤ
 glclock Ǥ RGB ʳϤۤȤ̵̣Ǥ

ܥ GL_ ϾάǽǤ
ޤALPHA  ALUMINANCE  LINTENSITY  ICOMPRESSED  C  OK Ǥ
㤨 GL_COMPRESSED_LUMINANCE_ALPHA ϡC_L_A Ǥ OK Ǥ

GL_EXT_texture_compression_s3tc, GL_3DFX_texture_compression_FXT1 
ݡȤƤĶǤϡS3TC, FXT1 ζŪʰˡŪ˻Ǥޤ
ݡȤʤĶǤϡѲǽʺǤᤤեޥåȤưŪ򤵤ޤ

GL_EXT_texture_compression_s3tc 򥵥ݡȤĶǤϡΥܥ˲ä
GL_COMPRESSED_RGB_S3TC_DXT1	GL_COMPRESSED_RGBA_S3TC_DXT1
GL_COMPRESSED_RGBA_S3TC_DXT3	GL_COMPRESSED_RGBA_S3TC_DXT5

GL_3DFX_texture_compression_FXT1 򥵥ݡȤĶǤ
GL_COMPRESSED_RGB_FXT1	GL_COMPRESSED_RGBA_FXT1
줾Ѳǽˤʤޤ

Ǥ񤭤ޤեޥåȥܥ򤤤ꤹΤݤʾϡ
-TC, -S3TC, -FXT1 ץǡơκǤŪ RGB եޥåȤȯ
Ǥޤ
-TC   : -tf C_RGB Υ硼ȥå
-S3TC : -tf C_RGB_S3TC_DXT1 Υ硼ȥå
-FXT1 : -tf C_RGB_FXT1 Υ硼ȥå

ǤϡGL_S3_s3tc extension ˤбƤޤ
GL_3DFX_texture_compression_FXT1 ˤĤƤư̤ǧǤ
ץ갵̥ƥեޥåȡ.dds եˤ̤бǤ

 ץȡʥ硼ȥåȡˤ chromeclockʥꥢʶ°סɲ

glclock ץȡWindows ǤǤϥ硼ȥåȡˤ chromeclock Ȥ
ꥢʶ°פɲäޤ
ѥ󥿥

OpenGL-1.1 ʹ
GL_EXT_texture_object  Extension

Τ줫ʥƥ㡦֥ȡˤ򥵥ݡȤƤɬפޤ
ɤ⥵ݡȤʤĶǤϡmetalclock Ʊˤʤޤ

 °ס-e ץˤǤǥƥƥѲǽ

glclock-6.0 Beta 5.0 ϡǥƥƥ-D ץˤ
-r ץΤͭǤglclock-6.0 Beta 6.0 ϡ
-e ץʶ°ס˻ͭˤʤޤ
ä chromeclock-e 2 -DˤϥꥢǤ

-e λϥޥƥĥǽɬܤǤ
ѥ󥿥ǡOpenGL-1.1 ʹߤ

GL_ARB_multitexture
GL_EXT_multitexture
GL_SGIS_multitexture

Τ줫γĥǽ򥵥ݡȤƤɬפޤ
Windows Ǥϡ󥿥ΥݡȤΤߤǻѲǽ

 nVIDIA GeForce ꡼κǶΥɥ饤ФȤ
 glclock Mark ΰǰ۾ʥФ븽ݤ

GeForce ꡼ǡnVIDIA ե󥹥ɥ饤С5.22 ˤѤȡ
glclock Mark ΰΥƥȡ6. Maximum Triangles Mark Υ󥰥Хåեˤ
۾͡ãݥꥴĶˤˤʤԶޤ
ޡ٤㲼ǤˤľäƤʤǽޤ
GeForce ꡼򤪻Ȥǡ֤ޤפȻפä
ä㤤ޤ顢𤯤

 X-Window Ǥǥѥ˰۾ʤۤɤΥɬפȤԶ

ΥС UNIX X-Window Ǥϡѥ̤Υ꤬ɬפǤ
ʤѥǤɤ餫꤬äᡢޤ
ѥΥ̤ϣ̤˸äƤϤǤ

 G400 ɽä븽ݤ򶯰

Matrox G400 ǡmarbleclock, woodclock, mwclock Ȥäס-r ץ
ѻˤ΢ˤʤɽʤʤԶ礬ޤ

ޥƥߤΤ褦ǤΤʸȽƤʤᡢ
Ȥꤢν֤Ȥ G400 ĶǤϥޥƥĥǽػߤޤ
Τᡢmarbleclock  woodclock Ǥǽ¿®٤㲼ޤ

 glclock Mark Υ׻򥦥ȡʽŤդѹ

ΥСǤϡΥñ FPS ʿͤ׻Ƥޤ
ܼŪ١ʤɤˤäƽŤߤդ褦ѹޤ

ñʿͤΥ׻ξ硢㤨¾٤ܤ٤Τ
ŤǤϡؤαƶ¾Ⱦʬ٤ˤʤäƤޤޤ
դ٤˷ڤϡ礭ƶͿ뤳Ȥˤʤޤ
ΤᡢñդȤĶۤͭʷ׻ˤʤäƤޤ

νˤꡢƱѤƤ glclock Mark ΥѲޤ
ΥС¬ꤷ *.log ե뤬ĤäƤϡ*.log ե
 glclockmark ˤƼ¹ԡWindows ǤǤϥɥåɥåפ OK
ȡƷ׻ *.html Ǥޤ

 åɥƥκ١ȥ饹Ȥѹǽ

-s ץ⤷ -r ץѻˡ
-ssa[turation] ǥåɥƥκ٤
-sc[ontrast] ǥåɥƥΥȥ饹ȤѹǤޤ
ܺ٤ -ssa  -sc ץ򻲾ȤƤ

 TROUBLESHOOT.txt ɲ

TROUBLESHOOT.txt ˤĤɲäޤG400Mesa Library ˡ


 ɲäѹΤäץ

-tf[ormat] s	ƥեޥåȤŪ˻Τˤϴ˾ˤޤ

		ˤϡƥɽ뤿ǿ⤷ϥեޥåȤ
		ɽܥꤷޤ
		ǥեȣңǣ³ƣӥåȥեޥåȡGL_RGB8ˤǤ

		ܥϡOpenGL API  glTexImage*D() ޥɤ˻ꤹ
		ݡͥȿޤեޥåȤΥܥƱǡ
		ʲΤ줫Ǥޤ

		1	2	3	4

		GL_ALPHA	GL_ALPHA4	GL_ALPHA8
		GL_ALPHA12	GL_ALPHA16

		GL_LUMINANCE	GL_LUMINANCE4	GL_LUMINANCE8
		GL_LUMINANCE12	GL_LUMINANCE16

		GL_LUMINANCE_ALPHA	GL_LUMINANCE4_ALPHA4
		GL_LUMINANCE6_ALPHA2	GL_LUMINANCE8_ALPHA8
		GL_LUMINANCE12_ALPHA4	GL_LUMINANCE12_ALPHA12
		GL_LUMINANCE16_ALPHA16

		GL_INTENSITY	GL_INTENSITY4	GL_INTENSITY8
		GL_INTENSITY12	GL_INTENSITY16

		GL_RGB		GL_R3_G3_B2	GL_RGB4		GL_RGB5
		GL_RGB8		GL_RGB10	GL_RGB12	GL_RGB16

		GL_RGBA		GL_RGBA2	GL_RGBA4	GL_RGB5_A1
		GL_RGBA8	GL_RGB10_A2	GL_RGBA12	GL_RGBA16

		¹ԴĶ
		GL_ARB_texture_compression  extension
		򥵥ݡȤƤ硢äưʲΰ̥եޥåȤǽ
		ǤʥݡȤƤʤĶǤϺǤᤤեޥåȤưŪ
		򤵤ޤˡ

		GL_COMPRESSED_ALPHA		GL_COMPRESSED_LUMINANCE
		GL_COMPRESSED_LUMINANCE_ALPHA	GL_COMPRESSED_INTENSITY
		GL_COMPRESSED_RGB		GL_COMPRESSED_RGBA

		ϰŪʰ̥եޥåȤǡŪˤɤΤ褦
		եޥåȤѤ뤫ϴĶ¸Ǥ¿ʬˡ

		GL_EXT_texture_compression_s3tc 򥵥ݡȤĶǤϡ
		˰ʲ˼ S3TC ζŪʥեޥåȤǤޤ

		GL_COMPRESSED_RGB_S3TC_DXT1	GL_COMPRESSED_RGBA_S3TC_DXT1
		GL_COMPRESSED_RGBA_S3TC_DXT3	GL_COMPRESSED_RGBA_S3TC_DXT5

		Ʊ GL_3DFX_texture_compression_FXT1 򥵥ݡȤĶǤϡ
		ʲ FXT1 ζŪʥեޥåȤǤޤ

		GL_COMPRESSED_RGB_FXT1	GL_COMPRESSED_RGBA_FXT1

		եޥåȥܥʸǤ⾮ʸǤ⹽ޤ
		Ƭ "GL_" ʬϾάǤޤ
		ޤALPHA  ALUMINANCE  LINTENSITY  ICOMPRESSED
		 C  OK Ǥ
		㤨 GL_LUMINANCE12_ALPHA4 ϡL12_A4 Ǥ OK Ǥ

		ݡͥȿξΣοͤϡ줾졢
		1  GL_LUMINANCE2  GL_LUMINANCE_ALPHA3  GL_RGB
		4  GL_RGBA Ȼꤹ뤳ȤƱǤ

		R, G, B Ϥ줾֡СḤ̂A  ALPHA Ϧͤ
		INTENSITY, LUMINANCE ϵپ̣ޤ

		ܥ R, G, B, A, INTENSITY, LUMINANCE ʤɤϡ
		ƥݡͥȤιƤɽޤ
		㤨 RGB ϡ֡СĤΣݡͥȤǹ
		եޥåȤǤ

		ݡͥȤɽʸθ˿ͤդƤϡ
		ˤΥݡͥȤɽ뤿Υӥåȿ٤ޤ
		㤨 R3_G3_B2 ϡR, G, B ΣݡͥȤǹ졢
		줾֣ӥåȡУӥåȡģӥåȤΥեޥå
		ʹףӥåȡˤ̣ޤ
		RGBA16 ϡ֡Сġ줾죱ӥåȡʷףӥåȡ
		ΥեޥåȤǤ

		ӥåȿ٤λϡɬꤷ̤ˤϤʤޤ
		󥿥 OpenGL ꤵ줿եޥåȤ򥵥ݡȤƤʤ
		ϡѲǽʤäȤᤤեޥåȤưŪ򤵤ޤ
		ޤOpenGL Υ󥿥С 1.0 ξϡӥåȿ
		ϰ̵뤵ޤ
		㤨СRGB ϤΥեޥåȡR3_G3_B2, RGB5 etc.ˤ
		٤ RGBʥݡͥȿ ˡ
		RGBA ϤΥեޥåȤϤ٤ RGBAʥݡͥȿˤ
		ʤޤ

		ǥեȤ GL_RGB8 Ǥϡglclock Υƥ
		.ppm եˤ RGB8 Σӥåȥե륫顼եޥåȤ
		ʤäƤ뤿Ǥ
		OpenGL-1.0 ٥ޡ⡼ɤǤΥǥեȤ RGB ˤʤޤ

		glclock-6.0 Beta ΥǥեȤ RGBʤĤޤӥåȿ٤
		Ϥʤˤäᡢǥץ쥤ӥåȥ⡼ɤξˡ
		ƥ⣱ӥåȤ򤵤졢뤳Ȥޤ
		glclock-6.0 Beta 2.9 ʹߤǤŪˣӥåȤꤷƤ
		ᡢĶˤäƤϸܤƤޤ
		󥿥ब RGB8 եޥåȤ򥵥ݡȤƤɬפޤ

		ƥ꤬ʤʣ̤ͣ˴ĶǤϡ
		-r, -e ץ˥ƥ꤬­ʤʤꡢ
		¹ǽ⤷®٤㲼ǽޤ
		ƥξʤĶǡmetalclock  marbleclock 
		®٤Լ㲼ϡ
		-tf RGB4 
		-tf R3_G3_B2
		Τ褦ˡƥΥӥåȿ٤Ū㤯ƤߤƤ
		®٤ǽޤʲϵˤʤޤˡ

		ƥңǣ¤ΣݡͥȤǤ뤿ᡢ
		㤨 RGBA ϤΦդեޥåȤꤷƤ⡢ܤ
		ѲϤޤ
		ƥԹ塢RGB  RGBA ꤹ
		®٤®ʤ礬ޤ

		INTENSITY, LUMINANCE ϤΥեޥåȤꤹȡƥ㤬
		پΤߤĤᡢο˴ط̵쥤
		ƥѤ뤳Ȥˤʤޤ
		ޤALPHA ϤǤϡͭʿޤglclock 
		ƥͤʤᡢƥ㤬Ž
		ʤΤƱ̤ˤʤޤ

-TC		Ūʰ̥ƥեޥåȤѡʴ˾ˤޤ
		-tf GL_COMPRESSED_RGB
		Υ硼ȥåȤǤ

		¹ԴĶ OpenGL-1.1 ʹߤ
		GL_ARB_texture_compression
		򥵥ݡȤƤɬפޤ
		ݡȤƤʤĶǤϡѲǽʤäȤᤤեޥå
		򤵤ޤ

-S3TC		S3TC ̥ƥեޥåȤѡʴ˾ˤޤ
		-tf GL_COMPRESSED_RGB_S3TC_DXT1
		Υ硼ȥåȤǤ

		¹ԴĶ OpenGL-1.1 ʹߤ
		GL_ARB_texture_compression 
		GL_EXT_texture_compression_s3tc
		򥵥ݡȤƤɬפޤ
		ݡȤƤʤĶǤϡѲǽʤäȤᤤեޥå
		򤵤ޤ

-FXT1		3Dfx  FXT1 ̥ƥեޥåȤѡʴ˾ˤޤ
		-tf GL_COMPRESSED_RGB_FXT1
		Υ硼ȥåȤǤ

		¹ԴĶ OpenGL-1.1 ʹߤ
		GL_ARB_texture_compression 
		GL_3DFX_texture_compression_FXT1
		򥵥ݡȤƤɬפޤ
		ݡȤƤʤĶǤϡѲǽʤäȤᤤեޥå
		򤵤ޤ


-NO_texture_comp[ression]
		̥ƥեޥåȴϢεǽλѤػߤޤ

-NO_texture_compression_s3tc
		S3TC Ϥΰ̥ƥեޥåȤλѤػߤޤ

-NO_texture_compression_s3tc
		3Dfx FXT1 Ϥΰ̥ƥեޥåȤλѤػߤޤ

-NO_ARB_texture_comp[ression]
-NO_EXT_texture_compression_s3tc
-NO_3DFX_texture_compression_FXT1
		줾ꤵ줿ĥǽλѤػߤޤ


-D[ETAILTEX]	̾ΥƥȤ̤˺٤ͤΥƥ֥ɤ
		ɽ̤Τ٤ͤɽޤ

		פ礭礷ƤƥƤΩʤʤޤ
		礷ʤ̾ȤκۤȤȽʤȤä⤢ޤ(^^;
		ޤꥢʡʼ̼ι⤤ˤʤޤ
		äȤ⡢ȥꥢϰ̣㤦ᡢߤʬȻפޤ

		-r ⤷ -e ץΤͭǤ

		-e ץϡޥƥĥǽɬܤǤ
		Ĥޤꡢglclock Υѥ OpenGL Ķ
		󥿥 OpenGL Ķ

		GL_ARB_multitexture  extension
		GL_EXT_multitexture  extension
		GL_SGIS_multitexture  extension

		Τ줫򥵥ݡȤƤɬפޤ
		Windows Ǥϡ󥿥ΥݡȤΤߤǻѲǽ
		ޥƥĥ򥵥ݡȤʤĶǤ̵Ǥ

		-r ץϡǣƥ֥ɤޤ
		˥åȰʾΥޥƥ򥵥ݡȤĶǤϡ
		ƤΥƥ򣱥ѥǥ֥ɤǤ뤿ᡢ˹®Ǥ

˼¹ԤǤ뤫̤ǧǤʸǼ¹ԴĶʤˡ
		⤷˥åȰʾ򥵥ݡȤƤĶǼ¹Ԥơ餫
		ʸܤ餫ˤ顼ʤɡˤȯ
		ϡ
		-maxtexunit 2
		ɲäƥ˥åȿŪˣ¤Ƥ
		ޤλθ𤤤ȹǤ

		˥åȤޤǤΥޥƥ򥵥ݡȤĶǤϺ磲ѥ
		ޥƥڥݡȤʤĶǤϡǣѥ
		󥰤Ԥɬפ뤿ᡢ®٤㲼ޤ

		ޥƥ㵡ǽȤʤ硢GL_*_COLOR ϤΥ֥
		եǤɬפޤ
		Τᡢ-NO_MULTI[PLY_BLEND] ץꤹȡ
		-D ץ̵ˤʤޤ

		ޤglclock Υѥ OpenGL Ķӡ
		󥿥 OpenGL Ķ

		OpenGL-1.1 ʹ
		GL_EXT_texture_object  extension

		Τ줫򥵥ݡȤƤɬפޤ

-de[tailtex] n	-D ץʥǥƥƥˤȤۤƱǤ
		-D ץǤϥǥƥƥ ON ˤ뤳Ȥ
		Ǥޤ󤬡ϣͿͤ ON/OFF Ǥޤ

		0 : ǥƥƥŪ OFF ˤޤ
		1 : ǥƥƥ ON ˤޤ-D ץƱˡ

		-D ץͥ褵뤿ᡢץȼ¹Ի
		ǥƥƥ OFF ˤѤǤޤ


-ref[lect] n	-R ץʸפؤαǤꤳߡˤȤۤƱǤ
		-R ץǤϱǤꤳߤ ON ˤ뤳Ȥ
		Ǥޤ󤬡ϣͿͤ ON/OFF Ǥޤ

		0 : ʸפؤαǤꤳߤŪ OFF ˤޤ
		1 : ʸפؤαǤꤳߤ ON ˤޤ-R ץƱˡ

		-R ץͥ褵뤿ᡢץȼ¹Իʸפؤ
		Ǥꤳߤ OFF ˤѤǤޤ


-ssa[turation] d
		åɥƥ-s, -r ѡˤκ٤ѹޤ
		ǥեȤ 1.0 ǡ0.0 ǥΡŤΤߡ˥ƥˤʤޤ
		ޥʥͤꤹȡȿФοˤʤޤ

-sc[ontrast] d	åɥƥ-s, -r ѡˤΥȥ饹Ȥѹޤ
		ǥեȤ 1.0 ǡ0.0 ǳ쿧Υƥˤʤޤ
		ޥʥͤꤹȿФοˤʤޤ
		-sc -1.0
		ǡȿФο俧ͥˤˤʤޤ


-df[ile] s	ǥƥƥβեꤷޤ
		-r ץ⤷ -e ץƱ
		-D ץ󤬻ꤵƤΤͭǤ

		-r ץΥǥեȤ° detail.pgm
		-e ץΥǥեȤ° detail2.pgm ˤʤޤ


--
 glclock-6.0 Beta  glclock-6.0 Beta 3.0 ؤѹ2000/03/15

Savage2000 ǥϡɥ졼ȤʤΤ
Savage2000 ǻפۤȤɸʤݤ
nVIDIA åפǥ꡼󥻡л˥ǥȥåפΥߤĤΤ
ޥƥ̤бδĶ OpenGL 顼ȯΤ
Voodoo ꡼κǿɥ饤С2000/02 ߡˤưǧǤʤΤ
X-Window ǤǤǥץ쥤٤俧꤬ǽ
κ٤ΥǥեȤ 'H' / 'J' SHIFT 򲡤ʤˤѹ
ǥץ֥եɥ֥顼ʥԥܤˤΥ֥¹ǽ
ڥ顼ƥʴĶޥåסˤΥ֥ɼǽ
ǥƥݥƥΥ֥ɼʾ軻ˡˤǽ
ƥեޥåȤܺ٤˻ǽ
glclock Mark ˥ץɲ
TROUBLESHOOT.txt ɲ

ѹ¿ԶνǤ
ơѹˤĤƴñޤ

 Savage2000 ǥϡɥ졼ȤʤΤ

-NOAC ץդʤȥϡɥ¹ԤʤΤޤ
ΤˤϡǥեȤ -NOAC ꤵ褦ˤޤ

ĶˤäƤϡѥץ󥰷ϤΥեȡʥ⡼֥顼
󡦥ƥꥢ󥰡ǥץ֥եɥ֥顼ʤɡˤʤ
ʤäꡢ顼ǽλǽޤ
νФĶǤϡ
-AC ץɲäƤ

 Savage2000 ǻפۤȤɸʤݤ

ե׻꤬餷ǥեǤϻפۤȤɸʤ
ʤäƤޤ
Savage2000 Ķǥ٥ޡʳμ¹ԥ⡼ɤξϡǥեȤΥե
Υλؿ׻ѹޤ

 nVIDIA åפǥ꡼󥻡л˥ǥȥåפΥߤĤΤ

ХåեΥåˡեåפꤵƤȡ꡼󥻡м¹Ի
̾˥ǥȥåפΥߤեåΤ褦˻ĤΤޤ

 ޥƥ̤бδĶ OpenGL 顼ȯΤ

ޥƥ򥵥ݡȤʤĶǼ¹ԤȡOpenGL 顼ȯ
Τޤ

 Voodoo ꡼κǿɥ饤С2000/02 ߡˤưǧǤʤΤ

Voodoo2Voodoo1 ⡩˴Ķǡǿɥ饤ФǤϼưǧǤʤΤ
ޤʥɥ饤оѤΤϤߤ(;_;ˡ

 X-Window ǤǤǥץ쥤٤俧꤬ǽ

Game GLUT бޤ
GLUT ΥС 3.7 Beta ʹߤȤäƥѥ뤷硢
X-Window ǤǤ⡢ǥץ쥤١꤬ǽˤʤޤ
ܤ -fu[llscreen] ץ򻲾ȤƤ

 κ٤ΥǥեȤ 'H' / 'J' SHIFT 򲡤ʤˤѹ

'h' / 'j'  á'g' ǥǥեȤǤǥեȤ᤹
'H' / 'J' SHIFT 򲡤ʤˤѹޤ

 ǥץ֥եɥ֥顼ʥԥܤˤΥ֥¹ǽ

¹桢'z' / 'x' ǡ֥礭ꥢ륿  Ǥޤ
'Z' / 'X' SHIFT 򲡤ʤˤǡǥեȤޤ
ǥץ֥եɥ֥顼¹Ի-f or ¹ 'd' ˤˤ̤Ƚ
ޤ

 ڥ顼ƥʴĶޥåסˤΥ֥ɼǽ

Ķޥåԥ󥰤ˤ륹ڥ顼Υ֥ɷ׻ǽˤޤ
ܤ -sb[lend] ץ򻲾ȤƤ

 ǥƥݥƥΥ֥ɼʾ軻ˡˤǽ

ǥƥݥƥΥ֥ɼʾ軻ˡˤ򣲼फǽˤޤ
ܤ -db[lend] ץ򻲾ȤƤ

 ƥեޥåȤܺ٤˻ǽ

ƥեޥåȤˡơǤΥӥåȿ٤ʤɤǽ
ޤ
ޤǥեȤǣӥåȥեޥåȤ褦ѹᡢĶ
äƤϸܤ夷Ƥޤ

 glclock Mark ˥ץɲ

̤ǽ˶Ť뤿ˡʣ¬ԤäƤη̤Ŭ
Ǥ褦ˤޤ
ܺ٤ϡglclock Mark  -loop ץ򻲾ȤƤ

󥰥Хåե֥ХåեΥƥȤ ON/OFF ǽˤޤ
glclock Mark  -SINGLE, -DOUBLE ץ򻲾ȤƤ

 TROUBLESHOOT.txt ɲ

TROUBLESHOOT.txt ˤĤɲäޤSavage2000 ˡ


 ɲåץ


-fu[llscreen] s
		ǥץ쥤١ʥӥåȿ١ˡեå졼Ȥ
		Ʊꤷե륹꡼⡼ɤǼ¹Ԥޤ
		-w, -h, -FU, -bpp ץ򤹤٤Ʊ˻ꤹΤȻƤޤ

		s ˤϡ١򼨤ʸꤷޤ
		եޥåȤ
		٣Ĳ١ӥåȿ١եå졼
		Ǥ

		glclock -fu 640x480:16@60
		ȻꤹȡǽǤ 640x480  16 ӥåȡ60Hz Υ⡼ɤ
		ե륹꡼ưޤ

		glclock -fu 640x480:32
		ȻꤹȡǽǤ 640x480  32 ӥåȥ⡼ɤ
		ե륹꡼ưޤ

		"640x480"  "640x480@60", ":16@60" ȤäǽǤ
		٤ȿŪ˻ꤷɤ褦Ǥ

		GLUT ΥС 3.7 Beta ʹߡGame GLUT бˤɬܤǤ
		Windows ǤǤʤX-Window ǤѤǤޤ
		Ȥ Windows ǤǤϤޤꤪᤷޤ
		Υץꤹȡ-w, -h, -FU, -fu ǻꤷ
		ץϤ٤̵ˤʤޤ


-SAVAGE2000	S3 Savage2000 ò⡼ɤȤʤޤ
		ưǧ뤿̾ϵˤɬפϤޤ

		Savage2000 ϡեη׻ˡ꤬ꡢפۤȤ
		ʤʤ褦Ǥ
		ΤᡢǥեȤ켡ؿեˤʤޤ
		Savage2000 ʳΥǥեȤեˤʤޤ


-NO_ADDSMOOTH[_BLEND]
		֥ɥեΤ
		(src, dst) = (GL_ONE, GL_ONE_MINUS_SRC_COLOR)
		Ȥ߹碌ػߤޤ

		-sb[lend] ץϤʤ餺 1 ˥åȤޤ
		PERMEDIA2, RIVA 128/RIVA 128ZX δĶǤϼưŪ˶ػߤޤ

		marbleclock  woodclock, mwclock ɽʤϡ
		-NO_ADDSMOOTH
		ꤹ뤫
		-sb 1
		ꤷƤߤƤ

-NO_MULTI[PLY_BLEND]
		֥ɥեΤ軻֥
		(src, dst) = (GL_DST_COLOR, GL_ONE)
		(src, dst) = (GL_ONE, GL_SRC_COLOR)
		ΣȤ߹碌ػߤޤ

		-D ץϻѤǤʤʤޤ
		PERMEDIA2 ǤϼưŪ˻ꤵޤ-D Ʊ˶ػߤޤˡ

		mwclock ǡФͤʤʤꡢϤ˺٤ͤä
		褦ɽˤʤäƤޤϡޤ
		-db 1
		ꤷƤߤƤ
		Ǥľʤϡ
		-NO_MULTI
		ꤷƤ


-AC[CUM]	OpenGL Υ졼ХåեκŪ˻ؼޤ

		ѥץ󥰷ϡ-a, -m, -f ץ䡢¹ 'a',
		'm', 'd' ˤΥեȤ򤫤Ƥ⡢Ѳʤäꡢ
		顼ȯꤹ˻ꤷƤ
		δĶǤʤ褦Ǥ

		S3 Savage2000 ʤɰΥɤǤϡΥץꤹȡ
		ϡɥ졼󤬰̵ˤʤޤ

-NOAC[CUM]	OpenGL Υ졼Хåեκػߤޤ

		6.0 Beta 2.9 顢ǥեȤǻꤹ褦ѹޤ
		ĤޤꡢǥեȤǤϥ졼Хåեޤ

		ϡS3 Savage2000 ʤɤΰΥɤǡ졼
		Хåեκȡϡɥ졼Ȥ̵
		ʤ뤿Ǥ

		Ƥ -AC ץʾ嵭ˤ⡢碌Ƥ


-sb[lend] n	-r ץΥڥ顼ʴĶޥåԥ󥰡ˤΥ֥ˡ
		ꤷޤ

		0 : src + dst * (1 - src)ǥե
		1 : src + dst

		ޥƥ㵡ǽȤϡʤ餺 0 ˤʤޤ

		դˡޥƥѤǤĥ֥ɥե
		(src, dst) = (GL_ONE, ONE_MINUS_SRC_COLOR)
		Ȥ߹碌򥵥ݡȤʤĶǤϡ0 μϻȤ̤
		ʤޤʹꤷ°Τ褦ˤʤˡ

		marbleclock  woodclock, mwclock ɽʤϡ
		-sb 1
		ꤹ뤫
		-NO_ADDSMOOTH
		ꤷƤ

-db[lend] n	-D ץΡǥƥݥƥΥ֥ˡ
		ޤ

		0 : src * 0 + dst * srcǥե
		1 : src * dst + dst * 0

		ɤ軻֥ǥ󥰤ޤäƱ̤ˤʤޤ
		ĶˤäƤϤɤ餫ݡȤƤʤ
		ǽ뤿ᡢǽˤޤ

		ޥƥ㵡ǽȤϤΥץ̵̣Ǥ

		mwclock ǡФͤʤʤꡢϤ˺٤ͤä
		褦ɽˤʤäƤޤϡޤ
		-db 1
		ꤷƤߤƤ
		Ǥľʤϡ
		-NO_MULTI
		ꤷƤʤ -NO_MULTI ꤹȡ-D ץ
		Ĥޤǥƥݥƥ㼫Τ̵ˤʤޤˡ


-ip[ath] s	ƥΥե֤Ƥǥ쥯ȥޤ
		Υץǻꤵ줿ǥ쥯ȥϡäȤͥŪ˸
		ޤ
		ǥեȤǤϡ¹ԻΥȥǥ쥯ȥǤ


-tf[ormat] s	ƥեޥåȤŪ˻Τˤϴ˾ˤޤ

		ˤϡƥɽ뤿ǿ⤷ϥեޥåȤ
		ɽܥꤷޤ
		ϡOpenGL API  glTexImage*D() ޥɤ˻ꤹ
		ݡͥȿեޥåȤΥܥƱǡ
		ʲΤ줫Ǥޤ
		ܥƬ "GL_" ʬϾάǤޤ

		1	2	3	4

		GL_ALPHA	GL_ALPHA4	GL_ALPHA8
		GL_ALPHA12	GL_ALPHA16

		GL_LUMINANCE	GL_LUMINANCE4	GL_LUMINANCE8
		GL_LUMINANCE12	GL_LUMINANCE16

		GL_LUMINANCE_ALPHA	GL_LUMINANCE4_ALPHA4
		GL_LUMINANCE6_ALPHA2	GL_LUMINANCE8_ALPHA8
		GL_LUMINANCE12_ALPHA4	GL_LUMINANCE12_ALPHA12
		GL_LUMINANCE16_ALPHA16

		GL_INTENSITY	GL_INTENSITY4	GL_INTENSITY8
		GL_INTENSITY12	GL_INTENSITY16

		GL_RGB		GL_R3_G3_B2	GL_RGB4		GL_RGB5
		GL_RGB8		GL_RGB10	GL_RGB12	GL_RGB16

		GL_RGBA		GL_RGBA2	GL_RGBA4	GL_RGB5_A1
		GL_RGBA8	GL_RGB10_A2	GL_RGBA12	GL_RGBA16

		ݡͥȿξΣοͤϡ줾졢
		1  GL_LUMINANCE2  GL_LUMINANCE_ALPHA3  GL_RGB
		4  GL_RGBA Ȼꤹ뤳ȤƱǤ

		R, G, B Ϥ줾֡СḤ̂A  ALPHA Ϧͤ
		INTENSITY, LUMINANCE ϵپ̣ޤ

		ܥ R, G, B, A, INTENSITY, LUMINANCE ʤɤϡ
		ƥݡͥȤιƤɽޤ
		㤨 RGB ϡ֡СĤΣݡͥȤǹ
		եޥåȤѤ褦ؼޤ

		ݡͥȤɽʸθ˿ͤդƤϡˤ
		ݡͥȤɽ뤿Υӥåȿ٤ꤷޤ
		㤨СR3_G3_B2 ϡR, G, B ΣݡͥȤǹ졢
		줾֣ӥåȡУӥåȡģӥåȤΥեޥå
		ʹףӥåȡˤ̣ޤ
		RGBA16 ϡ֡Сġ줾죱ӥåȡʷףӥåȡ
		ΥեޥåȤ̣ޤ

		ӥåȿ٤λϡɬꤷ̤ˤϤʤޤ
		󥿥 OpenGL ꤵ줿եޥåȤ򥵥ݡȤƤʤ
		ϡѲǽʤäȤᤤեޥåȤưŪ򤵤ޤ
		ޤOpenGL Υ󥿥С 1.0 ξϡӥåȿ
		ϰ̵뤵ޤ
		㤨СRGB ϤΥեޥåȡR3_G3_B2, RGB5 etc.ˤ
		٤ RGBΤˤϥݡͥȿΣ ˡ
		RGBA ϤΥեޥåȤϤ٤ RGBAʥݡͥȿΣ
		ѹޤ

		ǥեȤ RGB8 Ǥ

		ϡglclock Υƥ.ppm եˤ RGB8 
		ӥåȥե륫顼եޥåȤǤ뤿Ǥ
		OpenGL-1.0 ٥ޡ⡼ɤǤΥǥեȤ RGB ˤʤޤ

		glclock-6.0 Beta ΥǥեȤ RGBʤĤޤӥåȿ٤
		Ϥʤˤäᡢǥץ쥤ӥåȥ⡼ɤξˡ
		ƥ⣱ӥåȤ򤵤졢뤳Ȥޤ
		glclock-6.0 Beta 2.9 ʹߤǤŪˣӥåȤꤷƤ
		ᡢĶˤäƤϸܤƤޤ
		󥿥ब RGB8 򥵥ݡȤƤɬפޤ

		ƥ꤬ʤʣ̤ͣ˴ĶǤϡ
		-r, -e ץ˥ƥ꤬­ʤʤꡢ
		¹ǽ⤷®٤㲼ǽޤ
		ƥξʤĶǡmetalclock  marbleclock 
		®٤Լ˲ϡ
		-tf RGB4
		-tf R3_G3_B2
		Τ褦ˡƥΥӥåȿ٤Ū㤯ƤߤƤ
		®٤ǽޤʲϵˤʤޤˡ

		ƥңǣ¤ΣݡͥȤǤ뤿ᡢ
		㤨 RGBA ϤΦդեޥåȤꤷƤ⡢ܤ
		ѲϤޤ
		ƥԹ塢RGB  RGBA ꤹ
		®٤®ʤ礬ޤ

		INTENSITY, LUMINANCE ϤΥեޥåȤꤹȡƥ㤬
		پΤߤĤᡢο˴ط̵쥤
		ƥѤ뤳Ȥˤʤޤ
		ޤALPHA ϤǤϡͭʿޤglclock 
		ƥͤʤᡢƥ㤬Ž
		ʤΤƱ褦ˤʤޤ

		Mesa 3D Graphics Library ǤϡRGB Ϥޤ 3 ʳꤹȡ
		λ褦ǤWindows Τ߳ǧѤߡˡ
		3 ޤ RGB ϤΤ줫ꤹ褦ˤƤ


 glclock Mark ѤΥץ


 -loop n

ץǡǻꤵ줿¬򷫤֤¬٤夵ޤ

glclock Mark ¬ϡåפ¾θˤꡢΥƥȤΥ
ǽळȤޤ
ʣ¬̤Ŭ뤳ȤǡΤ褦ʸݤڸޤ
ǥեȤϣǡˤϣޤǤǤޤ

¿ʤۤɡǽ˶Ťޤ¬֤ϲ
Ĺʤޤ
եȥĶǤϻ֤᤮뤿ᤪǤޤ󤬡ϡɥ
졼󤬲ǽʴĶǡɤޡϡ
glclockmark -loop 4
٤¬ꤵ뤳Ȥ򤪴ᤷޤ

ʤglclockmark_ALL ץȤ˥ץͿȡ٤ƤΥ
ФƱץɲäޤ
㤨
glclockmark_ALL -loop 4
ȼ¹Ԥȡ٤ƤΥɥΥƥȤ򤽤줾죴󤺤¬ꤷޤ

 -SINGLE

󥰥Хåե󥰥⡼ɤΤߤƥȤޤ

 -DOUBLE

֥Хåե󥰥⡼ɤΤߤƥȤޤ

-SINGLE  -DOUBLE ξꤷ̵ǤʥǥեȤƱ
󥰥Хåե֥ХåեξƥȤޤˡ


--
 glclock-5.0  glclock-6.0 Beta ؤѹ2000/02/04

®٤ʸ
ܳŪʥ٥ޡglclock Markפɲ
ĶμưǧӼư
ǥץ֥եɥ֥顼ʥԥܤɲ
եμ򤵤ޤޤѹǽ
ʥɲ
᡼ŻΥåɥޥåԥ󥰤ǽ
ǥƥƥɲ
Ķޥåפꥢ
ĥǽOpenGL Extensionsˤб
ߥåץޥåסե륿Υƥȥ⡼ɲ
ꥹפξ̥󥰤ѹ
Mesa ΥСˤäƤϸŤʤΤ
Windows Ǥμ¹ԥϥեϤ

ʤɤʤɡ¾ˤ⤵ޤޤʲɤܤƤޤ

glclock-5.0 ѹʤ¿ʤäƤޤ
Windows ǤˤĤƤưǧѤߤǤX-Window Ǥϥѥ뤪Ӽ¹Ԥ
餫꤬ȯ뤫⤷ޤ
ΤᡢޤϦ¥ƥǤȤƸޤ
ѥ륨顼¹Ի顼ȯϡ𤷤ĺȽޤ
ޤɲä٥ޡglclock Markפưǧ⤷ĺȽ
ޤ

ʲơѹˤĤƴñޤ

 ®٤ʸ

ʬθľ䡢OpenGL ĥǽOpenGL Extensionsˤؤ
бˤꡢΥС٤Ʋ®٤˸夷ޤ
ץλˤäƤϡOpenGL ¹ԴĶΥԡǽ˶ᤤ®٤á
Фޤ

®٤ʤ夷ΤǡפΥƥ-q ץˤΥǥե
4  5 ˡʳ⤯ޤ
ΥСꡢǥեȤΥƥǤΥå夬٤
ʤäƤޤ

ˤ®㲼¿뤿ᡢĶˤäƤϡΥС
ǥեȤΥƥǤ®٤¿㲼Ƥǽޤ
ƱƥӤС®٤ϸ夷Ƥޤ

 ܳŪʥ٥ޡglclock Markפɲ

Τ褦ʴʰפʥץȡʥХåեˤǤϤʤ
ѤΥ٥ޡեȡglclock Markפ򿷤˺ޤ

OpenGL Τޤޤǽϡʥ饤ƥ󥰡ƥޥåԥ󥰡Ķޥåԥ󥰡
֥ǥ󥰡ݥꥴ󥹥롼ץå etc.ˤ¬ꤷޤ
̤ϥƥȥǤʤHTML ǥղޤΤǡ¹ԴĶ

OpenGL ®٤꡿ˤܤȽޤ
ϡPentiumII-233MHz + RivaTNT PCI-16MB 320 x 320 x 16bpp Ф
®ʥѡơɽˤˤʤޤ
glclock Mark ˤĤƤξܺ٤ϡGLCLOCKMARK.txt 򻲾ȤƤ

X-Window Ǥϡglclock Mark ɲäΤᡢѥˡ¿ѹƤޤ
make ǤϤʤmake all ǥѥ뤷ޤ
ܺ٤ COMPILE.txt 򻲾ȤƤ

 ĶμưǧӼư

̤˵ưСOpenGL δĶˤäƼưŪŬڤư褦
ѹޤбΤ٤Ǥ(^^;ˡ
ޤǤΤ褦ˡĶѥץդɬפۤȤɤʤʤޤ

ꤹɬפΤϡVoodoo / Voodoo2 ʤɤΥե륹꡼¹ѥɤ
ѤƤǤ
Voodoo Ǥ -VGAʤ⤷ -w 640 -h 480 -FU
Voodoo2 Ǥ -SVGAʤ⤷ -w 800 -h 600 -FU
Voodoo2 SLI Ǥ -XGAʤ⤷ -w 1024 -h 768 -FU
ȻꤹΤäȤ⤪Ǥ

ʤWindows ĶǤϡmakeshort.exe ¹Ի˥ꥹȤ򤹤 OK Ǥ

 ǥץ֥եɥ֥顼ʥԥܤɲ

̳١ʥǥץ֥եɡ˥֥顼ԥܤɲäޤ
-f[ield] ץ󤪤Ӽ¹ 'd'  ON/OFF ǤޤʥǥեȤ OFFˡ
εΥǥԥȤ礤Υۤܤ䤱ޤ
ޥܥɥåǡפεΥ򤤤ѲƤߤƤ

ƥꥢ⡼֥顼Ʊѥץ󥰤Ԥᡢ
-s 1, -e 1metalclock, -Ccrystalclock ʳλפǤ®٤ü㲼
ޤ
metalclock  crystalclock ǻѤ뤳Ȥ򶯤ᤷޤ

ܤϡMANUAL.txt  -f[ield] ץ򻲾ȤƤ

 եμ򤵤ޤޤѹǽ

ʿԸǤϤʤݥåȸʤɤڤؤǽˤʤޤ
ޤǣĤȤʤʰϣġˡ˸κ٤žư
եμʤɤѹǽˤʤޤ

ܺ٤ϡMANUAL.txt 
-lt[ype], -ls[aturation], -LIGHT[TWOSIDE], -fog ץ򻲾ȤƤ

 ʥɲ

¹Ի˥ǡμࡢκ١եμѹ
ƥե륿ѹǽˤʤޤ
ɲäϰʲ̤Ǥ

طϡ饤ƥ󥰡ʸˤԤʤ¹ԥ⡼
-l 0, -s 1, -e 1, -C, -r 1ˤǤϴŪ̵Ǥ

饤ȿѲ
¹ '1''8' ǡοѲޤ
ϥǥեȤΣ٤Ǥ

饤Ȥμࡢž
'i', 'o', 'p' ǡ줾ʿԸݥåȥ饤ȤȤʤޤ
ˡ
'l' ǡ٥ȥ׻local viewerˤ ON/OFF
'k' ǡ饤Ȥβžư ON/OFF ڤؤǤޤ

饤Ȥκ١䤫Ѳ
'h' 򲡤˺٤ʥǥեȤ飵󲡤ȥΥ饤ȡˡ
'j' 򲡤˺٤夬ޤ
٤򲼤³̥Υ饤ȤĶȡ٤俧ȿФοˤˤʤꡢ
դˡʺ٤ȿФοǡ˺٤夬äƤ椭ޤ
'g' 򲡤ȥǥեȤκ٤ޤ

ǥץ֥եɡ̳١˥֥顼
'd' 򲡤ȡ̳٥֥顼ʥԥܤ˽Ԥޤ
ޥɥåǻפޤǤεΥᴶѲȡԥȤޤޤ
Ѳޤ
⤦ 'd' Ǹޤ
-s 1, -e 1, -C ץѻϹ®Ǥ

ե
'q', 'w', 'e', 'r' ǡ줾եʤեΥλؿؿ
ΥΣλؿؿˤեڤؤޤ
ǥեȤ 'w' եǤ

ƥ㡦ե륿
't' ǥƥ㡦ե륿ڤؤʥݥȥץ롿Х˥ˡ
'y' ǥߥåץޥåפڤؤʤʤݥȥץ롿˥ˡ
'u' ǡݡȤƤаanisotropic˥ե륿ڤؤ
ON/OFFˤǤޤ
ǥեȤΥȥ饤˥ե륿󥰤ϡ
ƥ㡦ե륿Х˥ߥåץޥåפ˥Ȥ߹碌Ǥ

 ᡼ŻΥåɥޥåԥ󥰤ǽ

åɥƥ-s, -r ץˡѲꡢ
γΥ᡼礭Ƥޤ륪ץɲ
ޤ

˥ᥭ饯̿ʤɡΥ᡼פʥƥŽꤿ
ϡ-ORG ץդƤߤƤ
ŪΥ᡼μ»ʤ鷺˥ޥåԥ󥰤ޤ
ܤ -ORG[IMAGE] ץ򻲾ȤƤ

 ǥƥƥɲ

-r ץƱ -D[ETAIL] ץꤹȡ
åɥƥ˥ǥƥƥ֥ɤޤ
ˤꡢפü˳礷Ƥ⡢˺٤ͤ졢ƥƤ
Ωʤʤޤ
ǣƥ֥ɤɬפ뤿ᡢ®٤㲼ޤ
ޥƥбĶǤŪ®Ǥޤ

 Ķޥåפꥢ

ΥСǤϡطʼ̿ùǡ
٤ƤδĶޥåפ򶯰˺Ƥޤ
Τᡢڥ顼ʥϥ饤ȡˤޤޤǤ

󤫤顢طʲ̤˥쥤ȥ졼Ѥ˺ڥ顼ʥϥ饤ȡ
ޥåפ顢ŪΤʴĶޥåפѹޤ
ˤꡢĶޥåԥ󥰤ˤ륹ڥ顼ɽʤꥢˤʤޤ

 ĥǽOpenGL Extensionsˤб

Ĥ OpenGL ĥǽOpenGL Extensionsˤбޤ
ѲǽʴĶǤϼưŪ˻Ѥ®٤夷ޤ
Ū˼ưŪ˻ѤޤΤǡ桼ä˰ռɬפϤޤ

OpenGL ޥɤɲäʤѥ᥿ɲäΤߤγĥǽϡ
󥿥 OpenGL ΥݡȤΤߤǻѲǽǤ
ޥɤɲäΤĥǽϡѥӥ󥿥
OpenGL ĥǽ򥵥ݡȤƤɬפޤ
Windows Ǥϡ󥿥 OpenGL ΥݡȤΤߤǻѲǽǤ

бƤĥǽϰʲ̤Ǥ

ޥƥ
GL_ARB_multitexture
GL_EXT_multitexture
GL_SGIS_multitexture

-r 2 ץ˻ѡ
ƥ㤪ӥ饤ȥޥåפΥ֥ɤʤɡ裲ѥʾɬפ
ƥޥåԥ󥰤򣱥ѥǽ뤳ȤǤʬ®Ǥޤ

ѥ󥿥ǡOpenGL-1.1 ʹߤ
Τ줫γĥǽ򥵥ݡȤƤɬפޤ
Windows Ǥϡ󥿥ΥݡȤΤߤǻѲǽ

ѥ졼ȡڥ顼顼
GL_ARB_separate_specular_color
GL_EXT_separate_specular_color

-s 3 ץ˻ѡ
ƥޥåԥ󥰻Υڥ顼ʸϥ饤ȡˤ
ƥ֥ǥ󥰤θ˲ûʥڥ顼
Ǥޤ
εǽݡȤƤʤĶǤϡѥǥڥ顼
ûɬפ뤿ᡢ®٤㲼ޤ

OpenGL-1.2 ʹߤǤ˥ݡȤƤޤ
󥿥ΥݡȤΤߤǻѲǽǤ

ƥ㡦֥
GL_EXT_texture_object

-e, -C, -r ץ˻ѡ
ΥС glclock Ǥ OpenGL-1.1 ʹߤǤлѤǤޤ
󡢳ĥǽΥݡȤǤѲǽˤʤޤ

ʣΥƥ®ڤؤƻѤǤޤ
glclock ǤϡεǽȤʤ硢Υƥʬ䤷
ʣΥƥȤƻѤ뤿ᡢޤ

OpenGL-1.1 ʹߤǤ˥ݡȤƤޤ
ѥ󥿥ΥݡȤɬפǤ
Windows Ǥϡ󥿥ΥݡȤΤߤǻѲǽ

ݥꥴ󡦥եå
GL_EXT_polygon_offset

-s 3, -r, -D ץƱˡ-zoffset ꤵ줿˻ѡ
ΥС glclock Ǥ OpenGL-1.1 ʹߤǤлѤǤޤ
󡢳ĥǽΥݡȤǤѲǽˤʤޤ

ѥʹߤΥ󥰻ˡڥХåե˻Ȥͤ˥եåȤͿޤ
δĶ褬ʤΤɤ˻ȤǤΤǡ
̾μ¹ԤˤϤۤȤɴطޤ

OpenGL-1.1 ʹߤǤ˥ݡȤƤޤ
ѥ󥿥ΥݡȤɬפǤ
Windows Ǥϡ󥿥ΥݡȤΤߤǻѲǽ

Ρޥˡˡޥåԥ󥰡ʥƥɸưΰ
GL_EXT_texture_cube_map
GL_NV_texgen_reflection

-e, -C, -r ʴĶޥåԥ󥰻ѡˤƱˡ-FAKE ꤵ줿˻ѡ
Ķޥåԥ󥰤ȿͥ٥ȥ׻ˡ
ˡ٥ȥ򤽤Τޤ޴ĶޥåפΥƥɸȤƻѤޤ
ʿƤλΤ̤Ȥʤޤ
ȿͥ٥ȥη׻Ѥˤʤ뤿ᡢĶޥåԥ󥰤¿®ˤʤޤ

glclock Ǥϡɸ르ꥺѤǤꡢ
塼ִĶޥåԥ󥰤ԤǤϤޤ
󥿥ΥݡȤΤߤǻѲǽǤ

󥢥ȥԥåʰˡե륿
GL_EXT_texture_filter_anisotropic

-e, -s, -C, -r ʥƥѡ˻-anisotropy ꤵ줿˻ѡ
ƥ㡦ե륿󥰤ΰ
̾Υߥåץޥåԥ󥰤Ǥϡƥ㤬Ĺ˰Ф줿ˡ
̾줿Υ˹äߥåץޥåפѤޤ

ΤᡢĹΥƥϡɬװʾ˽̾줿ߥåץޥåפ
Ѥ뤳Ȥˤʤꡢƥβ٤Ƥʤޤ
̡󤯤Υƥ㤬üˤܤ䤱ꡢ㥮Ωäꤷޤ
ɤüʥߥåץޥåפǤ
ܺ٤ MANUAL.txt  -ani[sotropy] ץ򻲾ȤƤ

󥿥ΥݡȤΤߤǻѲǽǤ

 ߥåץޥåסե륿Υƥȥ⡼ɲ

ߥåץޥåפե륿ξ֤ǧפ¹ԥ⡼ɤɲäޤ
̤ʥƥѤΥƥޥåԥ󥰤Ȥʤꡢޥܥɥå
ƥγ̾ˤʤޤ
ܺ٤ϡ-FT[EST]  -MT[EST] ץ򻲾ȤƤ

 ꥹפξ̥󥰤ѹ

ꥹס-C ץˤξ̥󥰤ˤޤ
ˤʤäƤޤ

 Mesa ΥСˤäƤϸŤʤΤ

餯ŪǶ Mesa Ȼפޤɸסʥƥʤˤ
饤ƥ󥰡ʸˤ̯Ťʤ븽ݤƤޤ
ʤΤǤ˽ޤ

 Windows Ǥμ¹ԥϥեϤ

Windows ɸϤȤ˴ƤᡢǥեȤ "glclock.log"
Ȥե˽Ϥ褦ѹޤ
-log ץǡϥեŪ˻Ǥޤ
ܤ MANUAL.txt  -log ץ򻲾ȤƤ
äȤ⡢̾ɬפˤʤ뤳ȤϤۤɤޤ󤬡ġ

ե뤿ᡢưôֽ٤ʤޤ


 ɲäץ

-VGA		-w 640 -h 480 -FU ȤۤƱ

-SVGA		-w 800 -h 600 -FU ȤۤƱ

-XGA		-w 1024 -h 768 -FU ȤۤƱ

-NO_AUTO[SELECT]
		ĶưǧӼưػߤޤ
		glclock-6.0 Beta ʹߤǤϡǥեȤǤϼ¹ԻδĶˤäƼưŪ
		Ŭڤǵưޤ
		μưػߤ˻ꤷޤ


-log s		¹Իʥե̾ˤꤷޤ
		ǥեȤǤϡWindows Ǥ glclock.log եˡ
		Windows ǰʳǤɸϤ˽Ϥޤ

-INT_GL_ERR[OR]	OpenGL ǥ顼ä硢¹Ԥ򥹥ȥåפޤ
		ĶˤäƤϥɥ饤ФΥХǴְä顼֤뤳Ȥ뤿ᡢ
		ǥեȤǤϡ˥顼ƤϤǼ¹Ԥ³Ԥޤ

-NO_GL_ERR[OR]	OpenGL ǥ顼åڹԤޤ

-NO_COLOR[_FACTOR]
		֥ǥ󥰤κݡGL_*_COLOR ϤΥ֥ɥեػߤޤ
		̾ -r ǤΥեѤޤ
		PERMEDIA2, RIVA128/ZX ǤϻȤʤᡢ
		-PERMEDIA2, -RIVA[128] ץǵưȼưŪ˶ػߤ
		ޤ


-NOCULL[OBJ]	glclock ǤϹ®Τᡢפθˤä餫˸ʤ
		ݥꥴ褷ʤ褦ˤƤޤȽǤϤäȤǤˡ
		νػߤפθ˴ؤ餺٤ƤΥݥꥴ
		ޤ

		٥ޡϼưŪ˶ػߤޤ


-NOAC[CUM]	OpenGL Υ졼ХåեλѤػߤޤ
		ATI Rage Orion Υϡɥ졼ѡ


-OpenGL-1.0	OpenGL-1.0 εǽΤߤȤ褦¤ޤ

-OpenGL-1.1	OpenGL-1.1 εǽΤߤȤ褦¤ޤ


-NO_GL_EXT[ENSIONS]
		OpenGL ExtensionsOpenGL ĥǽˤλѤ
		ڶػߤޤ

-NO_multitex[ture]
		󥰥ѥʣΥƥ֥ǥ󥰤Ԥ
		󥰥ѥޥƥλѤػߤޤ
		-r 2 ǻ

-multitexunit[s] n
		ޥƥ㵡ǽκ˥åȿʥƥˤ¤ޤ
		˥åȰʾΥޥƥ㵡ǽ򥵥ݡȤƤʤĶǤ
		ۤȤɰ̣Ϥޤ
		n ˤϺΥƥ˥åȿꤷޤ

		˥åȰʾΥޥƥ򥵥ݡȤĶ
		-r 2 ץwoodclock, marbleclock, mwclock ˤ
		-D ץʥǥƥƥˤʽѤݤˡ
		褬ʤ롢⤷ϥ顼Фϡ
		-multitexunit 2 ꤷƤߤƤ


-NO_texture_obj[ect]
		ʣΥƥƥ˥åȤƤ
		®ڤؤƻѤǤƥ㡦֥Ȥ
		Ѥػߤޤ
		-e, -C, -r ǻ

-NO_polygon_off[set]
		ݥꥴΡƥȤ˻Ѥͤ˥եåȤͿ
		ˤȽߥڸݥꥴ󡦥եåȤεǽ
		Ѥػߤޤ
		-z ǻ

-NO_separate[_specular_color]
		ƥޥåԥ󥰤θ˥ڥ顼û뤳Ȥǡ
		ѥʥڥ顼ɽǤ
		ѥ졼ȡڥ顼顼λѤػߤޤ
		-s 3 ǻ

-NO_texture_filter_ani[sotropic]
		Anisotropic Texture Filteringʰե륿ˤλѤػ
		ޤ
		-ani ǻ

-NO_texgen_ref[lection]
		եĶޥåԥ󥰤ѤƤüʥƥɸ
		ưǽλѤػߤޤ
		-FAKE ǻ

-NO_ĥǽ̾
		γĥǽλѤػߤޤʲμबޤ

	-NO_ARB_multitex[ture]
	-NO_EXT_multitex[ture]
	-NO_SGIS_multitex[ture]

	-NO_EXT_texture_obj[ect]
	-NO_EXT_polygon_off[set]

	-NO_ARB_separate[_specular_color]
	-NO_EXT_separate[_specular_color]

	-NO_EXT_texture_cube[_map]
	-NO_NV_texgen_ref[lection]

	-NO_EXT_texture_filter_ani[sotropic]


-FAKE[SPHEREMAP]
		եĶޥåԥ󥰤ͭˤޤ

		Ķޥåԥ󥰻ѻĤޤ
		-e ޤ -r  1 ʾ夬ꤵƤ뤫
		-C ץ󤬻ꤵƤˡ
		Ķޥåԥ󥰤Υƥɸ򡢤ʰפʷ׻ˡǼ¸
		ޤ

		ˤꡢ¿ˤʤޤĶޥåԥ󥰤
		ѥեޥ󥹤¿夷ޤ

		OpenGL Υ󥿥Ķ

		GL_EXT_texture_cube_map  extension
		GL_NV_texgen_reflection  extension

		Τ줫򥵥ݡȤƤɬפޤ
		⥵ݡȤƤʤĶǤ̵Ǥ


-ORG[IMAGE]	-s, -r ץˡƥθΥ᡼
		ʤ٤Ĥޤ

		̿䥢˥ᥭ饯ʤɡΥ᡼礭ʰ̣
		ƥŽĤϡΥץꤷƤ
		ŪΥ᡼˶ᤤ֤ŽĤ뤳ȤǤޤ


-D[ETAILTEX]	åɥƥ˥ǥƥƥ֥ɤɽ̤
		٤ͤɽޤ
		פ礭礷ƤƥƤΩʤʤޤ
		礷ʤȺۤȤȽʤȤä⤢ޤ(^^;
		-r ץΤͭǤ

		ǣƥ֥ɤޤ
		˥åȰʾΥޥƥ򥵥ݡȤĶǤϡ
		ƤΥƥ򣱥ѥǥ֥ɤǤ뤿ᡢ˹®Ǥ

		˥åȤޤǤΥޥƥ򥵥ݡȤĶǤϺ磲ѥ
		ޥƥڥݡȤʤĶǤϡǣѥ
		󥰤Ԥɬפ뤿ᡢ®٤㲼ޤ

		ޥƥ㵡ǽȤʤ硢GL_*_COLOR ϤΥ֥
		ե˼¹ԤǤɬפޤ
		Τᡢ-RIVA[128], -PERMEDIA2, -NO_COLOR[_FACTOR] ץ
		ʤɤꤹ̵ˤʤޤ

		ޤglclock Υѥ OpenGL Ķӡ
		󥿥 OpenGL Ķ

		OpenGL-1.1 ʹ
		GL_EXT_texture_object  extension

		Τ줫򥵥ݡȤƤɬפޤ

-df[ile] s	ǥƥƥβեꤷޤ
		ǥեȤ° detail.pgm Ǥ
		-r ץ󤪤 -D ץ󤬻ꤵƤΤͭǤ

-dt[exscale] d	ǥƥƥѻ-D ץ󻲾ȡˤΥƥ
		ꤷޤS, T ɸξˡ
		ǥեȤ 4.0 Ǥ


-lf[ile] s	ĶޥåפΥڥ顼˻Ѥեꤷޤ
		ǥեȤ° light.ppm Ǥ
		-e ޤ -r  1 ʾ夬ꤵƤ뤫
		-C ץ󤬻ꤵƤΤͭǤ


-f[ield] n	ǥץ֥եɡ̳١˥֥顼֥ԥܤ
		ޤ

		ξΥΥ˽ܤ䤱ޤ
		n ˤ 25,7,12 Τ줫Ǥޤ

		¹'d'ǤĤǤⵡǽ ON/OFF Ǥޤ
		-f ץꤷƤʤäϡưŪ 7 ˤʤޤ

-fr[ange] d	ǥץ֥եɥ֥顼¹ԻΥԥܤٹ礤
		ꤷޤ
		1.0 ǥեȤǡ礭ۤɶԥȤܤޤ


-MULTI[SAMPLE]	⡼֥顼ȥƥꥢƱĤޤ

		̾¹ 'm'  'a' ǥ⡼֥顼
		ƥꥢ¹Ԥ硢εǽϸߤ¾Ū
		ǤʰϼưŪ OFF ˤʤޤˡ

		ϡƱˤȤޤ˽٤ʤäƤޤᡢ
		äƤޤä˴Ǥ

		ΥץꤷƤȡ¤ϤεǽƱ
		ˤ뤳Ȥǽˤʤޤ
		-m ץ -a ץŪξꤷϡ
		ưŪͭˤʤޤ


-gs[mooth] n	ʡˤΥࡼ󥰥ե饰
		פμդդƤΡˡ٥ȥƱΤΥݥꥴ
		ʿѲƷ׻ˤξ򼡤椫ꤷޤ

		-1: ưƥޥåԥŬѻΤߥࡼ󥰤
		    Ԥޤʥǥեȡˡ
		 0: ࡼ󥰤Ԥޤ
		 1: ɬࡼ󥰤Ԥޤ


-ani[sotropy] n	ե륿Anisotropic Filtering˽Ԥޤ

		̾Υߥåץޥåԥ󥰤Ǥϡƥ㤬Ĺ˰Ф줿
		ˡ̾줿Υ˹äߥåץޥåפѤ
		ޤ
		ΤᡢĹΥƥϡɬװʾ˽̾줿ߥå
		ޥåפѤ뤳Ȥˤʤꡢƥβ٤Ƥʤޤ
		ηΤޤ޽̾ʤ¤ꡢĹդβ٤ޤǤ
		ûβ٤˹碌㤯ʤäƤޤǤ

		㤨СĲ棸ǽ̾줿ƥϡĹդ
		1Ƥǥƥޥåԥ󥰤ޤ
		̡Ĺդܤ䤱ˤʤäꡢƥΥ㥮
		ΩĤȤˤʤޤ

		ե륿󥰤Ȥϡɤüʥߥåץޥå
		ե륿Ǥ
		n ˤϡκ͡ʽĲĹκ͡ˤꤷޤ
		-ani 8
		ȤȡĲ棸ޤǤʤ顢Ŭڤʲ٤ɽǤ褦
		ʤޤ
		ƥबݡȤͤˤ¤뤿ᡢ
		礭ͤϻѤǤޤ
		n  -1 ꤹȡ-ani -1ˡưŪ˥ƥबݡȤ
		ͤ򥻥åȤޤ

		¹ 'u' ǡĤǤե륿 ON/OFF ڤؤޤ
		-ani ץꤻ 'u'  ON ˤϡưŪ
		ƥबݡȤκ͡ʲǽʸ¤Żˤ
		ʤޤ

		OpenGL Υ󥿥ĶEXT_texture_filter_anisotropic ĥ
		ǽ򥵥ݡȤƤɬפޤ


-FT[EST]	ƥե륿󥰥ƥȥ⡼ɡ
		ߥåץޥåפΥ٥˿Ѳüʥƥޥåԥ
		⡼ɤˤʤޤ
		ƥե륿ޤƤ뤫ǧǤޤ

		㤨Сߥåץޥåԥ󥰤ŬѤƤ硢ƥΥ
		äơѲƤʤФʤޤ
		ѲƤʤ硢ߥåץޥåפݡȤƤޤ

		ޤȥ饤˥ե륿ŬѤƤϡʳŪ
		ǤϤʤ餫ѲƤʤФʤޤ
		ʳŪѲƤ硢ߥåץޥåפϥݡȤ
		ޤȥ饤˥ե륿ϥݡȤƤޤ

-MT[EST]	ߥåץޥåץե륿󥰥ƥȥ⡼ɡ
		ԥνιäüʥƥޥåԥ
		⡼ɤˤʤޤ
		ߥåץޥå׽ɤŬʥ٥ΥߥåץޥåפȤ
		뤫ǧǤޤ

		ʤ٤٤ڤ줿ꤻ˥å褵Τ
		ۤǤ

		ȤСڤ줿ˤʤäƤϡŬ
		ߥåץޥåפ⥵礭ƥ㤬򤵤Ƥޤ

		ޤƥ㤬Ĺ˽̾ƤǤϡü
		ʤäƤ뤳ȤȻפޤ
		ϥߥåץޥåפ̾줿Υ٥ˤä
		뤿Ǥ

		ե륿󥰡-ani[sotropy] ץ󻲾ȡˤݡ
		ƤĶǤΥե륿Ȥȡ٤ޤ
		ɤ٤ޤǲ뤫ϡƥΥݡȤ˰¸ޤ

	-FT, -MT ץϡ-r, -e, -C ȤäפǺꥪץ
	ϻꤷʤѲȽ䤹ʤޤ

	-r, -e, -C ꤻ -FT, -MT ץǵưȡޥܥ
	ɥåϵΥᴶѲǤϤʤƥγ̾ˤʤޤ
	ɥå岼ɥåǡ줾 S T Υƥ
	뤬ΩѲޤ

	glclock -FT  glclock -MT Ǽ¹Ԥ'y'  'u' ǥߥåץޥå
	ե륿ե륿ڤؤʤ顢ܥɥåƥ
	򤵤ޤޤѲƤߤƤ


-fog n		ե⡼ɤꤷޤ
		ǥեȤեǤ

		0 : եʤ
		1 : եʥǥեȡ
		2 : ؿؿʵΥ
		3 : ؿؿʵΥ

		¹ 'q', 'w', 'e', 'r' ǡ줾եʤե
		ؿؿؿؿˤĤǤѹǤޤ


-lt[ype] n	μꤷޤ
		n ˤ 02 ޤǤǤޤ

		0 : ǥեȡʿԸʸʤ
		1 : ʵΥΣȿ㤷Ƹ
		2 : ݥåȸ˲ä饤ȤˤäƤ⸺

		ʤ顢n 礭ʤʤĤޤ׻ʣˤʤˤۤɡ
		٤ʤޤ

		¹ 'i', 'o', 'p' ǡ줾ʿԸ
		ݥåȸˤĤǤѹǤޤ

		Ķޥåԥ󥰤ѤƤ⡼ɤǤϡθĶޥå
		ǤɽǤʤᡢޥɥåʤ
		ʤꡢܤʤޤ

-ls[aturation] d
		κ١ʿ䤫ˤꤷޤ

		1.0 ǥեȤǡͤ礭ۤ䤫ˤʤꡢ
		0.0 ǥΥ饤Ȥˤʤޤ
		ޥʥͤꤹȡ俧ȿФοˤˤʤޤ

		¹桢'h', 'i', 'g' ǡĤǤĴǤޤ
		'h' 򲡤˺٤ʥǥեȤ飵󲡤
		Υ饤ȡˡ'j' 򲡤˺٤夬ޤ
		٤򲼤³̥ΥĶȡ俧ȤʤդˤǺ٤
		夬äƤ椭ޤ
		'g' 򲡤ȥǥեȤκ٤ޤ

		Ķޥåԥ󥰤ѤƤ⡼ɤǤϡ¹Ѳȡ
		Ķޥåפ٤ѲбǤʤᡢ줺
		ܤʤޤ


-l[rotate] n	βžư ON/OFF ꤷޤ
		n ˤ -1, 0, 1 Τ줫ꤷޤ

		-1 : ǥեȡĶޥåԥ󥰤Ԥʤ⡼ɡʸưŪ
		     ѲƤ̷⤬ʤ⡼ɡˤΤ߸ưޤ
		 0 : ưޤ
		 1 : ɬưޤ

		¹ 'k' ǡĤǤžư ON/OFF Ǥޤ

		Ķޥåԥ󥰤ѤƤ⡼ɤǤϡưȴĶޥå
		Ȥʤʤ뤿ᡢܤʤޤ


-LIGHT[TWOSIDE]	OpenGL  GL_LIGHT_MODEL_TWO_SIDE ͭˤޤ

		ꤹȡ饤ƥ󥰷׻ɬξ̡ʥݥꥴ΢ɽ
		ˤĤƹԤޤ
		̾盧ΥץꤷƤ⡢®٤٤ʤǽǡ
		ޤạ̈ޤ

		3Dfx OpenGL Beta 2.1 ǡͭˤƤ®٤夬
		Ȥ̣θݤǧᡢǰΤŪ˻Ǥ
		褦ץˤޤ

		3Dfx OpenGL Beta 2.1 ǤϼưŪ˻ꤵޤ


--
 glclock-4.6 glclock-5.0 ؤѹ1999/07/18

 Voodoo Ķǡ-r, -e ץβ

OpenGL-1.1 ѤˤʤäƤޤäΤפȤȤǡ
1.1 εǽǤƥ㥪֥ȤѤ褦ˤޤ
η̡ƥ㥵 256 ԥޤǤݡȤƤʤ
ĶVoodoo ϥˤ -r ⤷ -e ץդ硢
ƥΥ᤬٤ˤʤޤ

 Voodoo3 б

3Dfx OpenGL ICD бޤ
Voodoo3  Voodoo Banshee 򤪻ȤˤǤ
餯ưޤBanshee ̤ǧǤ

3Dfx ҤۤƤ Quake III Compatible Driver
<http://www.3dfx.com/view.asp?PAGE=nusquake3drivers>
ɬפǤʤ餯ˡ
Voodoo3 ȤȤҤäȤɬפʤ⤷ޤġ
glclock ¹ԤƤߤơ졼󤬸Ƥ OK Ǥ

Quake III Compatible ϡQuake III ǤưǧƤޤ
Ū OpenGL ץꥱǤԶ𤵤Ƥ褦Ǥ
󥹥ȡ뤵ϡͽᤴ֤

glclock ϡVoodoo3 3000 AGP16M ưǧޤ
 Voodoo3 Ǥϥɥ⡼ɤǼ¹ԲǽǤ
Banshee ⤪餯ˡ

 Voodoo, Voodoo2 ǤưޤǤޤ
ΥܡɤǤ 3Dfx OpenGL Beta 2.1 Ѥ
ޤVoodoo Rush ϡ­ΤʤȤޤ

Quake III Compatible Driver  glclock ̤˼¹Ԥȡ
Ķޥå״Ϣ褬ʤޤ
-3DFXICD ץդȤΥɥ饤ǵư
Ǥ褦ˤʤޤ
ޤͤɬפϤʤmakeshort.exe ¹Իˡ
OpenGL ĶȤ "3Dfx OpenGL ICD (Voodoo3)" 򤹤 OK Ǥ

 ꡼󥻡Х饤ʼ¹ԥ⡼ɤɲ

-SA ץĤȡ꡼󥻡Х饤ʥ⡼ɤ
ưޤޤǥ꡼󥻡ФȤѤǤ褦
ǵưǤꡢOS 鼫ưŪ˵ư뤳ȤϤǤޤ
glclock Ȥ̤Υ꡼󥻡ФꤵƤȡ
Ū¿ŵưޤΤǡդ

ХåΥե륹꡼⡼ɤǵưŬưޤ
ޥ򤢤ٰʾ®٤ưܡɤȽλޤ
GLUT 椷Ƥ뤿ᡢü쥭Alt etc.ˤϤ
դλޤ󡦡餺

ޤ
-csize	פΥ
-speed	פβž®
-zoom	ѡʹѡ˾

Ȥä꡼󥻡Х⡼ɵưѤΥץ󤬤ޤ
ܺ٤ϲΡ֡ ɲäѹ줿ץפޤ MANUAL.txt 


̾ե륹꡼⡼ɤǼ¹Ԥˤ -FU ץꤷޤ
꡼󥻡Х⡼ɤǤϡǥեȤե륹꡼⡼ɤȤʤޤ
դ -FU դȥɥ⡼ɤȤʤޤ

 OpenGL 顼ν

СޤǡOpenGL ǥ顼äƤޤ
ŤΤ٤Ƥޤޤޤ
פʥХݡȤ򤯤ä
nVIDIA OpenGL group  Nick Triantos ˿鴶դޤ

 OpenGL ưĶξ

ޤǡѤƤɥ饤ФȽǤˤäᡢ
¹Ի󥽡٥ޡ̡benchclock ¹Ի
bench.log եˤˡѤƤ OpenGL ưĶξ
󶡥٥̾顼̻ҡOpenGL СˤϤ
褦ˤޤ

 Windows Ǥϥ硼ȥåȺץ礳äѹ

Windows ǥ硼ȥåȤư makeshort.exe ˡ
Ĥåץɲäޤ
ȤϤäƤ⡢OpenGL Ķ򤹤뤳Ȱʳ
Ȥ˰ռɬפϤޤ

 ׿ˤηѹ

ϤޤвǤ礦

 ο¿뤯

Windows ϡǥץ쥤ΥͤꤵƤޤ
ΤᡢäθǤϰŤ褦˴¿Ȼפޤ
ǡ¿뤯ޤ
SGI ơʤɥͤŬڤ˥åȤƤĶǤϡ
դŪ᤮ȴ뤫⤷ޤ

 ¾Ƚ

¾ˤ빽ѹƤޤ
ܤˤ礭ʱƶϤʤǤ

 ɲäѹ줿ץ

-3DFXICD	3Dfx OpenGL ICD ѤΥ⡼ɤǼ¹Ԥޤ
		Banshee Ǥ⤪餯ưޤư̤ǧˡ
		ɥ⡼ɤǵưǤޤ

		Quake III Compatible Driver ɬפ⤷ޤ
		glclock ¹ԤƤ⥢졼󤬸ʤϡ
		<http://www.3dfx.com/view.asp?PAGE=nusquake3drivers>
		鳺ɥ饤Фꤷ󥹥ȡ뤷Ƥ

		Quake III Compatible ϡQuake III Ǥưǧ
		Ƥޤ
		Ū OpenGL ץꥱǤԶ𤵤
		褦Ǥͽᤴ֤

		Voodoo, Voodoo2 ǤưޤǤޤ
		3Dfx OpenGL Beta 2.1 Ѥ-VOODOO ȡ
		ޤVoodoo Rush Ͼ­ΤᡢʤȤޤ

-SA[VER]	꡼󥻡Х饤ʥ⡼ɤǵưޤ
		OS μưưʤɤϤǤޤ
		Υ꡼󥻡Ф鸫̾Υץꥱ
		ѤޤΤǡglclock ̤˥꡼󥻡Ф
		ꤵƤ¿ŵưޤդ

-cs[ize] d	꡼󥻡Х⡼ɻΡפɽꤷޤ
		d ˤ 0.01.0 ٤ͤꤷޤ
		ǥեȤ 0.5 Ǥ
		0.0 ˾ʥ1.0 ˤȡɥν
		Ʊ٤εʥˤʤޤ
		ޥʥͤǤޤƸʤǤ礦(^^;

-speed d	꡼󥻡Х⡼ɻΡפβž®٤ꤷޤ
		ǥեȤ 1.0 Ǥ

-zoo[m] d	꡼󥻡Х⡼ɻλѤꤷޤ
		d ˤϡ0.01.2 ޤǤͤꤷޤ
		d Ѥˡ礭ۤ˾ˤʤޤ
		ǥեȤ 0.5 Ǥ

-FU[LL]		ե륹꡼Ǽ¹Ԥޤ

		WindowsǤΤߡե륹꡼⡼ɤ
		-w, -h ץξꤹȡǥץ쥤
		-w, -h ǻꤷ٤ѹƥե륹꡼¹Ԥޤ
		㤨
		glclock -w 640 -h 480 -FU
		Ȥȡ640x480 ԥβ٤ǥե륹꡼ˤʤޤ

		顼ϤƤΤä˴ϤʤϤǤ
		餫ɽԲǽʲ٤ϻꤷʤǤ

		꡼󥻡Х⡼ɵưץ-SAˤĤϡ
		ǥեȤǥե륹꡼⡼ɤȤʤꡢդ
		ΥץĤȥɥ⡼ɤȤʤޤ

		3Dfx Voodoo Ѽ¹ԥ⡼ɤǤɬե륹꡼ˤʤޤ


--
 glclock-4.5 glclock-4.6 ؤѹ1999/03/15

 OpenGLĶꥪץɲ

  ä Windows  OpenGL ϥեååפ
  ɥ饤ФΥСˤäƥݡȵǽ¤äꡢ
  ٤ʥХäꤷޤ
  ǡĤɽŪʴĶ˥ץбޤ
  ߤϡ
  3Dfx OpenGL(Voodoo, Voodoo2)	-VOODOO
  PERMEDIA2				-PERMEDIA2
  RIVA128, ZX				-RIVA128
  RIVA TNT(ɽĶ)	-TNTFIX
  ʤɤޤ

  ޤºݤˤ̤񤷤ͤ
  Windowsѥ硼ȥåȺץmakeshort.exeˤ
  ¹ԤݡбĶ򤹤 OK Ǥ

  СޤǤ mkshortcuts.exe  makeshort.exe ѹޤ

  ä˳ʤϡɸΡDefault OpenGLפΤޤޤǷ빽Ǥ
  Ǥ򤷤Ķ˥ޥåӥǥɤɬפǤ

 WindowsĶ VoodooѼ¹ԥեⶦ̤

  glclock-4.5 Ǥ 3Dfx OpenGL Ѥˡfxclock.exe Ȥ̥⥸塼
  ѰդƤޤ̤Υ⥸塼ѹޤ

  makeshort.exe ¹ԤݡVoodooϤ򤹤 OK Ǥ
  
  Voodoo GraphicsVoodooo2 ޤ Voodoo Rush ܤӥǥ
  Glide 2.31 ޤ Glide 2.4x  󥿥饤֥glide2x.dll
  3Dfx OpenGL Beta 2.1opengl32.dll
  ɬפǤ

  3Dfx OpenGL Beta 2.1 򤪻Ǥʤϡ
  http://lpserv01.bais.chubu.ac.jp:8080/~g93088/archives/3DfxOpenGL32DLL.zip
  ꤷޤޤƤ opengl32.dll glclock Ÿե
  ԡƤ

  Windows Υƥե˥ԡƤޤʤ褦դƤ

 ¹ 'c' ǥ꡼󥷥å

  ¹ԥǥ쥯ȥ glclock_shot.ppm ϤǤ
  ʳǤ ppm եޥåȸǤ
  ޤե̾ʤᡢ٤ⲡȾ񤭤ޤ

 饹ɽ¿ѹ

  -g 3 ꤷΥ饹ηѹޤ
  ꤫ä褯ʤäƤޤ
  f_*clock ʳǺѤƤΤǡ¹ԤƸ
  餯ʬǤ礦ʤäơʬ̡ˡ

 ܥƥ "wood.ppm" ѹ

  ΥС⤫ä褯ʤޤ
  f_woodclockwoodclock ʤɤ򸫤ʬȻפޤ

 ٥ޡץȡbenchclockˤκǸΣĤ¿ѹ

  RIVA TNT ǡǸΣĤ¹ǽȤ֤äᡢ
  ꤬Фʤ褦¿ñʻפѹޤ
   14,000 ȥ饤󥰥˸ޤ

  餯ϤǼ¹ԲǽȻפޤ
  ĶϰǤ뤿ᡢݾڤϤͤޤ

 ץ skyclock mwclock ɲ
  mwclock  marbleclock ʸǤܤˤʤäǤ

 WindowsǤϳƻ׼¹ѥХåե
  Хåե뤬ƤäȤʤΤǡޤ

 WindowsǤ OpenGL-1.1 ɬ

  X-WindowǤϥѥ뤬ɬפʤʤΤǤ
  WindowsǤ OpenGL-1.1 б󥿥饤֥
  opengl32.dll, glu32.dllˤɬܤȤʤޤ
  ϡݥꥴ󥪥եåȤȸƤФ OpenGL-1.1 εǽ
  ȤǤ-TNTFIX  -z[offset] ץ󻲾ȡˡ

 ¾١Ȥ

 ɲäѹ줿ץ

-VOODOO		3Dfx OpenGL  VoodooVoodoo2Voodoo2 SLI
		ò⡼ɤǼ¹Ԥޤ
		Ū˥ե륹꡼Ȥʤꡢ-w-h ץǲ٤
		ꤷʤ 640x480 ˤʤޤ

		Τˤ 3Dfx OpenGL Beta 2.1 ѤǤ

-RIVA[128]	RIVA128 ޤ ZX ѥ⡼ɤǼ¹Ԥޤ
		ŪˤϦλѤػߤޤ
		-r  -R ץ˸̤ޤ

-PERMEDIA2	ʳǤ -RIVA128 ƱǤ

-TNT[FIX]	RIVA TNT  Z-Buffer Хեå⡼ɡ
		TNT ϥɥ饤ФˤäƤϡ
		-e 3-r 2-s 3 Υץѻ褬ޤ
		ɤ˻ꤷޤ

		Ūˤɤ򤷤Ƥ뤫Τꤿϡ
		-z[offset] ץ

-RUSH		3Dfx OpenGL  Voodoo Rush
		ư̤ǧǤ

-z[offset] d	ޥѥ󥰻Σܤ
		ڥХåե˻Ѥ zͤ˥եåȤͿޤ

		ʾǣΥݥꥴ褹硢
		ڥХåեͤ褷ݥꥴƱ
		ʶ᤯ˤʤäƤʤФʤޤ
		OpenGL ǤϴŪˤޤäƱˤʤϤǤ
		ĶˤäƤϸʤɤ礭ʱ󤯡ˤʤ礬ޤ

		礭ʤäƤޤȡ
		ڥƥȤǱ̤ȽǤ졢Υԥ褵ޤ
		Τᡢ褬Ƥޤޤ

		d  0.0 ʳμ¿Ϳȡ
		(1.0 + d * ݥꥴΣڤη) Ƿ׻Ǥͤ
		zͤ鸺ƤڥƥȤ»ܤޤ

		d ˤϡ0.0 礭Ǥ 1.0 ٤ͤꤷޤ
		ºȤƻԺǷ뤷ʤΤǤ
		̾ 0.1 ٤ǽʬǤ

		礭ʿͤꤹȡ󤤥ݥꥴ󤬼ǤȽǤ졢
		դ褬ʤǽޤ

-g[lass] n	ɽ̤Υ饹ĥɽˡꤷޤ
		n ˤ 03 ꤷޤ

		0 : 饹ڹԤʤޤ
		1 : ϥ饤ȤΤʡˤžޤ
		    ǥեȤǤƥѻ 2 ѹޤ
		2 : 饹ɽ̤ȿͤɽޤ
		3 : Ѷʤ饹ȿͤɽޤ

		 -g 1 ϡOpenGL ѤΥϡɤʤʺ٤
		ĶѤǤ
		Ǥ®٤Ȥ뤿
		ʥץǡ̼Τ⤢ޤ
		ԡɤ㲼⾯ʤճȤäΤ
		ʤȻפޤ(^^;;
		ƥޥåԥ󥰼¹Ի 1 ϻǤޤ

--
 glclock-4.42 glclock-4.5 ؤѹ1998/10/06

 ꥹפȥ᥿פΥХץ󥰹®

  ⡼֥顼ȥƥꥢ󥰤ϡ
  OpenGLΥ졼ХåեѤƽƤޤ
  ΤᥪХץ󥰤βʬʬβû򤷤Ƥޤ
  ν٤㤨У󥵥ץ󥰤ξ-m 8 ޤ -a 8ˤǤ⡢
  ܤɤǤϤʤ֤äƤޤʿܤȤꤹȿɴܡˡ

  -C ޤ -e 1 ץʥꥹޤϥ᥿סˤΤߡ
  졼Хåե̥ꥢȤ鷺˽ˡѹޤ
  ꥹ׻νñǤ뤿ä®ʤäƤꡢ
  OpenGL ϡɥδĶǤϡޤǤ®٤ȤϤ㤤Ǥ
  ٤

  ̤˥ե졼Хåե١ʥӥåȿˤ
  졼Хåե⤯ʤᡢϰʤޤ
  ǤСե륫顼ɽǤĶǤ

 VoodooǤϡ3Dfx OpenGL Beta 2.1 ɥ饤Фб

  3Dfx Voodoo طΥåפܤӥǥѤˡ
  ޤǤ Mesa3D ȸƤФ OpenGLߴ饤֥ѤƤޤ
  ١3Dfx Ҥ OpenGL Beta 2.1 бޤ
  Ūˤʤ®٥åפƤ塢
  Mesa3D ͭη׻θ餷ХʤǤ

  Voodooo2Voodoo Graphics ޤ Voodoo Rush ܤӥǥ
  Glide 2.31 ޤ Glide 2.4x  󥿥饤֥glide2x.dll
  3Dfx OpenGL Beta 2.1

  ɬפǤ
  3Dfx OpenGL Beta 2.1 ϡ
  http://www.3dfx.com/docs/opengl_beta/opengl_beta.html
  Ǥޤ

  3Dfx OpenGL Beta 2.1 Ÿ˴ޤޤƤ
  3dfxopengl.dll  glclock Ÿե˥ԡ
  ե̾ opengl32.dll ѹޤ

  glclock.exe ʤޤϥե̾ѹˤ
  Ʊեˤ fxclock.exe 򡢥ե̾ glclock.exe ѹޤ

  ʹߤϡ̾ Windows ĶƱ褦˼¹ԤǤޤ

 Ƥӥե꡼եȥ

  glclock Ϥ饫ѥȤƤޤ
  äѤɥե꡼եȥᤷޤ(^^;;
  ޤޤǤ README.TXT ˵Ƥä̤ꡢ
  ¼ե꡼ȤưäĺƤΤǡޤطޤ...

 ٥ޡbenchclockǵư˥ƥȤˣɲ

  ƥȡ12. tri-linear transparency texture single buffer
  μˡ
  13. tri-linear transparency texture with over sampling single buffer
  14. tri-linear transparency texture with over sampling double buffers
  ΣĤΥƥȤɲäޤ
  ޤǤ 13.ʹߤΥƥȤϡ15.ʹߤ˰ưƤޤ
  13. 14. ϡХץ󥰤ˤ⡼֥顼ΥƥȤǤ

 FPS ɽ TPS ְäƤΤ

  -F ץޤϼ¹ 'f' ǥե졼졼ȤɽǤޤ
  λɽƤ TPSʣե졼褷Ƥ뻰ѥݥꥴˤ
  ׻ְäƤΤǽޤºݤۤȤѤäƤޤ󤬡

 Ķޥåѥƥ "sky.ppm" ¿

 ¾١Ȥ

--
 glclock-4.41 glclock-4.42 ؤѹ1998/08/16

 WindowsǤΤ ǥץ쥤

  WindowsǤΤߡ-wʥɥˡ-hʥɥι⤵ˤ
  -FUʥե륹꡼¹ԡ˥ץ򤹤٤ƻꤹȡ
  ǥץ쥤 -w,-h ǻꤷ٤ѹƼ¹Ԥޤ
  㤨
  glclock -w 640 -h 480 -FU
  Τ褦˻ꤹȡ
  640x480 ԥΥե륹꡼⡼ɤǼ¹Ԥޤ

  顼ϤƤΤä˴ϤʤϤǤ
  餫ɽԲǽʲ٤ϻꤷʤǤ

 ¾١Ȥ

--
 glclock-4.4 glclock-4.41 ؤѹ1998/06/12

 Windows NT Υ٥ޡ

  Windows NT ǡ٥ޡ̤ե˽ϤƤʤä
  Хޤ

 FPS ɽλ PPS  TPS(Triangles Per Second)

  FPS ɽ ON ˤȤ-F ץޤϼ¹ 'f'ˡ
  ɸϤ PPS(Polygons Per Second)TPS(Triangles Per Second)
  ѹޤפƤ븫ΥݥꥴǤϤʤ
  ºݤԤäȥ饤󥰥ˤʤäƤޤ
  äơʤȤɤǤ⤤...(^^;

  ٥ޡ̤⡢ʿFPSʳˡʿTPSե졼˻ѤƤ
  ȥ饤󥰥Ϥ褦ˤޤ
  benchclock ǤγƼƥȤޥ˥奢˵ܤޤ
  ޥ˥奢Ρ֢٥ޡƥȤ¹Ԥפ

 եʶˡˤΤ

  եäΤޤ

 ʸפɤαǤߤꥢˡUNIXǤΤߡ

  ɤʸפؤαǤߤ򡢵ΥˤäƤʤ褦ˤޤ
  UNIXǤΤߤǡ-r & -R ץѻǤ
  WindowsǤץϼƤΤǤ
  RIVA128ʤɡե򥵥ݡȤƤʤĶ뤿ᡢ
  ƻȤäƤޤ

 ¾٤ʽ

--
 glclock-4.31 glclock-4.4 ؤѹ1998/05/22

 ÿˤ⡼֥顼ǽɲ

  ⡼֥顼٤Ƥޤ˼ѤѤʤᡢ
  ÿˤˤ⡼֥顼򤫤뤳ȤǤ褦ˤޤ
  ȼ-sm[otion]  -ss[hutter] ץɲá
  ̤˸ƤǤϤۤȤʬޤ(^^;;

 ƥեޥå򥪥ץʻɲ

  ƥեޥåȤ 24bit RGB äΤ
  24bit RGB ޤ 32bit RGBA ǽˤޤ
  ̾ϤۤȤɰ̣Ϥޤ󤬡32bit եޥåȤȤʤ
  ĶäΩޤʤޤ̵Ǥ...ˡ

 ɲäץ

-sm[otion] n	ÿˤΤߥ⡼֥顼

		ÿˤΤߤ˥⡼֥顼̤򤫤ޤ
		̤˸ƤǤϤۤȤʬޤ(^^;;
		-C ץʥꥹס˰ʳμ¹ԤǤ
		Ūˡˤʤޤ

		ˤäʣ褷ޤ
		λ n ǻꤷޤ
		n ˤ 2 ʾꤷޤ
		1 ʲϥǥեͤǡ⡼֥顼Ԥޤ
		n 礭ۤɲϸ夷ޤ٤ʤޤ

		¹'n'ǤĤǤⵡǽ ON/OFF Ǥޤ
		λǥեȡ-sm 0 or 1 ޤ -sm ץʤˤ
		ϼưŪ 8 ˺ꤵޤ
		-sm  2 ʾβꤷƤϡβˤʤޤ

		-m̾Υ⡼֥顼ˤƱˤϼ¹ԤǤޤ

-ss[hutter] d	ÿ˥⡼֥顼¹ԻΡåԡɤλꡣ

		Ūˤ -sh[utter] ץƱǤ
		⡼֥顼ǤɤΤ餤λ֥֥򤫤뤫
		󤫤麣Υե졼ޤǤϢ³֤ɴʬΨǻꤷޤ

		1.0 λ֤Ϣ³ˤʤʥǥեȡ
		0.0 ȥ֥顼̤ʤˤʤޤ

-tf[ormat] s	ƥեޥåȤλ
		Ǥϡs ˤ RGBRGB 24bit եޥåȡˤޤ
		RGBARGBA 32bit եޥåȡˤΤ줫Ǥޤ

		̾ϤۤȤɰ̣Ϥޤ󤬡㤨
		32bit եޥåȤȤʤĶäΩޤ

--
 glclock-4.3 glclock-4.31 ؤѹ1998/05/11

 ѥեޥ󥹥å
  λ򾯡ѹޤ
  η̡10%  ǡˤäƤϡ60% ۤɥԡɥåפޤ

 Voodoo Ǥ
  Ūˤϡǥץ쥤β٤Ŭڤѹ褦ˤ
  ɥåƤ֤ޥΰ֤˥ȡʾȽࡩˤ
  ɽ褦ˤޤ
  ޤǤʤǤʬޤˤʤäȻפޤ

--
 glclock-4.22 glclock-4.3 ؤѹ1998/04/25

 -n[width] ץɲ
  פοˤѹ륪ץäޤ
  ޤΩޤ...

ƥΥե륿ץλˡɲ

  ƥΥե륿-fi[lter]˥ץΰ
  N, L, NN, LN, NL, LL Τ줫ꤹˡ
  ľ -N, -L, -NN, -LN, -NL, -LL Τ줫Υץ
  ꤹ뤳ȤǤ褦ˤޤ

  ޤˤꡢ-L[OCAL] ץϡ-LO[CAL] ѹ
  Ĥޤꡢ-LOCAL ץκǧʸ -L  -LO ˤʤޤ
  Ʊͤ -N[OLID] ץϡ-NO[LID] ѹޤ

ưץ f_glclock ɲ
  եȥߥ졼Ѥεưץ
  f_glclockWindowsǤ f_glclock.bat ȡưΥ硼ȥå f_glclock
  ɲäޤ
  Ƥϡwoodclock Ф f_woodclock ʤɤƱ͡
  glclock äñʷˤʤꡢ®ʤǤ

 glclock 򥫥ѥ
  ϥС󥢥åפȤϤޤطޤ󤬡
  glclock ϥѥˤĺޤ
  ȤϤäƤ⡢ޤǥ桼θդˤդǤꡢ
  ۡϼͳǤ
  ¤¾ڤޤΤǡޤ̤ꤴѤ
  ܤϡREADME.TXT  եȼ 

ɥ
  ƼɥȤޤ
  ɤߤ䤹ʤäȤȻפޤ
  äˡMANUAL.TXT Υץϳƥץñʬष
  Ĵ٤䤹ޤ

¾٤ʥХν

ɲáѹΤäץ

-n[width] d	׿ˤѹץ
		d ˤ 0.0 ʾ 3.0 ʲͤǤޤ
		ǥեȤ 1.0 Ǥ
		ǥեȤǤ glclock-4.22 꾯Ǥ

-{ N | L | NN | NL | LN | LL Τ줫 }
		ƥ˻Ѥե륿ꤷޤ
		ˡۤʤǡ-fi[lter]ץƤƱǤ

	-N  	ݥȥե륿
	-L  	Х˥ե륿
	-NN 	ݥȥե륿 & ߥåץޥå
	-NL 	ݥȥե륿 & ߥåץޥåסХ˥
	-LN 	Х˥ե륿 & ߥåץޥå
	-LL 	Х˥ե륿 & ߥåץޥåסХ˥
		ʥȥ˥ե륿ǥեȡ

		 -fi[lter] ץ⻲ȤƤ


-LO[CAL]	OpenGL ΡGL_LIGHT_MODEL_LOCAL_VIEWER ŬѤޤ

		ꤹȡǥ󥰤κݤ
		٥ȥĺñ̤Ƿ׻ޤ
		®٤㲼ޤ̼¿夷ޤ

		glclock ǤϡṲ̄ˡ٥ȥ򤺤餹ʤɤơ
		ΥץꤷʤβڸƤޤ
		ΤᡢΥץˤŪѲϤޤ

-NO[LID]	פγʤޤġʡˤϤǤޤ


--
 glclock-4.21 glclock-4.22 ؤѹ1998/04/19

 Windows Хåե
  4.21 ǵưޥɤΥХåեƤΤǤ
  褯ͤȤǤϥ󥽡뤫¹ԤǤʤΤǡ褵ޤ
  ޤޤȤͤϤʤȻפޤ̥硼ȥåȤ OKˡ

 WindowsǤ 硼ȥåѤΥɲ
  32x32 256򤤤Ĥɲäޤ
  256ǤϤääƼȴǤ֤ޤïä...

 WindowsǤ ʬΥޤ֤ˤϴޤޤƤޤ

¾ѹ
  ¿ѹս꤬ޤۤȤWindowsǤѹƤޤ


--
 glclock-4.2  glclock-4.21 ؤѹ1998/04/17


 WindowsǤϡХåե˥硼ȥåȼư

  WindowsǤϡ
  benchclock.bat ʳΥХåեźդΤᡢ
  ˥硼ȥåȼưץ
  mkshortcuts.exe
  źդޤ

  Ϥ mkshortcuts.exe ¹Ԥȡ
  f_metalclock, metalclock ʤɹ碌ƣĤΥ硼ȥåȤ
  ưŪ˺ޤ
  ޤǤȰ㤤ʤꥷ硼ȥåȤñ˼¹ԤǤޤ

 f_skyclock  skyclock 򾯡ѹ


--
 glclock-4.1  glclock-4.2 ؤѹ1998/04/15

 WindowsǤϤ褦䤯ɥץ

  ˾¿äΤǤ褦䤯 WindowsǤϥɥץˤʤޤ
  Хåեϥ󥽡뤫夬ޤʤ⤤н褷ޤˡ

  󥽡Ͼ夬ʤʤޤդΥåɤޤ
  ɤߤϡɸϤ쥯ȤƤ
  ΤȥɥΥåˤĤǤʤޤǤĤˡ

  äץȤ߹碌򸫤Ĥϡ
  硼ȥåȤˤƤȤᤷޤ
  glclock.exe 饷硼ȥåȤץѥƥΥ硼ȥåȥ֤
  ˡΥץäƤȤ


¹Բ̺ˤ FPS ɽ

  -F ץʤޤϼ¹ 'f' ˤ fps ɽ򤷤硢
  ̺ˤ fps ɽФ褦ˤʤޤ


ƥ㥤᡼ɤ߹ߥѥδĶѿ "GLCLOCK_IMAGE_PATH" ղ

  ƥޥåԥ󥰼¹Ի˥ȥǥ쥯ȥglclock ¹Ԥˤ
  ꤷ ppm ե뤬ʤϡ
  Ķѿ "GLCLOCK_IMAGE_PATH" ǻꤷǥ쥯ȥ⸡褦
  ʤޤ
  ޤǤϡ¹Ԥǥ쥯ȥ˻ꤵ줿 ppm ե뤬ʤ
  ξǥ顼λƤޤʼ¹ԥե˥ѥ̤äƤƤܡˡ

  ä UNIX ĶͭǤ㤨Сcsh 򤪻Ȥʤ顢.cshrc 
  setenv GLCLOCK_IMAGE_PATH ppmե֤Ƥǥ쥯ȥΥѥ
  Τ褦ʰԤäƤɤǤ礦

  Ǥϡǥ쥯ȥϣĤǤޤ
  ΤĤǤǽʥեޥåȤˤ...⤷ʤ


 -sl[eep] ץɲ

 -e[nv] ץϡޤ 3 ޤǻǽ
  Ϥäȼԡ 2 ۤǤפ̤˹ԤޤǤ
  ࡣޤǤ 2 λ 3 Ѥޤ


Զ

  פη-d ץ󡢥ǥեȤ 24ѷˤ 6 ʲ˻ꤷˡ
  饹פοˡ¾֥ȤϤ߽ФƤΤޤ

  -d 3 ʻѻסˤǤȻפˤʤޤ̯ʴˤϤʤޤ


եѹ

  "sky.ppm"ʴĶޥåסˤ "marble.ppm"Хƥˤ
  ѹޤʤ٤ʤäˡ
  ˤꥢ֤Υ礭ʤäƤޤޤm(_ _)m
  Τ餫ηн褹ĤǤ

  ɤä˥ե꡼ѡWindows, UNIX˲ϤʤǤ礦
  JPEGˤƤޤСǤϤʤʤΤǤ...
  ¸ϢԤƤޤ


Voodoo åܥѤμ¹ԥե

  ޤǤϼ¹ԥեƱΤȤäƤޤԶ礬¿
  ̥⥸塼ˤޤ
  㤨Сʤʤե륹꡼ڤؤʤäꡢ
  Ŭ˥åȥɥ⡼ɤäƤޤȤ
  ¿˵ʤʤޤ
  ޤȼVoodoo ⥸塼ΥǥեȤΥɥ
  640x480 ѹޤ
  Voodoo2 ܥɤ򤪻ϡ-w 800 -h 600 ʤɤǤ⤪

  ¹ԥ⥸塼 VoodooѤΥ֤źդƤޤ
  ޤƱ͡ŸƤȤ

  ̾ΤΤĤƤϡ餫̤Υե̾
  glclock Ϣ򤹤٤ƥԡƤ顢VoodooѤ˻Ȥեˡ
  Voodooѥ֤ŸƤ


¾νʥ٥ޡνϤ򾯡ѹ etc.


ɲáѹץ

-sl[eep] n	CPU ٥ȥ륪ץ

		ե졼褹٤ˡn ߥü¹Ԥ򥹥꡼פޤ
		ǥեȤ 0ʰڥ꡼פʤˤǤ

		꡼פƤ CPU ȤޤΤǡ
		󤵤Ƥʤɤ٤ڸ뤿˻Ѥޤ

		󤵤ʤãưɤΤǡ¿ʬˡ㤨
		glclock -sl 500
		褦˼¹Ԥե졼 0.5å꡼פޤ

-e[nv] n	Ķޥåԥ󥰤¹Ԥޤ
		n ˤϡ03 ޤǤͤꤷޤ

		0 : ǥեȡĶޥåԥ󥰤Ԥʤ鷺
		    ׼ȤǺǥǥ󥰤ޤ

		1 : ƥο򡢻פοȸ0-bgcolorȡˤο
		    Ĵ褷ޤʶס

		2 : ޤäȴŤ 1 ⤦äˤ
		    ˤʤϤޤѤäƤޤ
		    Τ󥰤ˤܻ֤ޤ

		3 : Ķޥåԥ󥰤ȥǥ󥰤Ť褷ޤ
		    ȾʬǤ褦ˤʤ̼ϸ夷ޤ
		    󥰤ˤϤʬ֤ޤ

--
 glclock-4.01  glclock-4.1 ؤѹ1998/04/03

ᵯưޥɤΥץȡWindowsǤϥХåեˤѰ
  ޥ˥奢Τᥪץιܤ礭ѹޤ

  ޥɤϰʲ̤Ǥ
  Ū 'f_' ǻϤޤ륳ޥɤϡ
  ϡɥ졼󤬸ʤĶѤǤ

    metalclock		°ʻ
    f_metalclock

    crystalclock	ꥹʻ
    f_crystalclock

    woodclock		ƥåƥڻ
    f_woodclock

    marbleclock		ƥåƥл
    f_marbleclock

    skyclock		Ķޥåפ򥽥åɤˤ褦̯ʻ
    f_skyclock

    benchclock		


٥ޡ⡼ɤɲ
  benchclock ȤץȤǡϢΥ٥ޡƥȤ¹ԤǤޤ
  ʳǤϡʾǼ¹Ԥ
  줾ʿѤFPSFrames Per SecondˤϤǤ
  ̤ϡbench.log Ȥե˽񤭹ޤޤ

ޤǽ˺Ƥʿޤm(_ _)mˡ
  -ss[cale], -ts[cale] Υǥեȥ 41.0 

 -v[smooth] ץɲ

 -B[ENCH] ץɲ


ɲäץ

-v[smooth] n	ΤΰʡˤΥࡼ󥰥ե饰
		Ф륹ࡼ󥰡ˡ٥ȥƱΤ
		ݥꥴ󤫤ʿѲƷ׻ˤξ򼡤椫ꤷޤ

		-1: Ѱդѥ˽äơʾˤäƥǡ
		    ࡼ󥰤Ԥޤʥǥեȡˡ
		 0: ࡼ󥰤Ԥޤ
		 1: ɬࡼ󥰤Ԥޤ

	 -u[smooth] ץ⻲ȤΤȡ
	-q 1 -v 1 -u 1ʻפηñˤƥࡼ󥰡ˤʤɤȻꤹȡ
	ǥ󥰤ˤϥ饤ȤԶ礬ɤǤޤ


-B[ENCH]	٥ޡ⡼ɡʡˤǵưޤ

		ޥ䥭ܡɤˤϤǤʤʤޤ
		ٷФĤȼưŪ˽λ̤ɸϤ˽Ϥޤ

		ʳǤϡʿѤ FPSFrames Per SecondˤϤǤ

--
 glclock-4.0  glclock-4.01 ؤѹ1998/03/31

νʤäʬۤϤͤ!?

--
glclock-3.23 
glclock-4.0 ؤѹ1998/03/12

-S[INGLE]ʥ󥰥Хåե⡼ɤǼ¹ԡ˥ץɲ

-S[TOP] ץϡ-ST[OP] ѹ
  ޤǤϡ-S ǤΥץǧƤ -ST ޤǻ꤬ɬפ

-sfʥåɥƥꥪץˤ򥳥ޥ棲ǽ
  󤷤ꤷʤϤޤ̤ʤ٤Ʊǥޥåԥ󥰡
  ꤹȡܤ˻ꤷʸפΥƥ˻
  ĤޤꡢʸפȤʳʬ̤Υƥ㤬ѲǽȤȤǤ
  ʳǤϡ-r ץˤͭˤʤޤ

ĶޥåסѤΥƥ"sky.ppm" ˡ׻ɲáѹ
  ¹ԻĶƥ̡ʥ饹°ˤ˥ޥ쥯ʤɤ
  ܤ-e  -r δĶޥåԥ󥰤äȥꥢˤ
  ˤꡢĶޥåԥ󥰤ФƤϥǥ󥰤ɬפʤʤäᡢ
  -e, -r ץλǤ٥ʳˡʰκͤ 2 ˡѹ

åɥޥåԥѥƥ "wood.ppm" 

¾ν

ɲäӽץ

-S[INGLE]	󥰥Хåե⡼ɤǼ¹Ԥޤ
		ǥեȤǤϥ֥Хåե⡼ɤˤʤޤ

	̾ OpenGL Υ֥Хåե⡼ɤϡǥץ쥤
	եå졼Ȥȥ󥯥ʤ¹Ԥޤ
	̾μ¹ԻϤɤΤǤ٥ޡ硢
	Τ¬򤹤뤿ˤϤΥץꤷޤ


-ST[OP]		פưޤʰ̣ʤ(^^;;


-sf[ile] s	åɥޥåԥ󥰤˻Ѥեꤷޤ
		ǥեȤ° wood.ppm Ǥ
		-s ޤ -r  1 ʾ夬ꤵƤʤФʤޤ

	Υץϡޥɥ饤磲Ǥޤ
	ꤹȡܤ˻ꤷʸפ˻Ѥޤ
	ĤޤꡢʸפȤʳ̤ΥƥѤǤޤ
	󤷤ꤷʤäϤɤƱƥˤʤޤ
	ʳǤϡ-r ץˤΤͭǤ

	glclock -r 2 -sf marble  ΤФΥ᡼
	glclock -r 2 -sf marble -sf wood  ʸפܤ
		                            ʳФ


	ƥޥåԥ󥰤˻Ѥեϡ
	ߤΤȤ ppm եޥåȤбƤޤ
	ĥ ".ppm" ϾάǤޤ

-e[nv] n	Ķޥåԥ󥰤¹Ԥޤ
		n ˤϡ02 ޤǤͤꤷޤ

		0 : ǥեȡĶޥåԥ󥰤Ԥʤ鷺
		    ׼ȤǺǥǥ󥰤ޤ
		1 : ƥο򡢻פοȸ0-bgcolorȡˤο
		    Ĵ褷ޤʶס
		2 : Ķޥåԥ󥰤ȥǥ󥰤Ť褷ޤ
		    ȾʬǤ褦ˤʤ̼ϸ夷ޤ
		    󥰤ˤϤʬ֤ޤ

-r[eal] n	̼Ż륪ץ
		åɥޥåԥ󥰤ȴĶޥåԥ󥰤Ť͹碌
		ƥåƥǥꥢʻפ褷ޤ
		-e  -s ץȤϼ㤦餤ä褯ʤޤ
		OpenGL бΥܡɤ̵Ȥʤ٤Ǥ

		n ˤ 02 Ǥޤ
		0 : ǥեȡץ̵Ǥ
		1 : åɥޥåԥ󥰤˴Ķޥåԥ󥰤Ťͤޤ
		    Ȼǥ󥰤ϹԤʤᡢ¿Ωδ˷礱ޤ
		2 : åɥޥåԥ󥰤ǳȻǥ󥰤
		    ˴Ķޥåԥ󥰤ǥϥ饤Ȥɽޤ
		    ꥢˤʤޤäȤ٤ʤޤ

	ŪǺϡåɥޥåԥ󥰤ˤޤ
	㤨 -sf marble Ʊ˻ꤹȡꥢлפˤʤޤ


--
glclock-3.22 
glclock-3.23 ؤѹ1998/02/25

ĤΥС󤫤餫 -a[nti] ץ̵ˤʤäƤΤ

2.92 ǡFPS ΤˤȤʤΤʤäΤ

ɽ̥饹μˤäƥ꥽餤³ƤХ
  ¹Ը夷Ф餯ФĤȥ­ˤʤäꤷƤΤϤǤ

ϥХνΤߡǤ򤪤ޤ m(_ _)m

--
glclock-3.21 
glclock-3.22 ؤѹ1998/02/16

WindowsǤϡPERMEDIA2 ΥܡɤбʺԤδĶǤưǧ

-u[smooth] ץɲ

-u[smooth] n	ΤηʡˤΥࡼ󥰥ե饰
		Ф륹ࡼ󥰡ˡ٥ȥƱΤ
		ݥꥴ󤫤ʿѲƷ׻ˤξ򼡤椫ꤷޤ

		-1: פ12ѷʾ-d ץ󻲾ȡˤξ
		    ࡼ󥰤Ԥޤʥǥեȡˡ
		 0: ࡼ󥰤Ԥޤ
		 1: ɬࡼ󥰤Ԥޤ

	-q 1 -u 1 ʻפηñˤƥࡼ󥰤ԤˤʤɤȻꤹȡ
	ǥ󥰤ˤϥ饤ȤԶ礬ɤǤޤ

--
glclock-3.2 
glclock-3.21 ؤѹ1998/02/14

WindowsǤϡRIVA128ܡɤ OpenGL ¥ɥ饤Ф˴б¿ʬ
  PERMEDIA2 Ĵ

¾٤ʥХν

--
glclock-3.1 
glclock-3.2 ؤѹ1998/02/13

WindowsǤϡRIVA128ܡɤ OpenGL ¥ɥ饤Ѥ˻Ūб
  Ūˤ -e, -s, -r, -C ץ

ڥ顼դѹ®ٽŻˡ
  ˤ¿¿®٤

ޥ˥奢ˡᵯưޥιܤɲ
  MANUAL.TXT 

--
glclock-3.0 
glclock-3.1 ؤѹ1998/02/11

Ƥåʥץ -me 0 ޤϡ-q 13 ˻ˡ
  פ줬ĥäƤΤȡ
  ٤åʥǥեȡ˻˷ְäƤʡˤΤ

-l[ight] ץ󤬡ޥ˥奢Ȱ㤤 -li[ght] ˤʤäƤΤ
  С 3.0 ǤľäƤΤ⤢ޤ

ޥ˥奢 -C[RYSTAL] ץط򾯡ѹ

¾ν

-C[RYSTAL]	ꥹʡʡ˻פ褷ޤ
		ȾƩʴĶޥåԥ󥰤 . . . Ǥ(^^;;

		ŪˤϡĶƥΥ顼ˤä
		Ʃ٤Ѳʤ褷ޤ
		ǥ󥰤ϹԤޤ
		ޤʤ饽Ȥɬפޤ
		ڵˤƤޤ(^^;;

--
glclock-2.93 
glclock-3.0 ؤѹ1998/02/08

Ȥʤץʸѹ
  ˤꡢĤΥץǧʸ

-r[eal] ץλѹ

-i[size] ץɲ

-R[EFLECT] ץɲáޤǤ -r 2 

ץΤ®ʤޤѤ . . .

åɥޥåԥѥ᡼ "wood.ppm", "marble.ppm", "metal.ppm" 
  ù

ʣΥƥѤΥƥڤؤ̵̤︺
  ǽ˥᡼Ĥʤ碌ơΥƥ礷Ƥޤ
  ڤؤʤ뤿ᡢ-r[eal] ץ®٤夷ޤ
  դѤޤ
  -r[eal] ץ -t[exscale], -ss[cale], -ts[cale] ʤɤ
  ץǾʥͿ . . . ʬޤ(^^;;
  ΤᡢΥץΥǥեͤ 20.0  33.0 
  ѹޤ礹ʬˤꤢޤ

¾򤴤㤴Ƚ

WindowsǤǡС 2.91 饢ϼ¹ԥեglclockˤ
ޤޤƤϤʤΤˡΤ IE-4.0 ʤȸʤʡ
Windowsɤʬ͡

-r[eal] n	̼Ż륪ץ
		åɥޥåԥ󥰤ȴĶޥåԥ󥰤Ť͹碌
		ƥåƥǥꥢʻפ褷ޤ
		-e  -s ץȤϼ㤦餤ä褯ʤޤ
		OpenGL бΥܡɤ̵Ȥʤ٤Ǥ

		n ˤ 03 Ǥޤ
		0 : ǥեȡץ̵Ǥ
		1 : åɥޥåԥ󥰤˴Ķޥåԥ󥰤Ťͤޤ
		    ǥ󥰤ϹԤʤᡢΩδ˷礱ޤ
		2 : åɥޥåԥ󥰤ǳȻǥ󥰤
		    Ķޥåԥ󥰤ǥϥ饤Ȥɽޤ
		    1 ٤ʤޤΩδФޤ
		3 : åɥޥåԥ󥰤ǳȻǥ󥰤
		    ˴Ķޥåԥ󥰤⥹ڥ顼ǥǥ󥰤ޤ
		    ǤäȤ٤ʤޤ

		ŪǺϡåɥޥåԥ󥰤ˤޤ㤨С
		-sf marble Ʊ˻ꤹȡꥢлפˤʤޤ

-i[size] n	ƥȤꤹ˥᡼ե륿ʤ
		Ĳ줾 2  n ˥󥰤ޤ

		οꤹȡ̵˥ƥबݡȤ
		祵ޤǳ礷ޤ
		0ʥǥեȡˤϡβե礭ΤޤѤޤ
		-i 8 Ȼꤹȡ256x256 ˥󥰤ޤ

	ϡɥǤΥե륿ʤĶǤϡե륿
	ʤ®٤夷ޤۤ礭
	ʤȥץ­ˤ른㥮⥢줬Ωޤ

	ǡ餫ե륿ܤʤƥΥ᡼
	礷ƤޤˤꡢŪ˥Х˥ե륿󥰤
	ܤ褦ʸ̤ޤ줬ΥץŪǤ

	ʤ饵㤷ƻ񸻤Ȥޤ

	ϡɥбδĶǥƥޥåԥ󥰤Ԥ硢
	-q 1 -fi N -i -1 -l 1ʳƥץܻȡˤ
	ꤹŪʤ֤®ʤޤ

	Υץϡƥ˥Х˥ե륿ܤƤ硢
	Ĥޤ -fi L or LN or LL ץˤϰ̣ޤ
	ޤMesa3D  gluScale()ϥե륿Ԥʤ餷
	̤ϤޤʸʳǤϡgluScale()ǥ󥰤Ƥޤˡ


-R[EFLECT]	ˤ䡢ѤʵΡʸ׾Υ֥Ȥ
		ʸפرǤޤޤʺ٤Ȥϵˤʤ(^^;;ˡ
		С 2.93 ޤǤ -r 2 ץޤ

	ǤϡʸפˤǤʤˡ
	-r 2 ޤ 3 ˤ˼¹Ԥޤ

--
glclock-2.92 
glclock-2.93 ؤѹ1998/02/05

ʸפؤαǤߤ򾯤

-go[ld] ץˤĤơޥ˥奢

¾ν

-go[ld] n	פμϤդƤ⿧ξκ٤ꤷޤ

		ϻѿʻΡˤ n ʬ䤷褷Ƥޤ
		νǡ뻰ѷʬ䤹뤿ᡢ
		Ĥξ 4  n+1 Υݥꥴ褹뤳Ȥˤʤޤ

		n ˤϡ1 ʾꤷޤʥǥեȤ 1ˡ
		5 ʾϤ᤿ɤǤ礦(^^;;

	ϡ"4  n Υݥꥴ"ȤʤäƤޤ
	"4  n+1 Υݥꥴ"δְ㤤Ǥ

--
glclock-2.91 
glclock-2.92 ؤѹ1998/01/30

FPSη׻Τ

Τäʬ

Windows glut32.dll ѹʲ㤦Ǥ⥵ڤ˾

ץ󤪤ӥޥ˥奢뽤ޤǤ -s[pec]ץ

-sp[ecular] d	Ūʥڥ顼ʥϥ饤ȡˤζꤷޤ
		ǥեȤ 1.0 Ǥ

	ޤǤΥץϡ-s[pec] d ȤʤäƤޤ
	-s n Ǥ -s[olid] n ץǧƤޤޤ

-f[ps]		ɸϤ FPS Ϥޤ

		äޤϣե졼 FPSʥե졼ࡿáˤ׻
		FPS ȡPPSʥݥꥴáˤȡפƤ
		ݥꥴ褷ƤǤϤʤˤɸϤ˽Ϥޤ

		¹'f'򲡤ȡĤǤϤ ON/OFF Ǥޤ

--
glclock-2.9 
glclock-2.91 ؤѹ1998/01/28

WindowsǤΰ̣ʥХŪ˽
  ȼWindowsǤΤ -fi[lter] ץ

WindowsǤϥʤ 3232 256Τߡˤ¹ԥ⥸塼°

¾νʱǤߤμľʤɡ

-fi[lter] s	ƥŬѤ硦̾ե륿ꤷޤ

		OpenGL  GL_TEXTURE_MAG_FILTER  GL_TEXTURE_MIN_FILTER
		ǡΤ줫Ǥޤ

		N  : ݥȥե륿󥰡
		     硦̾ GL_NEAREST ˤޤ
		L  : Х˥ե륿󥰡
		     硦̾ GL_LINEAR ˤޤ
		NN : ߥåץޥåס
		     ե륿 GL_NEAREST ˡ
		     ̾ե륿 GL_NEAREST_MIPMAP_NEAREST ˤޤ
		NL : ߥåץޥåפΥ˥ե륿󥰡
		     ե륿 GL_NEAREST ˡ
		     ̾ե륿 GL_NEAREST_MIPMAP_LINEAR ˤޤ
		LN : Х˥ե륿󥰤ӥߥåץޥåס
		     ե륿 GL_LINEAR ˡ
		     ̾ե륿 GL_LINEAR_MIPMAP_NEAREST ˤޤ
		LL : ȥ˥ե륿󥰡
		     ե륿 GL_LINEAR ˡ
		     ̾ե륿 GL_LINEAR_MIPMAP_LINEAR ˤޤ

		ǥեȤ LL Ǥ
		OpenGL ѤΥϡɥ⤿ʤĶǤϡ
		N ˤȤʤ®٤夷ޤ

	WindowsǤΤߡNN  LN ե륿ϻǤޤ

--
glclock-2.81 
glclock-2.9 ؤѹ1998/01/27

ʸפؤαǤɽɲ
  ȼ -r[eal] ץդѹ

ƥطΥХեå

åɥƥѲ "metal.ppm" Υѹ

¾ν

-r[eal] n	̼ĶĶĶ!Ż륪ץ
		ƥåƥĶꥢʻפ褷ޤ
		-e  -s ץȤϼ㤦餤ä褯ʤޤ

		n ˤϸߤΤȤ 02 Ǥޤ
		0 : ǥեȡץ̵Ǥ
		1 : åɥޥåԥ󥰤˴Ķޥåԥ󥰤򤢤碌
		    ꥢʥϥ饤ȤĻפ褷ޤ
		2 : ˡʸ׾ؤοˤʤɤαǤߤɽޤ
		    ߤϱǤߤʸפФƤǤ

		ŪǺϡåɥޥåԥ󥰤ˤޤ㤨С
		-sf marble Ʊ˻ꤹȡꥢлפˤʤޤ

--
glclock-2.8 
glclock-2.81 ؤѹ1998/01/25

-sscale, -tscale, -texscale ץɲ

-real ץζȿͤλ¿ѹ
  ƱΥϥ饤ȤοĴ⿧

¾ν

-ss[ize] d	åɥƥ¹Ի-s ޤ -r ץˤ
		ƥ S ɸΥѹޤ
		ǥեȤ 20.0 Ǥ

-ts[ize] d	åɥƥ¹Ի-s ޤ -r ץˤ
		ƥ T ɸΥѹޤ
		ǥեȤ 20.0 Ǥ

-t[exscale] d	åɥƥ¹Ի-s ޤ -r ץˤ
		ƥ S,T ξƱͤꤷޤ

--
glclock-2.71 
glclock-2.8 ؤѹ1998/01/22

åɥƥѥץ "metal.ppm" ɲ

-real ץɲ

¾ν

-r[eal]		̼ĶĶĶ!Ż륪ץ
		åɥޥåԥ󥰤˴Ķޥåԥ󥰤û褷
		ƥåƥĶꥢʻפ褷ޤ
		-e  -s ץȤϼ㤦餤ä褯ʤޤ

		ŪǺϡåɥޥåԥ󥰤ˤޤ㤨С
		-sf marble Ʊ˻ꤹȡꥢлפˤʤޤ

--
glclock-2.7 
glclock-2.71 ؤѹ

-pers ץɲ

-p[ers] s	OpenGL ˡѡڥƥ֥쥯ΥҥȤꤷޤ
		OpenGL ưĶˤäƲΤϰۤʤ뤿ᡢ
		ɬꤷ̤ˤϤʤޤ

		F : GL_FASTEST : ǤΨɤץ
		N : GL_NICEST : ǤΡޤϺǹʼΥץ
		ʳ : GL_DONT_CARE : ʤʥǥեȡˡ
