![]() | Chapter 8: Vehicles, Animals and Furniture | ![]() ![]() |
| 8.1. Bicycles, Cars and Boats |
The vehicle kind in Inform refers to an object which can carry at least one person, but is small enough to fit into a single location:
In the Garden is a vehicle called the motor mower.
We can then apply different rules to a player going somewhere on foot or in the vehicle. Peugeot (a bicycle) is an easy example; No Relation (a car) adds an ignition switch to the vehicle; Straw Boater (a motorboat) gets around areas of lake where travel on foot is not just slower but impossible.
Hover (a sci-fi "hover-bubble") changes the appearance of the landscape when it is seen from inside the vehicle.
See Ships, Trains and Elevators for larger conveyances
| ![]() Example Straw BoaterUsing text properties that apply only to some things and are not defined for others. |
|
| Example No RelationA car which must be turned on before it can be driven, and can only go to roads. |
|
| Example PeugeotA journey from one room to another that requires the player to be on a vehicle. |
|
| ![]() ![]() Example HoverLetting the player see a modified room description when he's viewing the place from inside a vehicle. |
|
| Previous | Contents | Next |