2.0.1
 * fixed highscores dialog showing empty if score too small [bug reported
   by David Grill Watson]
 * fixed something in the XML files ...

2.0.0
 * stupid bug fixed (off by one error in random piece generation)
 * fix segfault when exiting with the close button

1.1.16
 * AI is now configurable
 * multiplayer + AI for fouleggs !!
 * XMLguified + config cleaned up
 * animations can be configured on/off

1.1.15
 * nicer "light removed" animation in ksirtet
 * new "bump falling piece" animation
 * new "progressive falling on remove" animation for ksirtet

1.1.14
 * KAction
 * separated in two executables (ksirtet and kfouleggs)
 * use of QCanvas done
 * fixed a nasty bug for kfouleggs (segfault when the piece is almost at top
   and the action dropDown is activated)

1.1.13
 * found bug in piece copying/random generation
 * KAboutData
 * first modifications for the use of QCanvas

1.1.12
  * FE drawings are ok (not very cute though)
  * multiplayers status line completed : players names + gift leds
  * T piece starting orientation modified so it can be rotated immediately
    (this is of some importance for the AI player ...)
  * LCD style slightly changed
  * AI customization (to optimize AI ...) [uncomplete]
  * "What's This" added
  * multiplayers score dialog [uncomplete]

1.1.11
  * keys were "inverted" for two-players-game.
  * Foul Eggs game !! (score + multiplayers + AI still to be done).

1.1.10
  * big change for multiplayers game (due to heavy modification of lib)

1.1.9
  * highscore dialog is "layouted"
  * layout fixes

1.1.8
  * fixes in AI and gift mechanism.
  * gift received and gift sent shower in multiplayers game.

1.1.7
  * "shadow" and "show next" are configurable via menu.
  * fix in shadow repaint.
  * fix : the removed line display is now cleaned when starting a new game.

1.1.6
  * the main board now use QT's layout engine.
  * some clean-ups for future extensions.
  * asynchronous opponent gift treatement (no more funnies when gray lines
	arrive at unexpected time)
  * shadow of the falling piece (to limit parallax errors) ...

1.1.5 Mario Weilguni <mweilguni@kde.org>
  * fixed the layout code for Qt 2.0

1.1.4
  * you can play against the COMPUTER !!! well its brain is rather limited
    but it's better than nothing :)
  * changes all over the place.

1.1.3
  * bug fix : random generation is uniform among games in multiplayers.
  * bug fix : in multiplayer : dropdown state does not persist after gameover.

1.1.2
  * big review of generic tetris code :
       - three fixes :  * the falling pieces are better centered.
                        * the next piece is shown well centered.
                        * at game over the next piece is effectively the
                          next one.
       - preparation for future extensions.

1.1.1
  * many bug fixes for multiplayer (there are still some nasty ones around)

1.1.0
  * big revamping : the old net code is gone ... a new one is coming :
    you can now play on the same computer ... the network code may (will ?)
    crash : understand "highly experimental" ;)	
  * well it's almost ok. still some rough ends ...

1.0.2
  * fix a focus bug (bug report by Malte Starostik)

1.0.1
  * bug fix : no more funnies when pausing at unexpected moments (bug report by
    Malte Starostik)
  * keys settings were not saved (bug report by Sven Kuenzler)
  * drop pieces were not giving points anymore (thought I had already
    killed this one ...)
  * more clean-up (ad nauseam)

1.0.0
  * final cleanup before 1.0 !

0.2.12
  * some cleanups
  * blink full lines
  * accelerated drop for dropped down pieces
  * one more time for ace players : the main score box was too small

0.2.11
  * [Robert Williams]  Added version.h and ChangeLog
  * [Robert Williams]  Added getCaption()

0.2.10
  * included in the CVS tree
  * KTopLevelWidget & KMenubar

0.2.7
  * some cleanups + international support
  * net fix : use 'uname' rather than 'getenv("HOSTNAME")'

0.2.6
  * no more NULLs (for the sake of 64bits)
  * a nicer highscores dialog (there should be no more truncated score
    for ace players :)

0.2.5
  * just a minor change to allow compile in Linux/Alpha

0.2.4
  * minor changes
  * "kexample 0.31" compliance

0.2.3
  * adapted for libkdecore 0.7
  * hide/show menubar + popup menu (ala kvt)
  * more compliant to the Style Guide

0.2.2
  * use kdehelp
  * use of KConfig and clean the highscore dialog
  * use of kmsgbox for about :) [it is nice]

0.2.1
  * use of KKeyCode for the management of keys

0.2
  * many things : network game + extension for other similar game

0.1
  * get rid of the grab stuff from the original version
  * small reorganisation
  * change of the key-bindings (cf help)
  * [Asger] the real scoring
  * [Asger] get rid of some needless stuff in GenericTetris
  * highscores
