|
Open CASCADE Technology
6.9.1
|
#include <Standard_PrimitiveTypes.hxx>Enumerations | |
| enum | Graphic3d_TypeOfTextureFilter { Graphic3d_TOTF_NEAREST, Graphic3d_TOTF_BILINEAR, Graphic3d_TOTF_TRILINEAR } |
| Type of the texture filter. Notice that for textures without mipmaps linear interpolation will be used instead of TOTF_BILINEAR and TOTF_TRILINEAR. More... | |
1.8.10