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Open CASCADE Technology
6.9.1
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_HLRBRep_PolyAlgo.hxx>#include <HLRAlgo_Projector.hxx>#include <Standard_Real.hxx>#include <TopTools_SequenceOfShape.hxx>#include <TopTools_IndexedMapOfShape.hxx>#include <Handle_HLRAlgo_PolyAlgo.hxx>#include <Standard_Boolean.hxx>#include <Handle_Geom_Surface.hxx>#include <BRepAdaptor_Surface.hxx>#include <BRepAdaptor_Curve.hxx>#include <BRepAdaptor_Curve2d.hxx>#include <MMgt_TShared.hxx>#include <Standard_Integer.hxx>#include <Standard_Address.hxx>#include <Handle_HLRAlgo_PolyInternalData.hxx>#include <GeomAbs_Shape.hxx>#include <HLRBRep_PolyAlgo.lxx>Data Structures | |
| class | HLRBRep_PolyAlgo |
| to remove Hidden lines on Shapes with Triangulations. A framework to compute the shape as seen in a projection plane. This is done by calculating the visible and the hidden parts of the shape. HLRBRep_PolyAlgo works with three types of entity: More... | |
1.8.10